Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DropMyBlue
Achilles
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
154W - 51L
1,702 Elo+
Solo
Ra
Ra
ItsFlailai
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,699 Elo+
Solo
Chiron
Chiron
OneWithnolife
Chiron
Level 15
God Stats
8W - 8L
1,816 SR
Queue Stats
56W - 62L
1,669 Elo+
Solo
Ares
Ares
xG4MBlT87x
Ares
Level 23
God Stats
13W - 10L
1,903 SR
Queue Stats
160W - 152L
1,574 Elo+
Solo
Team Averages
Level 16
1,644 SR
1,629 Elo+

VS

Team Averages
Level 12
1,539 SR
1,635 Elo+
Izanami
Izanami
Crystalwebst
Izanami
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,667 Elo+
Solo
Zhong Kui
Zhong Kui
Shermthewerm1
Zhong Kui
Level 17
God Stats
1W - 5L
1,472 SR
Queue Stats
32W - 38L
1,462 Elo+
Solo
Nemesis
Nemesis
link7911
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,626 Elo+
Solo
Osiris
Osiris
player426
Osiris
Level 28
God Stats
3W - 7L
1,211 SR
Queue Stats
60W - 61L
1,564 Elo+
Solo
Loki
Loki
yHard BW
Loki
Level 5
God Stats
24W - 13L
2,013 SR
Queue Stats
35W - 32L
1,858 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
12 / 1 / 6
7,640
764
8,507
5,815
1,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
DropMyBlue
Achilles
13
7 / 0 / 2
7,420
742
7,952
6,706
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 0 / 8
6,912
691
3,693
4,469
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 3
5,377
538
1,664
6,022
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 1 / 2
6,398
640
3,540
6,729
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crystalwebst
Izanami
11
3 / 3 / 2
6,513
651
6,296
6,849
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Shermthewerm1
Zhong Kui
7
0 / 5 / 1
4,617
462
2,901
6,557
4,430
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
link7911
Nemesis
4
0 / 10 / 0
3,929
393
1,103
8,174
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Osiris
player426
Osiris
9
0 / 7 / 0
4,927
493
4,643
10,948
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
9
3 / 3 / 1
5,634
563
3,584
5,195
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
28
Kills
6
6
Deaths
28
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
12
1
6
15
L
Izanami
Crystalwebst
Izanami
3
3
2
1.33
W
Achilles
DropMyBlue
Achilles
7
0
2
8
W
3
0
8
7
W
1
4
3
0.63
L
Zhong Kui
Shermthewerm1
Zhong Kui
0
5
1
0.1
L
Nemesis
link7911
Nemesis
0
10
0
0
L
Osiris
player426
Osiris
0
7
0
0
W
5
1
2
6
L
Loki
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,356
Damage
18,527
29,741
Taken
37,723
14,026
Mitigated
15,192
11,587
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,507
3,436
0
2,296
5,815
1,892
536
881
4,934
0
34,437
L
Izanami
Crystalwebst
Izanami
6,296
3,963
0
2,546
6,849
1,972
159
1,682
5,167
0
44,510
W
Achilles
DropMyBlue
Achilles
7,952
4,127
0
3,089
6,706
5,160
0
0
6,706
0
36,403
W
3,693
682
253
2,055
4,469
1,555
912
2,020
2,449
38,790
0
W
1,664
1,053
190
1,789
6,022
1,724
705
0
6,022
0
21,089
L
Zhong Kui
Shermthewerm1
Zhong Kui
2,901
461
0
1,795
6,557
4,430
181
1,430
5,127
22,049
0
L
Nemesis
link7911
Nemesis
1,103
489
0
100
8,174
2,112
77
3,134
5,015
0
7,933
L
Osiris
player426
Osiris
4,643
2,564
0
2,360
10,948
5,267
0
262
10,352
0
23,378
W
3,540
314
0
1,915
6,729
3,695
329
0
6,729
14,097
0
L
Loki
3,584
1,007
0
1,548
5,195
1,411
0
725
4,395
0
26,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,747
Gold Earned
25,620
280
Minions Killed
225
0
Camps Cleared
0
1,027,734
Distance Traveled
891,008
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,640
764
61
6
0
257,450
4
L
Izanami
6,513
651
77
8
0
179,342
0
W
Achilles
7,420
742
74
7
0
202,813
2
W
Ra
6,912
691
81
8
0
205,135
1
W
Chiron
5,377
538
47
5
0
171,484
1
L
Zhong Kui
4,617
462
35
4
0
125,688
1
L
Nemesis
3,929
393
8
1
0
205,239
0
L
Osiris
4,927
493
51
5
0
160,670
0
W
Ares
6,398
640
17
2
0
190,852
0
L
Loki
5,634
563
54
5
0
220,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role