Player Matchup

Mercury
Mercury
Gold I
BIueGhost
Mercury
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
Hønest
Chang'e
Gold II
Level 83
God Stats
2W - 7L
1,687 SR
Queue Stats
125W - 108L
1,682 MMR
Solo
Osiris
Osiris
Gold IV
Sadtouny
Osiris
Gold IV
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 89L
1,672 MMR
Solo
Sobek
Sobek
Gold III
gitanoob
Sobek
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Gold III
isainubi
Jing Wei
Gold III
Level 160
God Stats
3W - 5L
1,415 SR
Queue Stats
78W - 94L
1,667 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,520 SR
1,604 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,571 SR
1,635 MMR
Bellona
Bellona
Gold V
BePe
Bellona
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,678 MMR
Solo
Sylvanus
Sylvanus
Gold III
BigFeeeder
Sylvanus
Gold III
Level 112
God Stats
1W - 1L
1,247 SR
Queue Stats
60W - 51L
1,641 MMR
Solo
Apollo
Apollo
Platinum III
MrAlex9945
Apollo
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
SynthN7
Scylla
Gold II
Level 157
God Stats
38W - 38L
1,724 SR
Queue Stats
299W - 305L
1,676 MMR
Solo
Chronos
Chronos
Gold V
Thistleham
Chronos
Gold V
Level 64
God Stats
11W - 6L
1,883 SR
Queue Stats
147W - 140L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BIueGhost
Mercury
9
0 / 1 / 0
5,135
514
2,188
6,523
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Hønest
Chang'e
8
0 / 1 / 0
4,953
495
3,634
5,486
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Sadtouny
Osiris
9
0 / 3 / 0
4,891
489
3,433
6,356
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
gitanoob
Sobek
7
1 / 2 / 0
4,404
440
2,016
6,338
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
isainubi
Jing Wei
6
0 / 1 / 1
4,335
434
1,523
4,183
851
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
Nu WaTsukuyomiPersephoneNemesisThe Morrigan

VS

Bans
SetDanzaburouThanatosKing ArthurSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BePe
Bellona
11
2 / 0 / 1
6,179
618
4,382
6,237
6,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
BigFeeeder
Sylvanus
9
2 / 0 / 3
5,956
596
3,500
6,817
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
MrAlex9945
Apollo
11
2 / 1 / 1
5,941
594
3,134
4,543
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
SynthN7
Scylla
10
1 / 0 / 0
5,571
557
2,496
3,700
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
Thistleham
Chronos
12
1 / 0 / 1
6,473
647
3,872
5,446
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
BIueGhost
Mercury
0
1
0
0
W
Bellona
BePe
Bellona
2
0
1
2.5
W
Sylvanus
BigFeeeder
Sylvanus
2
0
3
3.5
L
Chang'e
Hønest
Chang'e
0
1
0
0
W
Apollo
MrAlex9945
Apollo
2
1
1
2.5
L
Osiris
Sadtouny
Osiris
0
3
0
0
W
Scylla
SynthN7
Scylla
1
0
0
1
W
Chronos
Thistleham
Chronos
1
0
1
1.5
L
Sobek
gitanoob
Sobek
1
2
0
0.5
L
Jing Wei
isainubi
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,794
Damage
17,384
28,886
Taken
26,743
11,960
Mitigated
14,994
9,502
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BIueGhost
Mercury
2,188
679
0
732
6,523
1,650
0
586
5,913
0
30,558
W
Bellona
BePe
Bellona
4,382
1,867
0
1,680
6,237
6,388
0
630
5,607
0
30,914
W
Sylvanus
BigFeeeder
Sylvanus
3,500
1,482
763
3,215
6,817
4,305
45
1,991
4,766
11,782
0
L
Chang'e
Hønest
Chang'e
3,634
139
494
2,346
5,486
1,613
0
2,236
3,084
30,939
0
W
Apollo
MrAlex9945
Apollo
3,134
1,546
0
383
4,543
1,340
21
966
3,523
0
38,204
L
Osiris
Sadtouny
Osiris
3,433
1,139
0
1,600
6,356
5,010
0
132
5,898
3,279
18,997
W
Scylla
SynthN7
Scylla
2,496
776
0
1,424
3,700
1,155
0
1,898
1,654
35,074
0
W
Chronos
Thistleham
Chronos
3,872
1,408
0
2,168
5,446
1,806
414
351
5,095
43,691
0
L
Sobek
gitanoob
Sobek
2,016
277
0
2,412
6,338
2,836
0
3,939
2,177
6,868
0
L
Jing Wei
isainubi
Jing Wei
1,523
1,294
0
1,918
4,183
851
0
2,367
1,620
0
16,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,718
Gold Earned
30,120
211
Minions Killed
349
0
Camps Cleared
0
952,385
Distance Traveled
1,005,610
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,135
514
54
5
0
236,751
1
W
Bellona
6,179
618
88
9
0
206,379
5
W
Sylvanus
5,956
596
13
1
0
188,781
4
L
Chang'e
4,953
495
65
7
0
164,890
4
W
Apollo
5,941
594
73
7
0
215,021
2
L
Osiris
4,891
489
49
5
0
182,237
2
W
Scylla
5,571
557
86
9
0
193,274
4
W
Chronos
6,473
647
89
9
0
202,155
2
L
Sobek
4,404
440
7
1
0
217,127
4
L
Jing Wei
4,335
434
36
4
0
151,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role