Player Matchup

The Morrigan
The Morrigan
LongJohn222
The Morrigan
Level 13
God Stats
11W - 4L
1,833 SR
Queue Stats
106W - 98L
1,822 Elo+
Solo
Izanami
Izanami
TOUCHMYKITTY68
Izanami
Level 27
God Stats
59W - 54L
1,595 SR
Queue Stats
59W - 54L
1,653 Elo+
Solo
Guan Yu
Guan Yu
cuate_frijoles34
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,341 Elo+
Solo
Anhur
Anhur
mikel1234_xd
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Solo
Merlin
Merlin
ursa5606
Merlin
Level 24
God Stats
14W - 14L
1,518 SR
Queue Stats
144W - 151L
1,579 Elo+
Solo
Team Averages
Level 16
1,589 SR
1,537 Elo+

VS

Team Averages
Level 16
1,485 SR
1,536 Elo+
Bellona
Bellona
Co0olkid
Bellona
Level 3
God Stats
2W - 1L
1,760 SR
Queue Stats
2W - 2L
1,481 Elo+
Solo
Thanatos
Thanatos
LongS1ong
Thanatos
Level 6
God Stats
0W - 1L
1,166 SR
Queue Stats
3W - 3L
1,674 Elo+
Solo
Neith
Neith
VKG Fenrir
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,604 Elo+
Solo
Ymir
Ymir
angrrrrygamefish
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,363 Elo+
Solo
Hera
Hera
capuchita1
Hera
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 109L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LongJohn222
The Morrigan
13
5 / 1 / 7
8,115
676
5,362
5,544
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 2
6,293
524
13,112
9,718
3,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
1 / 2 / 4
6,255
521
2,128
9,554
5,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
2 / 4 / 6
5,557
463
1,477
4,969
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
ursa5606
Merlin
14
10 / 2 / 2
7,812
651
8,230
5,389
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Co0olkid
Bellona
4
0 / 11 / 0
4,176
348
1,436
8,491
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
LongS1ong
Thanatos
9
1 / 3 / 3
5,801
483
3,608
8,385
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
12
7 / 1 / 0
7,344
612
13,679
8,332
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 4
6,270
523
1,398
12,083
3,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

10
2 / 6 / 3
6,136
511
3,620
7,528
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
21
Kills
10
11
Deaths
24
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Co0olkid
Bellona
0
11
0
0
W
The Morrigan
LongJohn222
The Morrigan
5
1
7
8.5
L
Thanatos
LongS1ong
Thanatos
1
3
3
0.83
W
3
2
2
2
L
Neith
7
1
0
7
L
0
3
4
0.67
L
2
6
3
0.58
W
1
2
4
1.5
W
2
4
6
1.25
W
Merlin
ursa5606
Merlin
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,309
Damage
23,741
35,174
Taken
44,819
13,342
Mitigated
16,390
14,114
Healing
15,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Co0olkid
Bellona
1,436
810
0
228
8,491
5,669
197
3,063
5,312
0
7,207
W
The Morrigan
LongJohn222
The Morrigan
5,362
1,876
0
4,222
5,544
1,713
0
719
4,655
43,551
875
L
Thanatos
LongS1ong
Thanatos
3,608
1,718
0
5,988
8,385
2,360
208
1,523
6,777
0
28,432
W
13,112
9,142
534
2,600
9,718
3,358
712
404
9,314
0
55,047
L
Neith
13,679
6,197
0
4,855
8,332
2,208
0
1,410
6,892
0
52,337
L
1,398
164
0
3,158
12,083
3,804
0
1,303
10,704
9,448
0
L
3,620
692
0
1,165
7,528
2,349
447
4,927
2,197
31,225
0
W
2,128
278
2,592
2,990
9,554
5,280
0
927
8,602
0
8,795
W
1,477
636
0
486
4,969
1,229
26
1,522
3,305
0
7,266
W
Merlin
ursa5606
Merlin
8,230
560
0
690
5,389
1,762
0
1,140
4,080
50,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,032
Gold Earned
29,727
311
Minions Killed
237
0
Camps Cleared
0
1,131,855
Distance Traveled
1,092,130
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,176
348
6
1
0
210,447
0
W
The Morrigan
8,115
676
80
7
0
236,418
2
L
Thanatos
5,801
483
66
6
0
240,887
0
W
Izanami
6,293
524
98
8
0
204,598
2
L
Neith
7,344
612
86
7
0
205,387
0
L
Ymir
6,270
523
17
1
0
209,328
1
L
Hera
6,136
511
62
5
0
226,081
2
W
Guan Yu
6,255
521
19
2
0
248,168
4
W
Anhur
5,557
463
9
1
0
215,354
0
W
Merlin
7,812
651
105
9
0
227,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role