Player Matchup

Scylla
Scylla
Felnoodle
Scylla
Level 26
God Stats
12W - 7L
1,742 SR
Queue Stats
46W - 20L
1,722 Elo+
Party 1
Rama
Rama
Germhiis
Rama
Level 24
God Stats
25W - 11L
1,535 SR
Queue Stats
39W - 29L
1,483 Elo+
Party 2
Mulan
Mulan
Lahkuda
Mulan
Level 22
God Stats
4W - 5L
1,436 SR
Queue Stats
41W - 17L
1,731 Elo+
Party 1
Fenrir
Fenrir
Minorkos
Fenrir
Level 28
God Stats
2W - 3L
1,416 SR
Queue Stats
65W - 28L
1,750 Elo+
Party 1
Nu Wa
Nu Wa
SaneacuentasONE
Nu Wa
Level 26
God Stats
5W - 4L
1,727 SR
Queue Stats
63W - 48L
1,518 Elo+
Party 2
Team Averages
Level 25
1,571 SR
1,641 Elo+

VS

Team Averages
Level 23
1,536 SR
1,555 Elo+
Odin
Odin
Frankwins
Odin
Level 31
God Stats
1W - 1L
1,797 SR
Queue Stats
20W - 16L
1,532 Elo+
Solo
Chernobog
Chernobog
PaRvAnA31
Chernobog
Level 18
God Stats
16W - 15L
1,518 SR
Queue Stats
65W - 72L
1,459 Elo+
Solo
Sol
Sol
Saprokinesis
Sol
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
TheOneAwakened
Anubis
Level 28
God Stats
2W - 3L
1,737 SR
Queue Stats
9W - 10L
1,717 Elo+
Solo
Hun Batz
Hun Batz
我會吃你的屁股
Hun Batz
Level 14
God Stats
1W - 2L
1,128 SR
Queue Stats
35W - 32L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Felnoodle
Scylla
17
6 / 1 / 16
11,564
1,156
14,462
4,819
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
16
1 / 2 / 13
9,753
975
4,071
8,358
2,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
Lahkuda
Mulan
17
7 / 4 / 14
11,489
1,149
7,733
11,600
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Minorkos
Fenrir
17
9 / 1 / 10
11,608
1,161
12,336
10,210
5,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
5 / 2 / 19
11,440
1,144
13,272
6,042
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

237

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 6 / 4
9,167
917
5,010
11,469
9,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
PaRvAnA31
Chernobog
16
4 / 12 / 5
10,726
1,073
7,816
19,984
6,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 6
10,024
1,002
10,797
10,010
3,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 6 / 4
9,651
965
7,074
9,901
4,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 4
9,868
987
5,079
4,656
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
33
28
Kills
10
10
Deaths
28
72
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
Felnoodle
Scylla
6
1
16
14
L
Odin
1
6
4
0.5
W
Rama
1
2
13
3.75
W
Mulan
Lahkuda
Mulan
7
4
14
3.5
W
Fenrir
Minorkos
Fenrir
9
1
10
14
L
Chernobog
PaRvAnA31
Chernobog
4
12
5
0.54
W
5
2
19
7.25
L
2
3
6
1.67
L
2
6
4
0.67
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,874
Damage
35,776
41,029
Taken
56,020
22,895
Mitigated
25,607
4,824
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Felnoodle
Scylla
14,462
1,051
0
0
4,819
1,671
0
1,317
3,452
44,157
0
L
Odin
5,010
550
0
225
11,469
9,868
0
6,863
4,132
0
16,574
W
Rama
4,071
3,319
0
1,328
8,358
2,879
0
3,971
4,287
0
20,795
W
Mulan
Lahkuda
Mulan
7,733
752
0
1,069
11,600
10,822
0
6,799
4,753
569
17,282
W
Fenrir
Minorkos
Fenrir
12,336
1,922
0
1,319
10,210
5,285
0
2,692
7,393
0
19,294
L
Chernobog
PaRvAnA31
Chernobog
7,816
4,933
0
0
19,984
6,553
0
9,707
9,527
0
29,769
W
13,272
2,336
0
1,108
6,042
2,238
0
3,092
2,925
31,973
0
L
10,797
1,908
0
2,129
10,010
3,048
0
3,862
5,917
42,114
0
L
7,074
109
0
1,789
9,901
4,407
0
3,946
5,718
37,628
0
L
5,079
553
0
280
4,656
1,731
0
2,521
2,048
0
19,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,854
Gold Earned
49,436
204
Minions Killed
234
6
Camps Cleared
11
962,480
Distance Traveled
905,519
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,564
1,156
79
8
2
202,722
0
L
Odin
9,167
917
29
3
3
172,987
2
W
Rama
9,753
975
51
5
0
162,098
0
W
Mulan
11,489
1,149
18
2
0
175,453
0
W
Fenrir
11,608
1,161
25
3
3
224,518
1
L
Chernobog
10,726
1,073
52
5
3
164,678
2
W
Nu Wa
11,440
1,144
31
3
1
197,689
0
L
Sol
10,024
1,002
69
7
0
194,846
3
L
Anubis
9,651
965
59
6
0
154,348
0
L
Hun Batz
9,868
987
25
3
5
218,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role