Player Matchup

Yemoja
Yemoja
DroP_DinastY
Yemoja
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Mercury
Mercury
DroP_Siilver
Mercury
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Freya
Freya
Riccardo0030
Freya
Level 15
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 13
1,550 SR
1,500 Elo+

VS

Team Averages
Level 60
1,569 SR
1,424 Elo+
Bellona
Bellona
Magmaz_shadow
Bellona
Level 90
God Stats
2W - 1L
1,706 SR
Queue Stats
97W - 110L
1,504 Elo+
Party 2
Kali
Kali
Y1K3S_S8N
Kali
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 53L
1,292 Elo+
Party 2
Scylla
Scylla
b_e_n1-18
Scylla
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 73L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
3 / 7 / 0
8,940
688
3,524
15,113
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
DroP_Siilver
Mercury
10
2 / 11 / 1
8,708
670
3,182
11,747
4,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 10 / 3
7,735
595
3,597
12,349
4,211
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
13 / 2 / 7
11,184
860
16,377
12,441
11,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
12
2 / 2 / 12
9,468
728
1,623
5,451
1,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
b_e_n1-18
Scylla
15
13 / 1 / 11
11,246
865
16,244
5,644
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
28
28
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
7
0
0.43
L
Mercury
DroP_Siilver
Mercury
2
11
1
0.23
W
Bellona
13
2
7
8.25
L
0
10
3
0.15
W
Kali
2
2
12
4
W
Scylla
b_e_n1-18
Scylla
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,303
Damage
34,244
39,209
Taken
23,536
18,754
Mitigated
15,669
3,873
Healing
5,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,524
533
496
2,323
15,113
10,349
0
5,644
9,149
20,142
0
L
Mercury
DroP_Siilver
Mercury
3,182
1,089
0
0
11,747
4,194
0
5,018
6,477
0
8,843
W
Bellona
16,377
6,919
0
3,209
12,441
11,493
642
3,539
8,902
5,704
67,868
L
3,597
1,441
0
1,054
12,349
4,211
0
5,251
6,754
19,042
0
W
Kali
1,623
146
0
1,004
5,451
1,970
0
2,145
3,306
0
5,916
W
Scylla
b_e_n1-18
Scylla
16,244
662
0
1,047
5,644
2,206
1,771
1,476
4,168
47,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,383
Gold Earned
31,898
75
Minions Killed
173
0
Camps Cleared
0
589,727
Distance Traveled
720,314
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,940
688
26
2
0
194,009
0
L
Mercury
8,708
670
14
1
0
211,161
0
W
Bellona
11,184
860
94
7
0
255,874
4
L
Freya
7,735
595
35
3
0
184,557
0
W
Kali
9,468
728
7
1
0
243,723
0
W
Scylla
11,246
865
72
6
0
220,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role