Player Matchup

Aphrodite
Aphrodite
Gold II
BM Alz3ler
Aphrodite
Gold II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 205L
1,601 MMR
Solo
Tyr
Tyr
Gold II
CUCHYYY
Tyr
Gold II
Level 158
God Stats
6W - 6L
1,701 SR
Queue Stats
46W - 45L
1,601 MMR
Solo
Loki
Loki
Silver I
Crow00711
Loki
Silver I
Level 104
God Stats
6W - 6L
1,724 SR
Queue Stats
13W - 18L
1,604 MMR
Solo
Discordia
Discordia
Gold III
OG wodey
Discordia
Gold III
Level 159
God Stats
7W - 5L
1,749 SR
Queue Stats
30W - 30L
1,631 MMR
Party 3
Danzaburou
Danzaburou
Gold III
TheSweetSp0t
Danzaburou
Gold III
Level 151
God Stats
2W - 2L
1,563 SR
Queue Stats
45W - 47L
1,587 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,647 SR
1,605 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,571 SR
1,605 MMR
Tsukuyomi
Tsukuyomi
Gold II
EMiTrK
Tsukuyomi
Gold II
Level 126
God Stats
4W - 6L
1,281 SR
Queue Stats
352W - 340L
1,722 MMR
Party 2
Fenrir
Fenrir
Gold IV
Zairekaa
Fenrir
Gold IV
Level 128
God Stats
1W - 3L
1,517 SR
Queue Stats
26W - 24L
1,492 MMR
Party 2
Heimdallr
Heimdallr
Silver I
bolek-17
Heimdallr
Silver I
Level 87
God Stats
25W - 23L
1,712 SR
Queue Stats
261W - 239L
1,597 MMR
Solo
Cthulhu
Cthulhu
Gold II
jimxavcass
Cthulhu
Gold II
Level 143
God Stats
5W - 3L
1,844 SR
Queue Stats
253W - 237L
1,631 MMR
Party 1
Hel
Hel
Gold II
surfing owl jim
Hel
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 117L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BM Alz3ler
Aphrodite
20
2 / 2 / 17
15,039
519
12,300
17,334
25,167
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
20
1 / 3 / 8
16,912
583
17,253
34,437
37,815
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
20
10 / 6 / 7
15,986
551
20,346
24,981
10,413
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
OG wodey
Discordia
20
10 / 2 / 11
18,161
626
33,545
17,735
7,284
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
TheSweetSp0t
Danzaburou
20
8 / 1 / 7
19,389
669
26,580
21,901
11,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Nu WaCu ChulainnScyllaSetNemesis

VS

Bans
JanusYemojaApolloPersephoneYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EMiTrK
Tsukuyomi
20
2 / 8 / 7
12,979
448
14,366
28,359
13,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Zairekaa
Fenrir
18
1 / 6 / 5
12,485
431
6,855
30,297
36,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
bolek-17
Heimdallr
19
1 / 6 / 1
12,948
446
10,514
24,581
9,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
jimxavcass
Cthulhu
20
3 / 4 / 4
14,130
487
24,786
33,718
29,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 7 / 1
15,344
529
17,963
22,089
11,685
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
31
Kills
13
14
Deaths
31
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BM Alz3ler
Aphrodite
2
2
17
5.25
W
Tyr
1
3
8
1.67
W
Loki
10
6
7
2.25
L
Tsukuyomi
EMiTrK
Tsukuyomi
2
8
7
0.69
W
Discordia
OG wodey
Discordia
10
2
11
7.75
W
Danzaburou
TheSweetSp0t
Danzaburou
8
1
7
11.5
L
Fenrir
Zairekaa
Fenrir
1
6
5
0.58
L
Heimdallr
bolek-17
Heimdallr
1
6
1
0.25
L
Cthulhu
jimxavcass
Cthulhu
3
4
4
1.25
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,024
Damage
74,484
116,388
Taken
139,044
92,554
Mitigated
100,314
64,478
Healing
47,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BM Alz3ler
Aphrodite
12,300
1,880
8,632
11,539
17,334
25,167
659
7,078
9,882
55,722
0
W
Tyr
17,253
1,479
0
15,723
34,437
37,815
427
14,456
18,896
0
122,306
W
Loki
20,346
8,232
0
8,952
24,981
10,413
2,784
7,614
17,091
0
129,450
L
Tsukuyomi
EMiTrK
Tsukuyomi
14,366
3,361
0
6,897
28,359
13,791
0
7,147
20,904
0
100,025
W
Discordia
OG wodey
Discordia
33,545
2,273
0
7,361
17,735
7,284
0
6,917
10,572
166,204
0
W
Danzaburou
TheSweetSp0t
Danzaburou
26,580
12,917
0
12,271
21,901
11,875
5,193
5,460
16,117
0
192,597
L
Fenrir
Zairekaa
Fenrir
6,855
1,361
0
5,798
30,297
36,383
0
9,175
20,868
0
51,352
L
Heimdallr
bolek-17
Heimdallr
10,514
3,838
0
5,801
24,581
9,419
1,126
3,987
20,494
0
78,731
L
Cthulhu
jimxavcass
Cthulhu
24,786
1,984
1,366
7,968
33,718
29,036
0
14,089
19,525
100,583
0
L
17,963
1,040
9,384
10,143
22,089
11,685
0
10,612
11,168
105,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,487
Gold Earned
67,886
916
Minions Killed
739
0
Camps Cleared
0
3,031,018
Distance Traveled
2,829,421
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,039
519
56
2
0
583,330
0
W
Tyr
16,912
583
221
8
0
618,403
12
W
Loki
15,986
551
145
5
0
635,438
2
L
Tsukuyomi
12,979
448
130
4
0
559,710
2
W
Discordia
18,161
626
234
8
0
572,699
7
W
Danzaburou
19,389
669
260
9
0
621,148
6
L
Fenrir
12,485
431
83
3
0
590,326
8
L
Heimdallr
12,948
446
155
5
0
545,957
3
L
Cthulhu
14,130
487
187
6
0
575,805
3
L
Hel
15,344
529
184
6
0
557,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role