Player Matchup

Cthulhu
Cthulhu
Baldarock
Cthulhu
Level 43
God Stats
15W - 10L
1,782 SR
Queue Stats
57W - 35L
1,791 Elo+
Party 2
Rama
Rama
Gertas
Rama
Level 69
God Stats
1W - 3L
1,285 SR
Queue Stats
34W - 18L
1,721 Elo+
Party 2
Kukulkan
Kukulkan
ShovelLord
Kukulkan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
SirDabsAlot10
Erlang Shen
Level 43
God Stats
3W - 2L
1,457 SR
Queue Stats
18W - 28L
1,520 Elo+
Solo
Osiris
Osiris
nachos413
Osiris
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 144L
1,515 Elo+
Party 2
Team Averages
Level 56
1,505 SR
1,610 Elo+

VS

Team Averages
Level 58
1,685 SR
1,701 Elo+
The Morrigan
The Morrigan
CaptainBallarm5
The Morrigan
Level 78
God Stats
7W - 4L
1,626 SR
Queue Stats
84W - 44L
1,677 Elo+
Party 3
Cupid
Cupid
DavetheShadow
Cupid
Level 30
God Stats
12W - 10L
1,698 SR
Queue Stats
317W - 236L
1,620 Elo+
Party 1
Cabrakan
Cabrakan
ELILAZERMAN
Cabrakan
Level 29
God Stats
46W - 29L
1,697 SR
Queue Stats
136W - 78L
1,697 Elo+
Party 3
Da Ji
Da Ji
Excyze
Da Ji
Level 124
God Stats
5W - 2L
1,903 SR
Queue Stats
172W - 118L
1,866 Elo+
Party 1
Khepri
Khepri
SaltineCrackerss
Khepri
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
142W - 96L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baldarock
Cthulhu
9
2 / 2 / 1
6,255
481
5,851
10,769
5,942
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Gertas
Rama
12
1 / 1 / 2
6,739
518
6,702
8,069
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
ShovelLord
Kukulkan
10
1 / 6 / 0
6,228
479
2,263
6,689
2,146
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SirDabsAlot10
Erlang Shen
9
1 / 7 / 1
6,099
469
3,315
8,296
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
nachos413
Osiris
12
1 / 2 / 1
6,782
522
4,502
7,181
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CaptainBallarm5
The Morrigan
15
9 / 1 / 4
8,641
665
9,197
5,465
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 2
5,890
453
4,133
7,566
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
ELILAZERMAN
Cabrakan
13
2 / 2 / 2
7,395
569
4,174
8,415
9,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
Excyze
Da Ji
13
7 / 0 / 4
7,940
611
6,994
7,403
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 5
6,294
484
3,243
7,758
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
18
18
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Baldarock
Cthulhu
2
2
1
1.25
W
The Morrigan
CaptainBallarm5
The Morrigan
9
1
4
11
W
0
1
2
1
W
Cabrakan
ELILAZERMAN
Cabrakan
2
2
2
1.5
W
Da Ji
Excyze
Da Ji
7
0
4
9
L
Rama
Gertas
Rama
1
1
2
2
W
0
2
5
1.25
L
Kukulkan
ShovelLord
Kukulkan
1
6
0
0.17
L
Erlang Shen
SirDabsAlot10
Erlang Shen
1
7
1
0.21
L
Osiris
nachos413
Osiris
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
27,741
41,004
Taken
36,607
21,864
Mitigated
20,550
10,731
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Baldarock
Cthulhu
5,851
421
130
2,538
10,769
5,942
0
1,511
9,258
20,994
0
W
The Morrigan
CaptainBallarm5
The Morrigan
9,197
2,008
119
1,256
5,465
2,015
0
2,241
3,224
56,305
1,903
W
4,133
2,248
228
4,372
7,566
2,478
126
2,102
5,464
0
34,278
W
Cabrakan
ELILAZERMAN
Cabrakan
4,174
630
0
3,364
8,415
9,009
0
815
7,600
39,675
0
W
Da Ji
Excyze
Da Ji
6,994
2,200
0
3,590
7,403
2,775
62
1,005
6,398
0
42,874
L
Rama
Gertas
Rama
6,702
5,399
0
4,470
8,069
2,478
0
2,225
5,804
0
42,795
W
3,243
613
0
2,571
7,758
4,273
182
3,121
4,637
16,883
0
L
Kukulkan
ShovelLord
Kukulkan
2,263
345
0
1,070
6,689
2,146
190
3,571
2,890
31,383
0
L
Erlang Shen
SirDabsAlot10
Erlang Shen
3,315
1,557
0
274
8,296
5,364
0
3,138
5,053
6,915
24,294
L
Osiris
nachos413
Osiris
4,502
1,725
0
2,249
7,181
5,934
644
3,882
3,288
3,896
29,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,103
Gold Earned
36,160
334
Minions Killed
364
0
Camps Cleared
0
1,155,893
Distance Traveled
1,235,531
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,255
481
36
3
0
222,425
2
W
The Morrigan
8,641
665
100
8
0
272,657
7
W
Cupid
5,890
453
73
6
0
212,700
1
W
Cabrakan
7,395
569
79
6
0
231,331
1
W
Da Ji
7,940
611
81
6
0
280,068
3
L
Rama
6,739
518
96
7
0
203,180
4
W
Khepri
6,294
484
31
2
0
238,775
1
L
Kukulkan
6,228
479
70
5
0
234,643
5
L
Erlang Shen
6,099
469
64
5
0
243,125
4
L
Osiris
6,782
522
68
5
0
252,520
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role