Player Matchup

Loki
Loki
C9 nesher
Loki
Level 87
God Stats
3W - 4L
1,331 SR
Queue Stats
18W - 27L
1,513 Elo+
Party 2
Khepri
Khepri
Shuunz
Khepri
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,545 Elo+
Party 2
Skadi
Skadi
ca-saintete
Skadi
Level 116
God Stats
31W - 27L
1,608 SR
Queue Stats
830W - 895L
1,522 Elo+
Solo
Hel
Hel
sebasCR_3110
Hel
Level 104
God Stats
10W - 5L
1,298 SR
Queue Stats
421W - 414L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
xX_madman_Xx88
Baron Samedi
Level 108
God Stats
22W - 9L
1,417 SR
Queue Stats
185W - 200L
1,426 Elo+
Solo
Team Averages
Level 93
1,431 SR
1,491 Elo+

VS

Team Averages
Level 87
1,620 SR
1,456 Elo+
Chaac
Chaac
CE PHATCHiCKsXD
Chaac
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Nemesis
Nemesis
CE Portero
Nemesis
Level 68
God Stats
24W - 20L
1,773 SR
Queue Stats
236W - 240L
1,511 Elo+
Party 1
Sobek
Sobek
Headazz1
Sobek
Level 117
God Stats
5W - 11L
1,469 SR
Queue Stats
81W - 94L
1,375 Elo+
Solo
Jing Wei
Jing Wei
OsviiiPR
Jing Wei
Level 124
God Stats
8W - 4L
1,500 SR
Queue Stats
267W - 259L
1,436 Elo+
Solo
Vulcan
Vulcan
Sossalaye
Vulcan
Level 67
God Stats
6W - 3L
1,856 SR
Queue Stats
64W - 77L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 1 / 7
8,978
499
4,143
11,390
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Khepri
Shuunz
Khepri
13
0 / 2 / 7
8,118
451
3,351
9,394
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 1 / 5
8,915
495
12,633
9,435
3,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
13 / 0 / 1
11,134
619
15,890
12,589
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
xX_madman_Xx88
Baron Samedi
16
4 / 2 / 6
9,469
526
10,831
10,835
7,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,300
461
7,271
14,876
13,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
CE Portero
Nemesis
14
1 / 5 / 2
8,187
455
5,562
12,015
7,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Headazz1
Sobek
13
2 / 3 / 1
8,415
468
5,650
16,140
10,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jing Wei
OsviiiPR
Jing Wei
14
1 / 3 / 1
7,801
433
7,595
11,819
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
Sossalaye
Vulcan
14
1 / 6 / 0
8,592
477
7,276
10,916
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
21
Kills
6
6
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
3
1
7
6.5
L
1
4
0
0.25
L
Nemesis
CE Portero
Nemesis
1
5
2
0.4
L
Sobek
Headazz1
Sobek
2
3
1
0.83
L
Jing Wei
OsviiiPR
Jing Wei
1
3
1
0.5
W
Khepri
Shuunz
Khepri
0
2
7
1.75
L
Vulcan
Sossalaye
Vulcan
1
6
0
0.17
W
1
1
5
3.5
W
13
0
1
13.5
W
Baron Samedi
xX_madman_Xx88
Baron Samedi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,848
Damage
33,354
53,643
Taken
65,766
27,715
Mitigated
39,215
30,532
Healing
23,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,143
1,023
0
5,734
11,390
3,920
414
1,151
10,239
0
56,926
L
7,271
1,716
0
6,532
14,876
13,886
0
6,220
7,983
0
44,683
L
Nemesis
CE Portero
Nemesis
5,562
2,489
176
1,689
12,015
7,529
27
4,592
7,255
6,783
51,245
L
Sobek
Headazz1
Sobek
5,650
289
0
8,058
16,140
10,859
0
5,114
10,873
24,635
0
L
Jing Wei
OsviiiPR
Jing Wei
7,595
5,318
0
5,871
11,819
3,385
0
3,641
8,125
0
51,974
W
Khepri
Shuunz
Khepri
3,351
476
0
1,612
9,394
7,408
158
2,124
7,240
21,489
0
L
Vulcan
Sossalaye
Vulcan
7,276
3,037
0
750
10,916
3,556
145
8,897
1,458
53,655
0
W
12,633
6,475
0
5,266
9,435
3,491
748
1,562
7,873
0
71,734
W
15,890
693
3,617
9,220
12,589
5,269
510
6,129
6,200
79,504
0
W
Baron Samedi
xX_madman_Xx88
Baron Samedi
10,831
482
532
4,551
10,835
7,627
529
1,922
8,882
50,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,614
Gold Earned
41,295
500
Minions Killed
402
0
Camps Cleared
0
1,653,569
Distance Traveled
1,632,552
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,978
499
106
6
0
348,628
1
L
Chaac
8,300
461
70
4
0
333,118
4
L
Nemesis
8,187
455
95
5
0
372,844
1
L
Sobek
8,415
468
38
2
0
349,370
6
L
Jing Wei
7,801
433
89
5
0
273,219
3
W
Khepri
8,118
451
26
1
0
366,702
5
L
Vulcan
8,592
477
110
6
0
304,001
4
W
Skadi
8,915
495
126
7
0
310,496
2
W
Hel
11,134
619
152
8
0
339,487
0
W
Baron Samedi
9,469
526
90
5
0
288,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role