Player Matchup

Ymir
Ymir
BillClintonIII
Ymir
Level 25
God Stats
12W - 14L
1,500 SR
Queue Stats
336W - 365L
1,428 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ChubbyOstrich
Ah Muzen Cab
Level 26
God Stats
14W - 9L
1,704 SR
Queue Stats
504W - 381L
1,629 Elo+
Solo
Cerberus
Cerberus
HatethePatriots
Cerberus
Level 19
God Stats
1W - 2L
1,458 SR
Queue Stats
16W - 29L
1,265 Elo+
Party 1
Nemesis
Nemesis
ItsXim
Nemesis
Level 27
God Stats
10W - 7L
1,743 SR
Queue Stats
140W - 132L
1,645 Elo+
Solo
Izanami
Izanami
bmw325i
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,581 SR
1,493 Elo+

VS

Team Averages
Level 45
1,480 SR
1,639 Elo+
Artio
Artio
Gelthorn
Artio
Level 31
God Stats
11W - 9L
1,320 SR
Queue Stats
124W - 107L
1,478 Elo+
Solo
Bellona
Bellona
GrizzLuis
Bellona
Level 8
God Stats
6W - 0L
1,500 SR
Queue Stats
140W - 104L
1,821 Elo+
Party 3
Scylla
Scylla
LottoMaxmillion
Scylla
Level 18
God Stats
33W - 37L
1,542 SR
Queue Stats
362W - 369L
1,537 Elo+
Party 2
Nemesis
Nemesis
anthaha
Nemesis
Level 18
God Stats
20W - 17L
1,540 SR
Queue Stats
213W - 200L
1,504 Elo+
Party 2
Hachiman
Hachiman
xSperlx
Hachiman
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
158W - 109L
1,856 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 4
9,927
382
4,410
26,162
20,687
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
ChubbyOstrich
Ah Muzen Cab
20
7 / 7 / 2
14,626
563
17,917
19,224
8,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
17
2 / 8 / 0
11,105
427
7,717
21,101
22,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
ItsXim
Nemesis
20
5 / 5 / 3
13,321
512
11,262
21,838
11,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
bmw325i
Izanami
17
0 / 8 / 1
10,763
414
6,066
16,720
5,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gelthorn
Artio
18
3 / 1 / 21
13,789
530
8,741
16,776
20,877
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
GrizzLuis
Bellona
20
12 / 3 / 8
16,348
629
22,903
25,132
38,196
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
1 / 7 / 9
13,644
525
8,056
13,312
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
anthaha
Nemesis
20
4 / 2 / 14
14,636
563
11,730
15,335
12,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
xSperlx
Hachiman
20
18 / 1 / 7
16,361
629
32,546
18,340
7,274
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
14
Kills
38
38
Deaths
14
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
Ah Muzen Cab
ChubbyOstrich
Ah Muzen Cab
7
7
2
1.14
W
Artio
Gelthorn
Artio
3
1
21
13.5
W
Bellona
GrizzLuis
Bellona
12
3
8
5.33
L
Cerberus
2
8
0
0.25
L
Nemesis
ItsXim
Nemesis
5
5
3
1.3
W
1
7
9
0.79
W
Nemesis
anthaha
Nemesis
4
2
14
5.5
L
Izanami
bmw325i
Izanami
0
8
1
0.06
W
Hachiman
xSperlx
Hachiman
18
1
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,372
Damage
83,976
105,045
Taken
88,895
68,239
Mitigated
83,125
26,220
Healing
32,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,410
688
523
4,414
26,162
20,687
186
4,995
20,998
28,668
0
L
Ah Muzen Cab
ChubbyOstrich
Ah Muzen Cab
17,917
7,406
0
5,910
19,224
8,449
4
5,157
13,817
0
118,108
W
Artio
Gelthorn
Artio
8,741
452
626
7,514
16,776
20,877
615
4,252
12,449
32,019
0
W
Bellona
GrizzLuis
Bellona
22,903
9,846
0
4,978
25,132
38,196
1,939
5,698
19,075
6,287
100,942
L
Cerberus
7,717
296
0
4,093
21,101
22,791
75
2,613
18,464
46,000
0
L
Nemesis
ItsXim
Nemesis
11,262
4,884
0
7,453
21,838
11,074
0
2,323
19,457
0
117,713
W
8,056
104
0
3,155
13,312
4,178
1,904
0
13,312
83,619
0
W
Nemesis
anthaha
Nemesis
11,730
5,580
0
2,309
15,335
12,600
1,863
2,104
13,209
6,930
101,887
L
Izanami
bmw325i
Izanami
6,066
3,474
0
3,827
16,720
5,238
2,634
2,451
14,269
0
74,561
W
Hachiman
xSperlx
Hachiman
32,546
22,593
0
14,251
18,340
7,274
10,787
3,063
15,277
0
131,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,742
Gold Earned
74,778
654
Minions Killed
656
0
Camps Cleared
0
2,180,982
Distance Traveled
2,612,069
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,927
382
35
1
0
392,436
0
L
Ah Muzen Cab
14,626
563
197
8
0
462,160
6
W
Artio
13,789
530
37
1
0
557,741
6
W
Bellona
16,348
629
179
7
0
555,578
2
L
Cerberus
11,105
427
106
4
0
397,857
0
L
Nemesis
13,321
512
169
7
0
490,728
1
W
Scylla
13,644
525
163
6
0
461,809
1
W
Nemesis
14,636
563
136
5
0
567,454
3
L
Izanami
10,763
414
147
6
0
437,801
1
W
Hachiman
16,361
629
141
5
0
469,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role