Player Matchup

Aphrodite
Aphrodite
NeiteiuExtreme
Aphrodite
Level 89
God Stats
11W - 7L
1,654 SR
Queue Stats
458W - 332L
1,522 Elo+
Party 4
Loki
Loki
Nhur1
Loki
Level 17
God Stats
10W - 7L
1,820 SR
Queue Stats
209W - 108L
1,525 Elo+
Party 4
Amaterasu
Amaterasu
R12717200
Amaterasu
Level 26
God Stats
24W - 17L
1,580 SR
Queue Stats
37W - 51L
1,451 Elo+
Party 2
Hou Yi
Hou Yi
alvaroldan
Hou Yi
Level 52
God Stats
3W - 5L
1,500 SR
Queue Stats
401W - 358L
1,468 Elo+
Party 2
Ganesha
Ganesha
pablitooh12
Ganesha
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 194L
1,575 Elo+
Party 2
Team Averages
Level 56
1,611 SR
1,508 Elo+

VS

Team Averages
Level 74
1,450 SR
1,509 Elo+
Hercules
Hercules
G1ozin
Hercules
Level 18
God Stats
20W - 29L
1,428 SR
Queue Stats
98W - 117L
1,422 Elo+
Party 1
Mercury
Mercury
Hookhan
Mercury
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
207W - 179L
1,576 Elo+
Party 3
Hel
Hel
Khannan
Hel
Level 108
God Stats
10W - 5L
1,559 SR
Queue Stats
120W - 99L
1,692 Elo+
Party 3
Hachiman
Hachiman
iBadHabits
Hachiman
Level 105
God Stats
2W - 3L
1,400 SR
Queue Stats
72W - 75L
1,446 Elo+
Solo
Janus
Janus
oredes27
Janus
Level 92
God Stats
4W - 6L
1,361 SR
Queue Stats
100W - 125L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NeiteiuExtreme
Aphrodite
18
3 / 6 / 7
11,662
466
10,848
17,923
10,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Nhur1
Loki
16
3 / 8 / 5
10,325
413
8,134
16,927
6,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
R12717200
Amaterasu
18
3 / 5 / 3
11,331
453
5,389
18,041
16,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
alvaroldan
Hou Yi
17
10 / 7 / 6
12,122
485
11,748
17,789
8,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
pablitooh12
Ganesha
15
0 / 6 / 19
10,838
434
14,633
29,019
33,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
G1ozin
Hercules
20
11 / 2 / 11
15,150
606
18,336
20,458
25,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Hookhan
Mercury
20
11 / 2 / 6
14,751
590
11,842
15,310
9,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
16
0 / 9 / 8
11,125
445
4,958
17,971
12,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
iBadHabits
Hachiman
19
2 / 7 / 14
12,787
511
16,741
22,321
7,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
oredes27
Janus
20
8 / 0 / 9
14,043
562
24,527
9,114
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
80
19
Kills
32
32
Deaths
20
40
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hercules
G1ozin
Hercules
11
2
11
8.25
W
Mercury
Hookhan
Mercury
11
2
6
7
W
Hel
0
9
8
0.44
L
Aphrodite
NeiteiuExtreme
Aphrodite
3
6
7
1.08
L
Loki
Nhur1
Loki
3
8
5
0.69
L
Amaterasu
R12717200
Amaterasu
3
5
3
0.9
L
Hou Yi
alvaroldan
Hou Yi
10
7
6
1.86
W
Hachiman
iBadHabits
Hachiman
2
7
14
1.29
W
Janus
oredes27
Janus
8
0
9
12.5
L
Ganesha
pablitooh12
Ganesha
0
6
19
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,752
Damage
76,404
99,699
Taken
85,174
77,269
Mitigated
59,948
32,575
Healing
32,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
G1ozin
Hercules
18,336
3,666
466
8,742
20,458
25,554
636
4,622
15,836
0
92,179
W
Mercury
Hookhan
Mercury
11,842
6,390
0
1,231
15,310
9,809
2,108
4,251
11,059
12,107
116,077
W
Hel
4,958
793
8,049
5,727
17,971
12,958
0
6,913
11,058
33,382
0
L
Aphrodite
NeiteiuExtreme
Aphrodite
10,848
1,535
5,737
8,503
17,923
10,823
0
7,126
10,722
78,720
0
L
Loki
Nhur1
Loki
8,134
1,614
0
4,632
16,927
6,992
0
4,134
12,702
0
61,451
L
Amaterasu
R12717200
Amaterasu
5,389
1,894
0
4,280
18,041
16,958
1,360
5,683
12,070
0
66,145
L
Hou Yi
alvaroldan
Hou Yi
11,748
4,093
0
3,677
17,789
8,604
84
4,779
12,935
0
59,035
W
Hachiman
iBadHabits
Hachiman
16,741
9,156
0
6,140
22,321
7,936
1,342
7,356
14,965
0
81,661
W
Janus
oredes27
Janus
24,527
1,907
0
2,339
9,114
3,691
0
4,227
4,887
110,899
0
L
Ganesha
pablitooh12
Ganesha
14,633
1,804
0
5,746
29,019
33,892
0
8,080
20,864
35,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,278
Gold Earned
67,856
508
Minions Killed
674
0
Camps Cleared
0
2,202,418
Distance Traveled
2,421,830
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,150
606
178
7
0
470,202
5
W
Mercury
14,751
590
157
6
0
582,145
6
W
Hel
11,125
445
54
2
0
452,983
5
L
Aphrodite
11,662
466
149
6
0
416,250
9
L
Loki
10,325
413
93
4
0
449,662
1
L
Amaterasu
11,331
453
129
5
0
496,352
0
L
Hou Yi
12,122
485
126
5
0
394,159
2
W
Hachiman
12,787
511
110
4
0
399,182
0
W
Janus
14,043
562
175
7
0
517,318
2
L
Ganesha
10,838
434
11
0
0
445,995
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role