Player Matchup

Chang'e
Chang'e
BlackWidowling
Chang'e
Level 78
God Stats
29W - 24L
1,761 SR
Queue Stats
87W - 95L
1,508 Elo+
Solo
Mercury
Mercury
Cringemaster45
Mercury
Level 100
God Stats
5W - 3L
1,658 SR
Queue Stats
496W - 434L
1,509 Elo+
Party 1
Neith
Neith
NOBLE6MAN27
Neith
Level 83
God Stats
12W - 12L
1,731 SR
Queue Stats
569W - 512L
1,457 Elo+
Party 1
Sylvanus
Sylvanus
Piggymcswag
Sylvanus
Level 56
God Stats
33W - 34L
1,296 SR
Queue Stats
595W - 549L
1,399 Elo+
Party 1
Zhong Kui
Zhong Kui
iluhweed
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 70L
1,414 Elo+
Solo
Team Averages
Level 76
1,589 SR
1,458 Elo+

VS

Team Averages
Level 92
1,438 SR
1,471 Elo+
Danzaburou
Danzaburou
AarónEVS
Danzaburou
Level 107
God Stats
9W - 6L
1,494 SR
Queue Stats
48W - 52L
1,388 Elo+
Solo
He Bo
He Bo
Mdonlan05
He Bo
Level 77
God Stats
5W - 3L
1,276 SR
Queue Stats
460W - 421L
1,651 Elo+
Party 2
King Arthur
King Arthur
Sith_Lord_Cthulu
King Arthur
Level 126
God Stats
2W - 2L
1,419 SR
Queue Stats
3W - 10L
1,207 Elo+
Solo
Cthulhu
Cthulhu
Sosnar67
Cthulhu
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 167L
1,654 Elo+
Solo
Thanatos
Thanatos
cwhite1888
Thanatos
Level 69
God Stats
34W - 28L
1,500 SR
Queue Stats
401W - 389L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
10,097
388
12,125
21,335
24,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 6 / 7
13,793
531
12,391
20,013
13,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 4 / 2
10,789
415
11,021
16,461
8,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Piggymcswag
Sylvanus
17
2 / 6 / 3
11,144
429
7,474
23,801
27,516
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
iluhweed
Zhong Kui
19
4 / 10 / 4
12,754
491
11,683
25,218
19,250
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AarónEVS
Danzaburou
20
4 / 4 / 8
13,403
516
12,459
13,898
8,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Mdonlan05
He Bo
20
10 / 5 / 8
14,110
543
21,721
13,437
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Sith_Lord_Cthulu
King Arthur
20
6 / 1 / 13
13,792
530
21,517
26,972
25,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Sosnar67
Cthulhu
18
0 / 3 / 14
12,867
495
17,243
25,765
29,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
cwhite1888
Thanatos
20
12 / 1 / 13
15,229
586
8,861
15,507
7,233
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
88
13
Kills
32
32
Deaths
14
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AarónEVS
Danzaburou
4
4
8
2
L
0
6
1
0.08
L
4
6
7
1.25
W
He Bo
Mdonlan05
He Bo
10
5
8
2.8
L
3
4
2
1
L
Sylvanus
Piggymcswag
Sylvanus
2
6
3
0.58
W
King Arthur
Sith_Lord_Cthulu
King Arthur
6
1
13
12.5
W
Cthulhu
Sosnar67
Cthulhu
0
3
14
2.33
W
Thanatos
cwhite1888
Thanatos
12
1
13
18.5
L
Zhong Kui
iluhweed
Zhong Kui
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,694
Damage
81,801
106,828
Taken
95,579
93,229
Mitigated
77,420
31,241
Healing
28,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AarónEVS
Danzaburou
12,459
4,397
0
2,121
13,898
8,928
5,761
3,400
10,498
7,825
79,981
L
12,125
729
1,530
7,043
21,335
24,158
315
6,662
14,407
60,859
0
L
12,391
4,683
0
1,206
20,013
13,833
1,950
4,349
15,568
9,618
118,316
W
He Bo
Mdonlan05
He Bo
21,721
1,238
0
281
13,437
6,532
1,813
5,345
8,042
85,032
0
L
11,021
3,887
0
4,823
16,461
8,472
444
7,878
8,536
4,796
68,940
L
Sylvanus
Piggymcswag
Sylvanus
7,474
2,461
3,095
6,664
23,801
27,516
95
9,431
14,252
39,675
0
W
King Arthur
Sith_Lord_Cthulu
King Arthur
21,517
1,267
0
6,435
26,972
25,150
957
11,700
14,681
0
87,653
W
Cthulhu
Sosnar67
Cthulhu
17,243
698
124
5,628
25,765
29,577
660
6,154
19,516
68,208
0
W
Thanatos
cwhite1888
Thanatos
8,861
2,003
0
13,992
15,507
7,233
2,651
4,517
10,865
0
87,290
L
Zhong Kui
iluhweed
Zhong Kui
11,683
1,867
0
6,880
25,218
19,250
602
10,239
14,361
80,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,577
Gold Earned
69,401
606
Minions Killed
657
0
Camps Cleared
0
2,219,410
Distance Traveled
2,445,821
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,403
516
152
6
0
410,814
4
L
Chang'e
10,097
388
98
4
0
443,992
5
L
Mercury
13,793
531
175
7
0
521,991
6
W
He Bo
14,110
543
146
6
0
481,568
9
L
Neith
10,789
415
143
6
0
414,377
4
L
Sylvanus
11,144
429
48
2
0
417,594
1
W
King Arthur
13,792
530
142
5
0
485,237
1
W
Cthulhu
12,867
495
91
4
0
487,620
2
W
Thanatos
15,229
586
126
5
0
580,582
0
L
Zhong Kui
12,754
491
142
5
0
421,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role