Player Matchup

Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
EGricunasLX
Heimdallr
Level 87
God Stats
70W - 54L
1,295 SR
Queue Stats
396W - 394L
1,379 Elo+
Solo
Bakasura
Bakasura
ElectricWolf555
Bakasura
Level 93
God Stats
3W - 7L
1,615 SR
Queue Stats
53W - 57L
1,488 Elo+
Solo
Hel
Hel
Ianto50
Hel
Level 127
God Stats
7W - 7L
1,600 SR
Queue Stats
32W - 38L
1,762 Elo+
Party 3
Osiris
Osiris
Its_Ixbalanque
Osiris
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 223L
1,500 Elo+
Solo
Team Averages
Level 95
1,502 SR
1,526 Elo+

VS

Team Averages
Level 114
1,536 SR
1,484 Elo+
Heimdallr
Heimdallr
BlackestNerd
Heimdallr
Level 155
God Stats
15W - 4L
1,500 SR
Queue Stats
328W - 301L
1,474 Elo+
Party 1
Vulcan
Vulcan
DSGxDarkStar
Vulcan
Level 114
God Stats
13W - 14L
1,483 SR
Queue Stats
154W - 145L
1,506 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NiferNoK
Tsukuyomi
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
201W - 180L
1,455 Elo+
Party 1
Ymir
Ymir
SxyFaceV8
Ymir
Level 60
God Stats
30W - 29L
1,699 SR
Queue Stats
687W - 644L
1,424 Elo+
Solo
Chronos
Chronos
burbslayer5000
Chronos
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 6 / 1
7,457
439
5,000
8,879
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
EGricunasLX
Heimdallr
15
1 / 2 / 0
8,587
505
6,655
10,725
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
12
2 / 5 / 0
7,785
458
5,337
11,101
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
12
2 / 2 / 1
7,539
443
3,273
7,455
5,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 3 / 3
8,527
502
5,320
9,862
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackestNerd
Heimdallr
15
2 / 1 / 1
8,347
491
4,802
8,283
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
14
4 / 1 / 6
8,998
529
7,373
7,164
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
NiferNoK
Tsukuyomi
15
8 / 2 / 6
9,422
554
9,605
8,636
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
13
0 / 1 / 1
7,998
470
3,406
7,805
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 2 / 2
9,935
584
6,655
9,824
7,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
18
18
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
6
1
0.25
W
Heimdallr
BlackestNerd
Heimdallr
2
1
1
2.5
W
Vulcan
4
1
6
7
L
Heimdallr
EGricunasLX
Heimdallr
1
2
0
0.5
L
Bakasura
2
5
0
0.4
L
Hel
2
2
1
1.25
L
1
3
3
0.83
W
Tsukuyomi
NiferNoK
Tsukuyomi
8
2
6
5.5
W
Ymir
0
1
1
0.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,585
Damage
31,841
48,022
Taken
41,712
23,562
Mitigated
21,316
15,264
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,000
74
0
750
8,879
2,659
190
3,625
5,082
33,936
0
W
Heimdallr
BlackestNerd
Heimdallr
4,802
2,100
0
4,172
8,283
3,004
944
464
7,819
0
49,982
W
Vulcan
7,373
3,429
0
250
7,164
2,507
574
3,400
3,194
54,466
0
L
Heimdallr
EGricunasLX
Heimdallr
6,655
3,089
0
3,502
10,725
4,122
1,002
2,335
8,346
0
65,222
L
Bakasura
5,337
2,908
0
2,372
11,101
3,586
0
3,612
7,359
0
38,379
L
Hel
3,273
169
3,444
3,569
7,455
5,089
0
2,095
5,342
26,430
0
L
5,320
2,292
0
1,627
9,862
8,106
0
5,365
4,459
0
45,311
W
Tsukuyomi
NiferNoK
Tsukuyomi
9,605
3,001
0
3,381
8,636
3,045
0
1,080
6,964
0
48,512
W
Ymir
3,406
990
0
1,703
7,805
4,833
0
1,981
5,533
36,085
0
W
6,655
2,669
0
3,470
9,824
7,927
1,750
734
8,178
71,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,895
Gold Earned
44,700
431
Minions Killed
447
0
Camps Cleared
0
1,348,218
Distance Traveled
1,613,904
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,457
439
59
3
0
253,512
4
W
Heimdallr
8,347
491
84
5
0
299,853
3
W
Vulcan
8,998
529
80
5
0
337,778
2
L
Heimdallr
8,587
505
145
9
0
280,142
4
L
Bakasura
7,785
458
86
5
0
237,215
0
L
Hel
7,539
443
44
3
0
308,408
4
L
Osiris
8,527
502
97
6
0
268,941
4
W
Tsukuyomi
9,422
554
80
5
0
335,040
3
W
Ymir
7,998
470
55
3
0
353,792
1
W
Chronos
9,935
584
148
9
0
287,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role