Player Matchup

Hachiman
Hachiman
Alright1024
Hachiman
Level 95
God Stats
14W - 14L
1,607 SR
Queue Stats
537W - 568L
1,408 Elo+
Party 2
Achilles
Achilles
AverageDome
Achilles
Level 112
God Stats
3W - 5L
1,500 SR
Queue Stats
224W - 213L
1,454 Elo+
Party 3
Aphrodite
Aphrodite
DeinKarma
Aphrodite
Level 85
God Stats
38W - 28L
1,489 SR
Queue Stats
434W - 448L
1,408 Elo+
Party 2
Kali
Kali
GamerSJG
Kali
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
thereisnofuture
Hel
Level 99
God Stats
6W - 5L
1,500 SR
Queue Stats
535W - 565L
1,413 Elo+
Party 2
Team Averages
Level 89
1,519 SR
1,437 Elo+

VS

Team Averages
Level 68
1,384 SR
1,396 Elo+
Mercury
Mercury
AtlasEvolved
Mercury
Level 99
God Stats
8W - 7L
1,519 SR
Queue Stats
243W - 239L
1,552 Elo+
Party 1
Fafnir
Fafnir
BlackEnerqy
Fafnir
Level 32
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 3L
1,311 Elo+
Party 4
Janus
Janus
Crossfire1293
Janus
Level 44
God Stats
0W - 2L
1,476 SR
Queue Stats
5W - 8L
1,380 Elo+
Solo
Hou Yi
Hou Yi
Frand0r
Hou Yi
Level 58
God Stats
0W - 5L
1,031 SR
Queue Stats
1W - 9L
1,182 Elo+
Party 4
Neith
Neith
iDempy
Neith
Level 107
God Stats
8W - 8L
1,561 SR
Queue Stats
150W - 148L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alright1024
Hachiman
12
5 / 0 / 3
7,101
507
5,883
5,657
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
AverageDome
Achilles
15
3 / 1 / 1
7,937
567
5,156
7,738
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
DeinKarma
Aphrodite
14
5 / 1 / 3
8,496
607
5,344
6,478
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
11
0 / 0 / 9
6,833
488
3,018
8,613
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 5
6,248
446
3,366
3,957
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AtlasEvolved
Mercury
10
1 / 4 / 1
6,303
450
2,397
9,334
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
9
0 / 2 / 2
5,492
392
3,150
5,618
4,459
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 0
6,978
498
4,422
7,391
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Frand0r
Hou Yi
10
1 / 2 / 1
5,713
408
2,646
7,847
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
iDempy
Neith
13
1 / 2 / 0
7,448
532
4,958
5,977
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Alright1024
Hachiman
5
0
3
6.5
L
Mercury
AtlasEvolved
Mercury
1
4
1
0.38
W
Achilles
AverageDome
Achilles
3
1
1
3.5
L
Fafnir
0
2
2
0.5
L
1
3
0
0.33
W
Aphrodite
DeinKarma
Aphrodite
5
1
3
6.5
L
Hou Yi
Frand0r
Hou Yi
1
2
1
0.75
W
Kali
0
0
9
4.5
L
Neith
iDempy
Neith
1
2
0
0.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,767
Damage
17,573
32,443
Taken
36,167
16,336
Mitigated
14,811
20,592
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Alright1024
Hachiman
5,883
3,437
0
2,972
5,657
2,167
1,204
1,712
3,921
0
33,022
L
Mercury
AtlasEvolved
Mercury
2,397
543
0
3,046
9,334
2,731
0
1,608
7,676
0
31,132
W
Achilles
AverageDome
Achilles
5,156
1,163
0
3,412
7,738
6,185
700
312
7,426
0
43,403
L
Fafnir
3,150
825
0
1,223
5,618
4,459
0
1,694
3,924
14,381
0
L
4,422
86
0
1,404
7,391
2,112
0
3,549
3,842
42,753
0
W
Aphrodite
DeinKarma
Aphrodite
5,344
784
2,627
4,559
6,478
2,626
363
2,620
3,668
51,251
0
L
Hou Yi
Frand0r
Hou Yi
2,646
1,237
0
3,935
7,847
1,969
0
1,638
6,209
0
31,697
W
Kali
3,018
1,666
0
4,113
8,613
3,032
101
1,529
6,994
0
28,402
L
Neith
iDempy
Neith
4,958
1,760
0
2,033
5,977
3,540
87
221
5,470
4,376
41,889
W
3,366
360
1,418
1,491
3,957
2,326
126
1,419
2,538
24,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,615
Gold Earned
31,934
376
Minions Killed
342
0
Camps Cleared
0
1,324,436
Distance Traveled
1,191,695
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,101
507
69
5
0
233,769
2
L
Mercury
6,303
450
64
5
0
282,797
7
W
Achilles
7,937
567
91
7
0
291,102
2
L
Fafnir
5,492
392
23
2
0
228,946
2
L
Janus
6,978
498
101
7
0
240,222
2
W
Aphrodite
8,496
607
115
8
0
259,466
2
L
Hou Yi
5,713
408
58
4
0
204,942
4
W
Kali
6,833
488
61
4
0
312,946
1
L
Neith
7,448
532
96
7
0
234,788
1
W
Hel
6,248
446
40
3
0
227,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role