Player Matchup

Sobek
Sobek
Diego-09__
Sobek
Level 108
God Stats
8W - 1L
1,500 SR
Queue Stats
742W - 600L
1,705 Elo+
Party 1
Ao Kuang
Ao Kuang
RaulitoLeVeL
Ao Kuang
Level 28
God Stats
7W - 1L
1,553 SR
Queue Stats
88W - 29L
1,711 Elo+
Party 1
Chang'e
Chang'e
WALDIXYT
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
bnifacio
Neith
Level 83
God Stats
4W - 0L
1,797 SR
Queue Stats
239W - 172L
1,645 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iTsSorry-
Cu Chulainn
Level 98
God Stats
9W - 11L
1,500 SR
Queue Stats
587W - 438L
1,642 Elo+
Party 1
Team Averages
Level 81
1,570 SR
1,641 Elo+

VS

Team Averages
Level 57
1,494 SR
1,553 Elo+
Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
BigPaPaStealth
Loki
Level 13
God Stats
22W - 35L
1,486 SR
Queue Stats
30W - 37L
1,381 Elo+
Party 3
Medusa
Medusa
San_Rote
Medusa
Level 49
God Stats
8W - 7L
1,620 SR
Queue Stats
9W - 8L
1,600 Elo+
Party 2
Nemesis
Nemesis
danilago25
Nemesis
Level 68
God Stats
1W - 3L
1,362 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Janus
Janus
pedrixercostas
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
2 / 0 / 3
7,438
531
4,498
8,706
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
RaulitoLeVeL
Ao Kuang
15
9 / 0 / 0
8,776
627
9,762
11,017
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
WALDIXYT
Chang'e
15
5 / 1 / 2
8,563
612
8,321
9,193
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
bnifacio
Neith
12
1 / 2 / 2
6,738
481
3,383
6,914
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
iTsSorry-
Cu Chulainn
14
3 / 1 / 1
8,348
596
12,925
9,376
9,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 6 / 0
6,085
435
2,689
7,217
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 0
7,377
527
5,978
16,845
5,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
San_Rote
Medusa
11
2 / 2 / 0
6,373
455
5,846
10,080
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
danilago25
Nemesis
11
0 / 4 / 1
6,551
468
6,079
11,668
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 1
5,548
396
3,842
7,334
2,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
20
Kills
4
4
Deaths
20
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
6
0
0
L
2
4
0
0.5
W
Sobek
2
0
3
3.5
W
Ao Kuang
RaulitoLeVeL
Ao Kuang
9
0
0
9
L
Medusa
San_Rote
Medusa
2
2
0
1
W
Chang'e
WALDIXYT
Chang'e
5
1
2
6
W
Neith
bnifacio
Neith
1
2
2
1
L
Nemesis
danilago25
Nemesis
0
4
1
0.13
W
Cu Chulainn
iTsSorry-
Cu Chulainn
3
1
1
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,889
Damage
24,434
45,206
Taken
53,144
24,321
Mitigated
17,889
23,794
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,689
36
0
100
7,217
2,457
0
5,031
1,922
33,814
0
L
5,978
2,346
0
4,558
16,845
5,979
0
4,491
12,300
0
44,828
W
Sobek
4,498
516
0
5,239
8,706
5,478
0
1,587
7,119
22,767
0
W
Ao Kuang
RaulitoLeVeL
Ao Kuang
9,762
1,832
0
6,392
11,017
3,981
0
262
10,755
60,280
0
L
Medusa
San_Rote
Medusa
5,846
2,577
0
3,398
10,080
3,181
0
3,915
6,119
0
29,892
W
Chang'e
WALDIXYT
Chang'e
8,321
290
747
4,829
9,193
3,355
39
3,226
5,967
51,037
0
W
Neith
bnifacio
Neith
3,383
1,646
0
2,834
6,914
2,061
0
1,456
5,458
0
31,373
L
Nemesis
danilago25
Nemesis
6,079
1,315
0
2,517
11,668
4,150
0
6,122
5,432
0
36,965
W
Cu Chulainn
iTsSorry-
Cu Chulainn
12,925
2,601
0
3,753
9,376
9,446
298
0
9,376
9,753
53,923
L
3,842
143
150
1,966
7,334
2,122
0
4,407
2,905
25,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,863
Gold Earned
31,934
405
Minions Killed
313
0
Camps Cleared
0
1,448,192
Distance Traveled
1,327,115
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,085
435
55
4
0
226,771
4
L
Loki
7,377
527
95
7
0
259,643
3
W
Sobek
7,438
531
29
2
0
308,592
2
W
Ao Kuang
8,776
627
97
7
0
324,748
3
L
Medusa
6,373
455
56
4
0
273,741
5
W
Chang'e
8,563
612
97
7
0
294,613
3
W
Neith
6,738
481
65
5
0
224,846
2
L
Nemesis
6,551
468
75
5
0
284,061
2
W
Cu Chulainn
8,348
596
117
8
0
295,393
1
L
Janus
5,548
396
32
2
0
282,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role