Player Matchup

Ravana
Ravana
AIhemist
Ravana
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,875 Elo+
Party 1
Anubis
Anubis
Dtakul
Anubis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 85L
1,875 Elo+
Party 1
Aphrodite
Aphrodite
ItsKeyta
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,583 Elo+
Solo
Erlang Shen
Erlang Shen
conorofla2k10
Erlang Shen
Level 18
God Stats
14W - 18L
1,571 SR
Queue Stats
143W - 139L
1,573 Elo+
Solo
Neith
Neith
jakraljica
Neith
Level 23
God Stats
37W - 29L
1,549 SR
Queue Stats
50W - 44L
1,470 Elo+
Party 1
Team Averages
Level 13
1,524 SR
1,675 Elo+

VS

Team Averages
Level 29
1,669 SR
1,639 Elo+
Guan Yu
Guan Yu
BlazinBird
Guan Yu
Level 23
God Stats
5W - 2L
1,817 SR
Queue Stats
16W - 11L
1,630 Elo+
Party 2
Danzaburou
Danzaburou
Cladias
Danzaburou
Level 25
God Stats
3W - 3L
1,618 SR
Queue Stats
26W - 17L
1,638 Elo+
Party 2
Chiron
Chiron
Neenj
Chiron
Level 43
God Stats
1W - 2L
1,492 SR
Queue Stats
31W - 21L
1,630 Elo+
Party 2
Ah Puch
Ah Puch
Stankdank
Ah Puch
Level 27
God Stats
5W - 2L
1,831 SR
Queue Stats
23W - 18L
1,680 Elo+
Party 2
Set
Set
Zlicky
Set
Level 29
God Stats
1W - 1L
1,589 SR
Queue Stats
24W - 15L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AIhemist
Ravana
19
5 / 4 / 12
12,414
591
12,687
15,395
6,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Dtakul
Anubis
20
19 / 1 / 10
14,103
672
25,347
20,557
10,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ItsKeyta
Aphrodite
15
0 / 10 / 12
9,942
473
4,133
13,344
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
conorofla2k10
Erlang Shen
19
3 / 5 / 6
11,862
565
9,582
14,614
12,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
18
9 / 4 / 6
11,977
570
17,359
13,320
4,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlazinBird
Guan Yu
15
3 / 3 / 9
9,518
453
5,076
20,691
15,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Cladias
Danzaburou
16
6 / 10 / 4
11,084
528
11,327
17,163
5,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Neenj
Chiron
19
4 / 6 / 3
11,854
564
12,098
20,887
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Stankdank
Ah Puch
16
4 / 10 / 6
10,905
519
13,965
16,616
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
Zlicky
Set
17
7 / 7 / 2
11,179
532
10,545
18,738
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
48
36
Kills
24
24
Deaths
36
46
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ravana
AIhemist
Ravana
5
4
12
2.75
L
Guan Yu
BlazinBird
Guan Yu
3
3
9
2.5
L
Danzaburou
Cladias
Danzaburou
6
10
4
0.8
W
Anubis
Dtakul
Anubis
19
1
10
24
W
Aphrodite
ItsKeyta
Aphrodite
0
10
12
0.6
L
Chiron
Neenj
Chiron
4
6
3
0.92
L
Ah Puch
Stankdank
Ah Puch
4
10
6
0.7
L
Set
Zlicky
Set
7
7
2
1.14
W
Erlang Shen
conorofla2k10
Erlang Shen
3
5
6
1.2
W
Neith
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,108
Damage
53,011
77,230
Taken
94,095
42,402
Mitigated
37,615
28,730
Healing
26,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AIhemist
Ravana
12,687
2,555
0
3,373
15,395
6,816
1,018
3,276
12,069
0
94,437
L
Guan Yu
BlazinBird
Guan Yu
5,076
1,064
2,554
10,145
20,691
15,113
517
3,594
16,967
0
28,650
L
Danzaburou
Cladias
Danzaburou
11,327
6,893
0
987
17,163
5,398
2,429
4,530
12,472
0
68,915
W
Anubis
Dtakul
Anubis
25,347
1,262
0
13,423
20,557
10,270
2,014
4,694
15,788
97,625
0
W
Aphrodite
ItsKeyta
Aphrodite
4,133
1,599
1,511
3,350
13,344
8,806
540
4,236
9,033
20,861
0
L
Chiron
Neenj
Chiron
12,098
4,880
123
7,220
20,887
7,375
638
4,678
15,738
0
88,348
L
Ah Puch
Stankdank
Ah Puch
13,965
386
0
1,262
16,616
4,293
108
7,685
8,480
61,247
0
L
Set
Zlicky
Set
10,545
4,591
0
4,275
18,738
5,436
0
7,806
10,576
0
70,947
W
Erlang Shen
conorofla2k10
Erlang Shen
9,582
6,395
0
2,416
14,614
12,212
3,176
848
13,746
0
61,647
W
Neith
17,359
7,696
0
4,657
13,320
4,298
2,757
4,338
8,907
0
57,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,298
Gold Earned
54,540
536
Minions Killed
545
0
Camps Cleared
0
1,882,207
Distance Traveled
1,811,111
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,414
591
140
7
0
439,562
3
L
Guan Yu
9,518
453
37
2
0
411,196
7
L
Danzaburou
11,084
528
123
6
0
339,244
1
W
Anubis
14,103
672
154
7
0
388,352
7
W
Aphrodite
9,942
473
29
1
0
331,964
0
L
Chiron
11,854
564
154
7
0
328,810
2
L
Ah Puch
10,905
519
105
5
0
346,749
6
L
Set
11,179
532
126
6
0
385,112
5
W
Erlang Shen
11,862
565
118
6
0
387,335
1
W
Neith
11,977
570
95
5
0
334,994
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role