Player Matchup

Chang'e
Chang'e
Antianira
Chang'e
Level 129
God Stats
9W - 8L
1,720 SR
Queue Stats
86W - 97L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
IHateSandpeople
Cthulhu
Level 26
God Stats
9W - 2L
1,565 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kazeak47
Tsukuyomi
Level 3
God Stats
3W - 2L
1,565 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NitropeX
Danzaburou
Level 87
God Stats
17W - 13L
1,549 SR
Queue Stats
51W - 48L
1,531 Elo+
Party 1
Ymir
Ymir
XllZeuSllX
Ymir
Level 8
God Stats
4W - 1L
1,725 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Team Averages
Level 51
1,625 SR
1,501 Elo+

VS

Team Averages
Level 24
1,396 SR
1,480 Elo+
Ah Puch
Ah Puch
KillerApple111
Ah Puch
Level 43
God Stats
1W - 6L
1,517 SR
Queue Stats
4W - 9L
1,482 Elo+
Party 2
Loki
Loki
LlamagoMmmm
Loki
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 14L
1,482 Elo+
Party 2
Chernobog
Chernobog
Th3GeekyG4mer
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,482 Elo+
Party 2
Amaterasu
Amaterasu
Zenonya
Amaterasu
Level 16
God Stats
14W - 11L
1,190 SR
Queue Stats
27W - 21L
1,471 Elo+
Solo
Terra
Terra
fungledung
Terra
Level 27
God Stats
0W - 2L
1,272 SR
Queue Stats
5W - 9L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Antianira
Chang'e
16
2 / 3 / 8
10,215
568
9,957
14,664
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 0 / 3
9,232
513
12,728
15,174
15,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Kazeak47
Tsukuyomi
14
7 / 3 / 4
9,645
536
5,197
10,758
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
NitropeX
Danzaburou
15
7 / 1 / 5
9,923
551
16,104
9,093
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 0 / 9
9,029
502
3,975
6,283
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
8,144
452
13,588
12,494
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 6 / 0
8,073
449
7,914
13,310
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Th3GeekyG4mer
Chernobog
10
1 / 4 / 0
6,597
367
1,304
9,918
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Zenonya
Amaterasu
15
1 / 2 / 0
8,716
484
8,136
14,797
8,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
11
0 / 5 / 2
7,249
403
3,774
14,848
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
24
Kills
7
7
Deaths
24
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Antianira
Chang'e
2
3
8
2
W
6
0
3
7.5
W
Tsukuyomi
Kazeak47
Tsukuyomi
7
3
4
3
L
0
7
2
0.14
L
5
6
0
0.83
W
Danzaburou
NitropeX
Danzaburou
7
1
5
9.5
L
Chernobog
Th3GeekyG4mer
Chernobog
1
4
0
0.25
W
2
0
9
6.5
L
Amaterasu
Zenonya
Amaterasu
1
2
0
0.5
L
Terra
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,961
Damage
34,716
55,972
Taken
65,367
33,762
Mitigated
28,508
24,739
Healing
17,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Antianira
Chang'e
9,957
762
2,887
7,705
14,664
5,850
1,018
5,993
8,621
68,611
0
W
12,728
1,790
0
3,849
15,174
15,269
650
3,741
11,175
46,474
0
W
Tsukuyomi
Kazeak47
Tsukuyomi
5,197
1,518
0
4,092
10,758
4,332
396
1,513
9,245
0
43,727
L
13,588
999
0
216
12,494
4,011
287
6,111
6,036
57,087
0
L
7,914
2,116
0
3,748
13,310
4,150
0
4,718
8,301
0
42,716
W
Danzaburou
NitropeX
Danzaburou
16,104
9,665
0
5,297
9,093
2,903
4,806
2,478
6,615
0
75,707
L
Chernobog
Th3GeekyG4mer
Chernobog
1,304
774
0
1,962
9,918
2,704
0
2,079
7,774
0
19,690
W
3,975
573
0
909
6,283
5,408
385
3,637
2,646
21,609
0
L
Amaterasu
Zenonya
Amaterasu
8,136
3,373
0
6,648
14,797
8,844
1,295
8,808
5,497
0
43,452
L
Terra
3,774
945
814
4,153
14,848
8,799
0
3,720
11,099
13,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,044
Gold Earned
38,779
468
Minions Killed
314
0
Camps Cleared
0
1,668,349
Distance Traveled
1,588,515
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,215
568
143
8
0
341,214
2
W
Cthulhu
9,232
513
81
5
0
386,466
0
W
Tsukuyomi
9,645
536
76
4
0
320,661
2
L
Ah Puch
8,144
452
95
5
0
317,902
0
L
Loki
8,073
449
64
4
0
345,489
1
W
Danzaburou
9,923
551
128
7
0
297,223
5
L
Chernobog
6,597
367
35
2
0
245,501
0
W
Ymir
9,029
502
40
2
0
322,785
5
L
Amaterasu
8,716
484
107
6
0
348,061
0
L
Terra
7,249
403
13
1
0
331,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role