Player Matchup

King Arthur
King Arthur
Azraelux
King Arthur
Level 86
God Stats
11W - 9L
1,871 SR
Queue Stats
198W - 182L
1,584 Elo+
Party 3
Skadi
Skadi
BrunoHV9
Skadi
Level 92
God Stats
1W - 2L
1,241 SR
Queue Stats
2W - 5L
1,349 Elo+
Party 1
Ra
Ra
ELIinyoBIZNES
Ra
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
385W - 408L
1,596 Elo+
Solo
Yemoja
Yemoja
NutSploogn
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 208L
1,598 Elo+
Party 3
Fenrir
Fenrir
Seniortacu
Fenrir
Level 96
God Stats
5W - 2L
1,737 SR
Queue Stats
18W - 19L
1,488 Elo+
Party 1
Team Averages
Level 111
1,570 SR
1,523 Elo+

VS

Team Averages
Level 123
1,500 SR
1,489 Elo+
King Arthur
King Arthur
Apostate
King Arthur
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Gustomatic
Fenrir
Level 156
God Stats
17W - 13L
1,500 SR
Queue Stats
565W - 560L
1,584 Elo+
Solo
Ullr
Ullr
SpreaderOfCheeks
Ullr
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
191W - 209L
1,395 Elo+
Party 4
The Morrigan
The Morrigan
WillTF
The Morrigan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
dougthepug16
Baron Samedi
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
166W - 153L
1,468 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azraelux
King Arthur
16
5 / 7 / 4
9,866
493
10,529
15,785
11,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
BrunoHV9
Skadi
17
5 / 2 / 8
10,529
526
8,337
8,402
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 4 / 10
10,930
547
14,935
10,359
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
NutSploogn
Yemoja
15
1 / 3 / 12
9,843
492
10,033
14,648
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Seniortacu
Fenrir
19
11 / 4 / 11
12,170
609
20,705
16,929
13,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apostate
King Arthur
17
8 / 4 / 2
10,770
539
14,570
28,030
23,704
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Gustomatic
Fenrir
17
10 / 4 / 5
11,289
564
12,924
18,256
7,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 1
9,244
462
8,806
12,548
4,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

The Morrigan
WillTF
The Morrigan
14
1 / 8 / 1
8,910
446
3,589
11,946
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
dougthepug16
Baron Samedi
12
0 / 6 / 7
8,564
428
6,787
15,605
12,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
27
Kills
20
20
Deaths
27
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Apostate
King Arthur
8
4
2
2.25
W
King Arthur
Azraelux
King Arthur
5
7
4
1
W
Skadi
BrunoHV9
Skadi
5
2
8
4.5
W
5
4
10
2.5
L
Fenrir
Gustomatic
Fenrir
10
4
5
3.13
W
Yemoja
NutSploogn
Yemoja
1
3
12
2.33
W
Fenrir
Seniortacu
Fenrir
11
4
11
4.13
L
1
5
1
0.3
L
The Morrigan
WillTF
The Morrigan
1
8
1
0.19
L
Baron Samedi
dougthepug16
Baron Samedi
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,539
Damage
46,676
66,123
Taken
86,385
41,505
Mitigated
54,215
19,697
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Apostate
King Arthur
14,570
1,431
0
8,360
28,030
23,704
0
6,511
21,519
0
64,905
W
King Arthur
Azraelux
King Arthur
10,529
3,038
0
844
15,785
11,514
240
2,108
13,491
0
51,185
W
Skadi
BrunoHV9
Skadi
8,337
3,511
0
2,876
8,402
4,745
1,102
886
7,516
3,865
64,664
W
14,935
1,952
1,620
4,358
10,359
4,318
142
1,974
8,385
77,069
0
L
Fenrir
Gustomatic
Fenrir
12,924
4,393
0
6,302
18,256
7,648
922
6,746
11,510
0
71,660
W
Yemoja
NutSploogn
Yemoja
10,033
1,841
1,340
3,008
14,648
7,806
1,164
1,988
12,660
43,732
0
W
Fenrir
Seniortacu
Fenrir
20,705
6,701
0
5,651
16,929
13,122
1,093
3,420
13,509
0
86,679
L
8,806
2,666
0
499
12,548
4,827
0
2,367
10,181
0
60,504
L
The Morrigan
WillTF
The Morrigan
3,589
612
0
845
11,946
5,058
0
3,998
7,830
57,258
1,063
L
Baron Samedi
dougthepug16
Baron Samedi
6,787
737
1,710
3,848
15,605
12,978
0
5,621
9,984
31,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,338
Gold Earned
48,777
536
Minions Killed
485
0
Camps Cleared
0
1,859,295
Distance Traveled
1,803,026
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,770
539
120
6
0
370,817
2
W
King Arthur
9,866
493
104
5
0
377,522
4
W
Skadi
10,529
526
130
7
0
359,266
4
W
Ra
10,930
547
119
6
0
353,305
1
L
Fenrir
11,289
564
118
6
0
398,061
3
W
Yemoja
9,843
492
55
3
0
316,671
2
W
Fenrir
12,170
609
128
6
0
452,531
3
L
Ullr
9,244
462
114
6
0
308,871
6
L
The Morrigan
8,910
446
97
5
0
349,538
3
L
Baron Samedi
8,564
428
36
2
0
375,739
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role