Player Matchup

Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
A Rabid Junebug
Jing Wei
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
495W - 474L
1,479 Elo+
Solo
Anhur
Anhur
Cruisin Coffee3
Anhur
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
251W - 224L
1,631 Elo+
Party 1
Ymir
Ymir
I bakedBatman I
Ymir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,312 Elo+
Solo
Janus
Janus
KiiCkeRxz
Janus
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 50L
1,631 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,511 Elo+

VS

Team Averages
Level 129
1,511 SR
1,483 Elo+
Sobek
Sobek
AlecWBush
Sobek
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
553W - 575L
1,399 Elo+
Solo
Merlin
Merlin
Arsonist95
Merlin
Level 104
God Stats
3W - 1L
1,715 SR
Queue Stats
35W - 38L
1,474 Elo+
Solo
Skadi
Skadi
DEADPOOL1906
Skadi
Level 157
God Stats
19W - 17L
1,500 SR
Queue Stats
526W - 604L
1,526 Elo+
Solo
Athena
Athena
Wv x IBeast
Athena
Level 116
God Stats
7W - 7L
1,500 SR
Queue Stats
839W - 875L
1,522 Elo+
Solo
Thor
Thor
jauquet11
Thor
Level 147
God Stats
21W - 36L
1,337 SR
Queue Stats
1,114W - 1,159L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
8 / 2 / 12
11,506
885
13,276
12,335
6,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
18
4 / 4 / 11
10,548
811
13,469
13,207
5,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 6 / 14
10,149
781
8,836
11,347
4,461
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 4 / 12
9,637
741
5,948
15,785
17,337
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
KiiCkeRxz
Janus
19
4 / 3 / 13
11,033
849
23,711
11,466
5,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AlecWBush
Sobek
16
3 / 4 / 10
9,253
712
7,166
15,454
15,995
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Arsonist95
Merlin
18
5 / 3 / 9
10,102
777
21,073
11,951
4,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 4
8,787
676
4,707
5,365
1,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
15
0 / 7 / 10
8,482
652
6,441
25,932
17,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
18
9 / 5 / 8
10,454
804
10,457
11,853
5,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
59
21
Kills
18
19
Deaths
21
62
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
2
12
7
W
Jing Wei
4
4
11
2.38
L
Sobek
AlecWBush
Sobek
3
4
10
2
L
Merlin
Arsonist95
Merlin
5
3
9
3.17
W
3
6
14
1.67
L
1
2
4
1.5
W
2
4
12
2
W
Janus
KiiCkeRxz
Janus
4
3
13
3.5
L
Athena
0
7
10
0.71
L
Thor
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,240
Damage
49,844
64,140
Taken
70,555
38,772
Mitigated
44,996
21,822
Healing
27,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,276
4,021
1,003
3,125
12,335
6,002
1,976
5,761
6,474
25,509
0
W
Jing Wei
13,469
6,926
2,114
3,319
13,207
5,899
1,799
6,045
7,037
0
32,656
L
Sobek
AlecWBush
Sobek
7,166
0
2,184
4,409
15,454
15,995
259
6,648
8,654
16,825
0
L
Merlin
Arsonist95
Merlin
21,073
404
2,144
3,410
11,951
4,540
0
9,534
2,283
42,080
0
W
8,836
4,504
2,388
1,340
11,347
4,461
1,486
7,798
3,474
0
14,797
L
4,707
1,243
978
747
5,365
1,825
489
3,228
2,033
0
9,401
W
5,948
810
2,198
1,136
15,785
17,337
305
8,992
6,710
11,252
0
W
Janus
KiiCkeRxz
Janus
23,711
794
3,212
1,987
11,466
5,073
357
5,626
5,765
45,723
0
L
Athena
6,441
903
1,495
5,812
25,932
17,615
529
14,762
10,868
10,928
0
L
Thor
10,457
830
4,164
2,245
11,853
5,021
583
7,955
3,782
0
23,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,873
Gold Earned
47,078
134
Minions Killed
119
0
Camps Cleared
0
1,188,755
Distance Traveled
1,015,073
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,506
885
26
2
0
235,745
0
W
Jing Wei
10,548
811
30
2
0
243,955
1
L
Sobek
9,253
712
12
1
0
203,572
2
L
Merlin
10,102
777
47
4
0
249,355
1
W
Anhur
10,149
781
9
1
0
211,343
0
L
Skadi
8,787
676
10
1
0
161,258
2
W
Ymir
9,637
741
13
1
0
233,821
0
W
Janus
11,033
849
56
4
0
263,891
3
L
Athena
8,482
652
15
1
0
193,889
0
L
Thor
10,454
804
35
3
0
206,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role