Player Matchup

Mercury
Mercury
DaweSaver
Mercury
Level 24
God Stats
12W - 7L
1,489 SR
Queue Stats
17W - 23L
1,367 Elo+
Party 1
Ares
Ares
Jujute
Ares
Level 18
God Stats
3W - 0L
1,740 SR
Queue Stats
11W - 5L
1,496 Elo+
Party 3
Ao Kuang
Ao Kuang
Koltzero
Ao Kuang
Level 46
God Stats
3W - 3L
1,344 SR
Queue Stats
20W - 29L
1,378 Elo+
Party 1
Cupid
Cupid
Yanipou
Cupid
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,210 Elo+
Party 3
Horus
Horus
pap05
Horus
Level 119
God Stats
1W - 0L
1,301 SR
Queue Stats
53W - 41L
1,641 Elo+
Party 3
Team Averages
Level 62
1,475 SR
1,418 Elo+

VS

Team Averages
Level 59
1,448 SR
1,463 Elo+
Ymir
Ymir
Dacuta3
Ymir
Level 29
God Stats
1W - 6L
1,327 SR
Queue Stats
83W - 107L
1,478 Elo+
Party 2
Neith
Neith
El_Duckay
Neith
Level 26
God Stats
29W - 34L
1,535 SR
Queue Stats
196W - 248L
1,499 Elo+
Party 2
Arachne
Arachne
MustangZoMBi
Arachne
Level 111
God Stats
7W - 11L
1,335 SR
Queue Stats
326W - 357L
1,455 Elo+
Party 2
Yemoja
Yemoja
Ririii
Yemoja
Level 27
God Stats
87W - 85L
1,544 SR
Queue Stats
284W - 315L
1,434 Elo+
Party 2
Hel
Hel
TetroFis
Hel
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 26L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaweSaver
Mercury
20
8 / 6 / 9
15,175
632
10,337
18,104
8,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Jujute
Ares
18
8 / 1 / 24
13,191
550
19,406
20,446
27,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
Koltzero
Ao Kuang
19
16 / 3 / 10
13,908
580
25,471
26,230
12,695
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Yanipou
Cupid
20
13 / 2 / 15
13,818
576
34,417
24,761
13,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Horus
pap05
Horus
19
7 / 4 / 12
12,876
537
15,167
22,093
25,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dacuta3
Ymir
15
1 / 12 / 3
9,886
412
8,328
29,795
22,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
El_Duckay
Neith
16
1 / 9 / 2
9,772
407
6,900
19,926
7,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
MustangZoMBi
Arachne
18
9 / 12 / 3
12,960
540
31,572
29,613
18,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Ririii
Yemoja
13
1 / 7 / 2
9,502
396
5,937
21,166
20,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 12 / 0
10,025
418
12,592
21,089
9,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
25
52
Kills
15
16
Deaths
52
70
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
Dacuta3
Ymir
1
12
3
0.21
W
Mercury
DaweSaver
Mercury
8
6
9
2.08
L
Neith
El_Duckay
Neith
1
9
2
0.22
W
Ares
Jujute
Ares
8
1
24
20
W
Ao Kuang
Koltzero
Ao Kuang
16
3
10
7
L
Arachne
MustangZoMBi
Arachne
9
12
3
0.88
L
Yemoja
Ririii
Yemoja
1
7
2
0.29
L
3
12
0
0.25
W
Cupid
Yanipou
Cupid
13
2
15
10.25
W
Horus
pap05
Horus
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,798
Damage
65,329
111,634
Taken
121,589
87,465
Mitigated
78,738
47,292
Healing
19,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Dacuta3
Ymir
8,328
632
0
484
29,795
22,116
113
12,463
17,332
34,139
0
W
Mercury
DaweSaver
Mercury
10,337
4,658
0
3,956
18,104
8,030
1,357
2,746
14,395
0
122,916
L
Neith
El_Duckay
Neith
6,900
2,440
0
3,691
19,926
7,954
132
4,935
14,991
0
56,227
W
Ares
Jujute
Ares
19,406
755
704
2,775
20,446
27,838
618
6,288
14,056
35,088
0
W
Ao Kuang
Koltzero
Ao Kuang
25,471
6,698
0
11,757
26,230
12,695
2,213
5,224
20,908
80,836
0
L
Arachne
MustangZoMBi
Arachne
31,572
18,191
0
6,420
29,613
18,994
0
10,969
18,644
8,613
74,787
L
Yemoja
Ririii
Yemoja
5,937
430
1,560
968
21,166
20,416
0
8,562
12,604
25,397
0
L
12,592
1,558
1,526
4,934
21,089
9,258
2,052
7,948
13,141
60,625
0
W
Cupid
Yanipou
Cupid
34,417
25,306
2,216
15,316
24,761
13,135
5,312
8,130
16,475
0
114,426
W
Horus
pap05
Horus
15,167
7,367
3,744
6,824
22,093
25,767
1,634
5,716
15,997
0
62,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,968
Gold Earned
52,145
574
Minions Killed
416
0
Camps Cleared
0
2,411,223
Distance Traveled
1,780,269
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,886
412
60
3
0
339,100
1
W
Mercury
15,175
632
181
8
0
545,989
3
L
Neith
9,772
407
106
4
0
363,382
5
W
Ares
13,191
550
26
1
0
505,344
8
W
Ao Kuang
13,908
580
88
4
0
505,923
1
L
Arachne
12,960
540
109
5
0
396,593
0
L
Yemoja
9,502
396
30
1
0
362,268
0
L
Hel
10,025
418
111
5
0
318,926
2
W
Cupid
13,818
576
165
7
0
405,115
0
W
Horus
12,876
537
114
5
0
448,852
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role