Player Matchup

Rama
Rama
B-razzy
Rama
Level 28
God Stats
6W - 6L
1,556 SR
Queue Stats
123W - 111L
1,729 Elo+
Solo
The Morrigan
The Morrigan
Fu1ckIsThis
The Morrigan
Level 26
God Stats
5W - 4L
1,738 SR
Queue Stats
43W - 22L
1,784 Elo+
Solo
Ra
Ra
Zoro1player
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 90L
1,674 Elo+
Solo
King Arthur
King Arthur
pibs_589
King Arthur
Level 24
God Stats
17W - 9L
1,836 SR
Queue Stats
109W - 84L
1,671 Elo+
Solo
Osiris
Osiris
player426
Osiris
Level 28
God Stats
3W - 7L
1,168 SR
Queue Stats
60W - 61L
1,553 Elo+
Solo
Team Averages
Level 22
1,560 SR
1,682 Elo+

VS

Team Averages
Level 43
1,601 SR
1,623 Elo+
Sol
Sol
ASTRONGMANx
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,648 Elo+
Solo
Hades
Hades
Chilitos_4_sho
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
Peefo
Cthulhu
Level 29
God Stats
9W - 16L
1,759 SR
Queue Stats
16W - 27L
1,532 Elo+
Solo
Ullr
Ullr
SLÜD
Ullr
Level 22
God Stats
2W - 2L
1,749 SR
Queue Stats
133W - 67L
1,828 Elo+
Party 1
Ne Zha
Ne Zha
SalixTree
Ne Zha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
B-razzy
Rama
4
0 / 2 / 0
5,338
314
857
1,782
788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Fu1ckIsThis
The Morrigan
16
0 / 7 / 6
9,635
567
7,770
9,451
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 8 / 1
5,897
347
2,216
6,259
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
pibs_589
King Arthur
17
4 / 2 / 3
9,937
585
9,133
16,870
12,523
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
player426
Osiris
16
10 / 4 / 2
10,423
613
10,839
11,398
7,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 4
10,120
595
11,853
13,043
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 4 / 1
7,321
431
3,054
7,737
4,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Peefo
Cthulhu
15
4 / 2 / 8
10,181
599
5,063
11,962
12,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
SLÜD
Ullr
17
8 / 3 / 4
10,556
621
8,983
9,239
3,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ne Zha
SalixTree
Ne Zha
16
4 / 3 / 5
10,011
589
4,297
11,232
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
14
Kills
23
23
Deaths
14
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Rama
B-razzy
Rama
0
2
0
0
W
0
4
1
0.13
L
The Morrigan
Fu1ckIsThis
The Morrigan
0
7
6
0.43
W
Cthulhu
Peefo
Cthulhu
4
2
8
4
W
Ullr
SLÜD
Ullr
8
3
4
3.33
W
Ne Zha
SalixTree
Ne Zha
4
3
5
2.17
L
0
8
1
0.06
L
King Arthur
pibs_589
King Arthur
4
2
3
2.75
L
Osiris
player426
Osiris
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,815
Damage
33,250
45,760
Taken
53,213
26,449
Mitigated
31,347
8,013
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,853
4,498
335
7,641
13,043
6,803
3,304
3,781
8,913
67,612
0
L
Rama
B-razzy
Rama
857
624
99
239
1,782
788
0
611
1,171
1,249
4,505
W
3,054
484
48
1,089
7,737
4,021
1,068
935
6,764
21,286
0
L
The Morrigan
Fu1ckIsThis
The Morrigan
7,770
1,631
245
1,169
9,451
3,671
0
4,705
4,711
68,720
442
W
Cthulhu
Peefo
Cthulhu
5,063
269
740
1,735
11,962
12,075
851
1,739
10,123
33,528
0
W
Ullr
SLÜD
Ullr
8,983
4,683
0
2,573
9,239
3,632
1,923
2,376
6,701
0
58,709
W
Ne Zha
SalixTree
Ne Zha
4,297
1,414
0
1,771
11,232
4,816
558
948
10,194
0
65,286
L
2,216
344
92
501
6,259
1,728
17
3,498
2,761
10,942
0
L
King Arthur
pibs_589
King Arthur
9,133
895
0
5,668
16,870
12,523
314
5,446
11,424
0
68,136
L
Osiris
player426
Osiris
10,839
4,482
0
0
11,398
7,739
1,680
5,710
5,688
9,340
54,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,230
Gold Earned
48,189
416
Minions Killed
403
0
Camps Cleared
0
1,123,315
Distance Traveled
1,518,264
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,120
595
114
7
0
283,452
4
L
Rama
5,338
314
8
0
0
52,182
0
W
Hades
7,321
431
38
2
0
262,905
0
L
The Morrigan
9,635
567
145
9
0
282,727
1
W
Cthulhu
10,181
599
38
2
0
344,177
2
W
Ullr
10,556
621
109
6
0
275,345
5
W
Ne Zha
10,011
589
104
6
0
352,385
4
L
Ra
5,897
347
16
1
0
183,221
0
L
King Arthur
9,937
585
127
7
0
300,511
0
L
Osiris
10,423
613
120
7
0
304,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role