Player Matchup

Achilles
Achilles
Apolousisc
Achilles
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
EisigHunddo
Chaac
Level 18
God Stats
9W - 4L
1,811 SR
Queue Stats
22W - 17L
1,518 Elo+
Party 1
Olorun
Olorun
EvilCuteKitteh
Olorun
Level 23
God Stats
3W - 1L
1,542 SR
Queue Stats
39W - 47L
1,475 Elo+
Party 1
Arachne
Arachne
Helix2020
Arachne
Level 23
God Stats
7W - 5L
1,543 SR
Queue Stats
29W - 33L
1,500 Elo+
Party 1
Chronos
Chronos
PawsCuriositas
Chronos
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 36L
1,559 Elo+
Party 1
Team Averages
Level 19
1,579 SR
1,510 Elo+

VS

Team Averages
Level 15
1,415 SR
1,432 Elo+
Ymir
Ymir
DICLER
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
DÜXX
Anhur
Level 16
God Stats
0W - 2L
1,154 SR
Queue Stats
10W - 15L
1,401 Elo+
Party 2
Nemesis
Nemesis
Heisenberg699
Nemesis
Level 11
God Stats
3W - 2L
1,298 SR
Queue Stats
123W - 121L
1,420 Elo+
Party 3
Olorun
Olorun
soggy_scar3
Olorun
Level 28
God Stats
4W - 1L
1,622 SR
Queue Stats
22W - 30L
1,495 Elo+
Party 2
Erlang Shen
Erlang Shen
themarines72
Erlang Shen
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 120L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Apolousisc
Achilles
6
2 / 2 / 3
4,484
641
1,411
4,581
2,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 0 / 3
4,384
626
3,275
3,332
1,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
2 / 0 / 2
4,548
650
1,012
1,461
950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Helix2020
Arachne
7
4 / 1 / 2
4,858
694
2,667
2,883
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
6 / 0 / 2
5,342
763
5,233
3,651
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DICLER
Ymir
2
0 / 2 / 0
2,962
423
208
1,489
583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
DÜXX
Anhur
5
0 / 2 / 1
3,497
500
744
3,668
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
5
0 / 3 / 1
3,412
487
1,402
4,483
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
6
0 / 4 / 2
3,663
523
1,238
4,578
1,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
themarines72
Erlang Shen
6
2 / 5 / 0
3,873
553
2,276
6,123
3,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
2
3
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Apolousisc
Achilles
2
2
3
1.75
L
Ymir
DICLER
Ymir
0
2
0
0
L
Anhur
DÜXX
Anhur
0
2
1
0.25
W
2
0
3
3.5
W
2
0
2
3
L
Nemesis
0
3
1
0.17
W
Arachne
Helix2020
Arachne
4
1
2
5
W
6
0
2
7
L
Olorun
0
4
2
0.25
L
Erlang Shen
themarines72
Erlang Shen
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,598
Damage
5,868
15,908
Taken
20,341
7,737
Mitigated
7,486
5,397
Healing
3,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Apolousisc
Achilles
1,411
252
0
1,041
4,581
2,174
480
393
4,113
0
8,417
L
Ymir
DICLER
Ymir
208
208
0
36
1,489
583
0
890
599
814
0
L
Anhur
DÜXX
Anhur
744
314
0
817
3,668
896
746
728
2,790
0
8,442
W
3,275
381
0
1,106
3,332
1,943
318
0
3,240
0
13,514
W
1,012
492
141
625
1,461
950
1,017
258
1,203
20,986
0
L
Nemesis
1,402
835
0
364
4,483
1,066
0
459
3,974
0
8,610
W
Arachne
Helix2020
Arachne
2,667
1,880
0
675
2,883
1,693
684
28
2,833
2,543
10,672
W
5,233
2,308
0
1,809
3,651
977
2,035
767
2,884
27,274
0
L
Olorun
1,238
711
394
903
4,578
1,034
0
2,066
2,512
13,175
0
L
Erlang Shen
themarines72
Erlang Shen
2,276
1,246
255
787
6,123
3,907
0
2,428
3,603
0
8,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,616
Gold Earned
17,407
163
Minions Killed
79
0
Camps Cleared
0
699,618
Distance Traveled
548,442
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,484
641
19
3
0
158,940
2
L
Ymir
2,962
423
2
0
0
49,727
1
L
Anhur
3,497
500
18
3
0
103,022
0
W
Chaac
4,384
626
21
3
0
152,428
1
W
Olorun
4,548
650
43
6
0
130,571
1
L
Nemesis
3,412
487
19
3
0
148,002
0
W
Arachne
4,858
694
27
4
0
134,324
0
W
Chronos
5,342
763
53
8
0
123,355
1
L
Olorun
3,663
523
24
3
0
140,731
1
L
Erlang Shen
3,873
553
16
2
0
106,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role