Player Matchup

Fenrir
Fenrir
MGM Dylan
Fenrir
Level 8
God Stats
1W - 2L
1,522 SR
Queue Stats
4W - 8L
1,375 Elo+
Party 2
Thanatos
Thanatos
SrEdwin007
Thanatos
Level 51
God Stats
1W - 5L
1,500 SR
Queue Stats
11W - 28L
1,301 Elo+
Party 2
Terra
Terra
gianni4raps
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,418 Elo+
Party 1
Chiron
Chiron
gojiira666
Chiron
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
11W - 6L
1,245 Elo+
Party 1
Neith
Neith
meercat28
Neith
Level 22
God Stats
163W - 165L
1,322 SR
Queue Stats
168W - 175L
1,289 Elo+
Solo
Team Averages
Level 27
1,469 SR
1,326 Elo+

VS

Team Averages
Level 17
1,403 SR
1,321 Elo+
Nemesis
Nemesis
ABW Queeny
Nemesis
Level 7
God Stats
19W - 18L
1,330 SR
Queue Stats
26W - 32L
1,174 Elo+
Solo
Da Ji
Da Ji
Diamond_safari
Da Ji
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 31L
1,303 Elo+
Solo
Arachne
Arachne
Fortnitegod9172
Arachne
Level 24
God Stats
7W - 4L
1,304 SR
Queue Stats
86W - 83L
1,355 Elo+
Solo
Loki
Loki
Lion Queen4090
Loki
Level 24
God Stats
2W - 2L
1,667 SR
Queue Stats
174W - 220L
1,321 Elo+
Solo
Ymir
Ymir
Moutainsquid75
Ymir
Level 18
God Stats
5W - 1L
1,214 SR
Queue Stats
43W - 26L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MGM Dylan
Fenrir
17
9 / 19 / 1
12,076
1,006
18,434
27,705
11,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
SrEdwin007
Thanatos
16
6 / 8 / 2
11,668
972
10,382
14,543
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 10 / 3
10,433
869
6,103
22,630
10,840
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
gojiira666
Chiron
17
0 / 14 / 8
11,026
919
13,435
24,625
9,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
meercat28
Neith
18
0 / 2 / 5
10,751
896
6,664
10,271
10,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ABW Queeny
Nemesis
20
5 / 0 / 29
13,049
1,087
13,428
7,685
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
6 / 3 / 23
13,163
1,097
10,644
10,177
5,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
31 / 1 / 13
16,783
1,399
44,243
15,510
9,635
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
0 / 7 / 23
11,154
930
6,806
14,559
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
10 / 5 / 28
13,694
1,141
15,643
14,684
19,368
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
168
16
Kills
52
53
Deaths
16
19
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ABW Queeny
Nemesis
5
0
29
19.5
W
6
3
23
5.83
W
31
1
13
37.5
W
0
7
23
1.64
L
Fenrir
MGM Dylan
Fenrir
9
19
1
0.5
W
10
5
28
4.8
L
Thanatos
SrEdwin007
Thanatos
6
8
2
0.88
L
1
10
3
0.25
L
Chiron
gojiira666
Chiron
0
14
8
0.29
L
Neith
meercat28
Neith
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,018
Damage
90,764
99,774
Taken
62,615
48,376
Mitigated
43,885
14,510
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ABW Queeny
Nemesis
13,428
4,149
0
996
7,685
4,702
0
938
6,747
0
29,190
W
10,644
1,782
0
0
10,177
5,170
0
682
9,495
0
31,512
W
44,243
30,443
441
5,486
15,510
9,635
0
2,554
12,956
0
56,414
W
6,806
4,054
0
1,046
14,559
5,010
0
365
14,194
0
16,627
L
Fenrir
MGM Dylan
Fenrir
18,434
3,783
0
534
27,705
11,814
0
2,598
25,107
0
36,447
W
15,643
4,221
0
0
14,684
19,368
0
1,564
13,120
34,826
0
L
Thanatos
SrEdwin007
Thanatos
10,382
3,861
0
5,103
14,543
5,950
0
4,259
10,284
0
18,218
L
6,103
3,341
1,763
3,191
22,630
10,840
0
4,215
18,415
18,900
0
L
Chiron
gojiira666
Chiron
13,435
8,138
341
2,720
24,625
9,333
0
3,201
21,424
0
40,559
L
Neith
meercat28
Neith
6,664
3,208
0
858
10,271
10,439
0
1,370
8,901
0
36,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,954
Gold Earned
67,843
183
Minions Killed
196
2
Camps Cleared
1
820,759
Distance Traveled
1,103,390
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,049
1,087
39
3
1
269,711
2
W
Da Ji
13,163
1,097
54
5
0
208,887
1
W
Arachne
16,783
1,399
30
3
0
229,742
0
W
Loki
11,154
930
26
2
0
199,287
0
L
Fenrir
12,076
1,006
37
3
0
206,926
0
W
Ymir
13,694
1,141
47
4
0
195,763
4
L
Thanatos
11,668
972
20
2
0
143,886
0
L
Terra
10,433
869
24
2
2
137,317
0
L
Chiron
11,026
919
51
4
0
148,852
0
L
Neith
10,751
896
51
4
0
183,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role