Player Matchup

Achilles
Achilles
Brandon_poke
Achilles
Level 120
God Stats
2W - 1L
1,718 SR
Queue Stats
65W - 37L
1,617 Elo+
Party 3
Neith
Neith
DeeekuhRel
Neith
Level 18
God Stats
12W - 8L
1,810 SR
Queue Stats
39W - 42L
1,578 Elo+
Solo
Poseidon
Poseidon
KingOsweF
Poseidon
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
63W - 41L
1,697 Elo+
Party 3
Athena
Athena
MrGelani
Athena
Level 103
God Stats
25W - 13L
1,588 SR
Queue Stats
66W - 43L
1,628 Elo+
Party 3
Fenrir
Fenrir
liogio
Fenrir
Level 118
God Stats
16W - 9L
1,927 SR
Queue Stats
86W - 50L
1,651 Elo+
Party 3
Team Averages
Level 78
1,708 SR
1,634 Elo+

VS

Team Averages
Level 73
1,460 SR
1,435 Elo+
Kumbhakarna
Kumbhakarna
ImNotASmurf448
Kumbhakarna
Level 17
God Stats
0W - 4L
1,242 SR
Queue Stats
3W - 7L
1,316 Elo+
Party 2
Nu Wa
Nu Wa
Jordyn2021
Nu Wa
Level 18
God Stats
3W - 5L
1,458 SR
Queue Stats
3W - 7L
1,316 Elo+
Party 2
Danzaburou
Danzaburou
RaysenCR
Danzaburou
Level 157
God Stats
2W - 3L
1,717 SR
Queue Stats
383W - 372L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
XNaked_SnakeX
Cthulhu
Level 18
God Stats
39W - 35L
1,560 SR
Queue Stats
44W - 49L
1,543 Elo+
Party 1
Janus
Janus
X_the_reivax_X
Janus
Level 153
God Stats
24W - 39L
1,324 SR
Queue Stats
424W - 424L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brandon_poke
Achilles
18
7 / 1 / 13
11,944
796
11,594
16,209
20,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
18
0 / 2 / 7
10,166
678
6,626
9,761
4,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
KingOsweF
Poseidon
18
4 / 3 / 12
11,389
759
17,398
12,011
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
MrGelani
Athena
17
4 / 2 / 12
11,634
776
6,813
14,668
17,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
liogio
Fenrir
19
13 / 2 / 13
13,937
929
18,645
16,815
12,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ImNotASmurf448
Kumbhakarna
16
1 / 4 / 5
10,259
684
6,424
17,464
14,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
14
0 / 12 / 4
8,520
568
6,309
13,484
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
RaysenCR
Danzaburou
17
5 / 3 / 3
10,938
729
13,814
12,299
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
14
0 / 4 / 8
9,491
633
8,919
14,035
11,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
4 / 6 / 3
11,303
754
18,093
11,949
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
28
Kills
10
10
Deaths
29
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
Brandon_poke
Achilles
7
1
13
13.5
W
Neith
0
2
7
1.75
L
Kumbhakarna
ImNotASmurf448
Kumbhakarna
1
4
5
0.88
L
Nu Wa
0
12
4
0.17
W
Poseidon
KingOsweF
Poseidon
4
3
12
3.33
W
Athena
MrGelani
Athena
4
2
12
5
L
Danzaburou
RaysenCR
Danzaburou
5
3
3
2.17
L
Cthulhu
0
4
8
1
L
4
6
3
0.92
W
Fenrir
liogio
Fenrir
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,076
Damage
53,559
69,464
Taken
69,231
60,733
Mitigated
40,567
20,286
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Brandon_poke
Achilles
11,594
2,453
0
4,835
16,209
20,175
0
9,214
6,519
0
26,985
W
Neith
6,626
1,222
732
3,427
9,761
4,725
3,118
5,982
3,445
0
48,349
L
Kumbhakarna
ImNotASmurf448
Kumbhakarna
6,424
1,124
0
1,279
17,464
14,499
182
7,768
9,014
27,101
0
L
Nu Wa
6,309
996
0
100
13,484
4,339
576
1,900
11,241
21,232
0
W
Poseidon
KingOsweF
Poseidon
17,398
958
170
2,681
12,011
5,499
462
8,121
3,500
60,815
0
W
Athena
MrGelani
Athena
6,813
2,373
0
3,342
14,668
17,608
84
5,967
8,351
13,045
0
L
Danzaburou
RaysenCR
Danzaburou
13,814
4,439
0
3,616
12,299
5,392
495
3,497
8,532
0
37,855
L
Cthulhu
8,919
436
754
852
14,035
11,430
1
6,058
7,524
19,126
0
L
18,093
794
0
941
11,949
4,907
542
3,953
7,754
60,461
0
W
Fenrir
liogio
Fenrir
18,645
3,496
0
5,099
16,815
12,726
0
8,703
7,773
0
34,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,070
Gold Earned
50,511
328
Minions Killed
316
7
Camps Cleared
6
1,465,869
Distance Traveled
1,267,025
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,944
796
37
2
0
322,871
0
W
Neith
10,166
678
110
7
0
252,822
4
L
Kumbhakarna
10,259
684
49
3
1
288,422
2
L
Nu Wa
8,520
568
41
3
0
181,931
0
W
Poseidon
11,389
759
128
9
3
278,217
0
W
Athena
11,634
776
13
1
0
292,087
2
L
Danzaburou
10,938
729
78
5
2
271,055
5
L
Cthulhu
9,491
633
28
2
0
261,640
0
L
Janus
11,303
754
120
8
3
263,977
3
W
Fenrir
13,937
929
40
3
4
319,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role