Player Matchup

Osiris
Osiris
JCarroll83
Osiris
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,864 Elo+
Party 1
Izanami
Izanami
TOLZ-EN
Izanami
Level 25
God Stats
11W - 3L
1,932 SR
Queue Stats
109W - 91L
1,709 Elo+
Solo
Cabrakan
Cabrakan
TheLegitBearJew
Cabrakan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
508W - 452L
1,571 Elo+
Party 1
Ratatoskr
Ratatoskr
lumiaran1995
Ratatoskr
Level 15
God Stats
0W - 2L
1,639 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
zebekonlira
The Morrigan
Level 25
God Stats
8W - 13L
1,518 SR
Queue Stats
74W - 88L
1,496 Elo+
Solo
Team Averages
Level 41
1,618 SR
1,628 Elo+

VS

Team Averages
Level 25
1,611 SR
1,564 Elo+
Set
Set
Darkest Ways
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,582 Elo+
Solo
Anhur
Anhur
Graysondag
Anhur
Level 34
God Stats
3W - 0L
1,709 SR
Queue Stats
145W - 161L
1,363 Elo+
Party 2
Thor
Thor
Hydra Slayer180
Thor
Level 12
God Stats
2W - 4L
1,467 SR
Queue Stats
103W - 130L
1,488 Elo+
Party 2
Skadi
Skadi
Unknown_VeX-_-
Skadi
Level 29
God Stats
12W - 10L
1,648 SR
Queue Stats
36W - 33L
1,662 Elo+
Solo
Sol
Sol
mosquito_ferroso
Sol
Level 30
God Stats
4W - 2L
1,729 SR
Queue Stats
19W - 11L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JCarroll83
Osiris
15
9 / 4 / 7
9,519
560
12,080
12,995
12,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
TOLZ-EN
Izanami
12
2 / 2 / 0
7,570
445
3,422
6,897
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
16
3 / 3 / 8
9,313
548
7,141
8,518
8,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
lumiaran1995
Ratatoskr
12
5 / 8 / 7
8,147
479
5,072
14,217
4,186
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
zebekonlira
The Morrigan
15
7 / 5 / 9
9,256
544
12,254
11,568
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 3
10,536
620
7,633
13,684
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
13
6 / 6 / 2
9,077
534
8,778
10,568
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 10 / 4
7,715
454
4,273
12,867
4,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
10 / 3 / 1
9,993
588
9,596
9,229
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 5 / 2
9,772
575
7,106
14,239
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
26
Kills
22
22
Deaths
26
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Anhur
6
6
2
1.17
W
1
10
4
0.3
L
Osiris
JCarroll83
Osiris
9
4
7
3.13
L
Izanami
TOLZ-EN
Izanami
2
2
0
1
L
Cabrakan
3
3
8
2.33
W
10
3
1
3.5
L
Ratatoskr
lumiaran1995
Ratatoskr
5
8
7
1.06
W
3
5
2
0.8
L
The Morrigan
zebekonlira
The Morrigan
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,969
Damage
37,386
54,195
Taken
60,587
31,720
Mitigated
24,765
7,657
Healing
17,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,633
3,262
0
5,982
13,684
6,231
0
4,767
8,687
0
76,581
W
Anhur
8,778
4,385
0
1,092
10,568
5,482
1,031
4,193
6,145
4,674
36,961
W
4,273
1,739
0
0
12,867
4,084
530
4,219
8,513
0
31,183
L
Osiris
JCarroll83
Osiris
12,080
5,617
0
500
12,995
12,480
1,166
2,388
10,607
8,083
47,728
L
Izanami
TOLZ-EN
Izanami
3,422
1,665
0
2,717
6,897
2,315
0
1,738
5,159
0
36,536
L
Cabrakan
7,141
1,046
0
879
8,518
8,995
748
307
8,211
50,793
0
W
9,596
4,821
0
3,698
9,229
4,428
2,166
1,654
7,497
0
40,621
L
Ratatoskr
lumiaran1995
Ratatoskr
5,072
1,063
0
2,183
14,217
4,186
884
802
13,415
0
25,009
W
7,106
2,014
0
7,100
14,239
4,540
2,750
4,527
9,362
69,124
0
L
The Morrigan
zebekonlira
The Morrigan
12,254
2,778
0
1,378
11,568
3,744
928
2,388
9,119
47,755
1,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,805
Gold Earned
47,093
384
Minions Killed
448
0
Camps Cleared
0
1,465,987
Distance Traveled
1,474,105
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,536
620
157
9
0
348,484
2
W
Anhur
9,077
534
61
4
0
253,873
0
W
Thor
7,715
454
59
3
0
305,436
0
L
Osiris
9,519
560
94
6
0
325,532
0
L
Izanami
7,570
445
73
4
0
235,380
5
L
Cabrakan
9,313
548
103
6
0
305,591
5
W
Skadi
9,993
588
66
4
0
288,651
1
L
Ratatoskr
8,147
479
40
2
0
293,218
0
W
Sol
9,772
575
105
6
0
277,661
0
L
The Morrigan
9,256
544
74
4
0
306,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role