Player Matchup

Chronos
Chronos
AceShmeat
Chronos
Level 38
God Stats
2W - 3L
1,318 SR
Queue Stats
45W - 50L
1,482 Elo+
Party 3
Sol
Sol
dipnlosmkndro2
Sol
Level 107
God Stats
10W - 15L
1,551 SR
Queue Stats
265W - 241L
1,454 Elo+
Party 2
Ah Puch
Ah Puch
papi6000
Ah Puch
Level 28
God Stats
4W - 2L
1,629 SR
Queue Stats
270W - 226L
1,345 Elo+
Party 2
Nemesis
Nemesis
st1ckyvicky
Nemesis
Level 35
God Stats
10W - 3L
1,791 SR
Queue Stats
92W - 81L
1,496 Elo+
Party 3
Sobek
Sobek
vinnydior
Sobek
Level 80
God Stats
6W - 1L
1,726 SR
Queue Stats
20W - 26L
1,416 Elo+
Party 3
Team Averages
Level 58
1,603 SR
1,439 Elo+

VS

Team Averages
Level 54
1,375 SR
1,453 Elo+
Scylla
Scylla
About3LB
Scylla
Level 40
God Stats
11W - 13L
1,438 SR
Queue Stats
499W - 515L
1,487 Elo+
Party 1
Loki
Loki
Jsutton1
Loki
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,576 Elo+
Party 1
Ymir
Ymir
MadaraGod2514
Ymir
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 113L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
Planck662607
Erlang Shen
Level 84
God Stats
1W - 6L
1,143 SR
Queue Stats
550W - 540L
1,376 Elo+
Solo
Chernobog
Chernobog
pérák487
Chernobog
Level 63
God Stats
1W - 6L
1,294 SR
Queue Stats
107W - 148L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AceShmeat
Chronos
13
2 / 0 / 4
7,428
675
6,772
7,049
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 2 / 2
5,508
501
4,053
6,916
2,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
papi6000
Ah Puch
11
1 / 1 / 3
6,163
560
4,349
5,235
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
st1ckyvicky
Nemesis
12
8 / 2 / 2
7,208
655
5,114
6,217
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
vinnydior
Sobek
9
3 / 1 / 1
5,620
511
2,085
6,855
3,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
About3LB
Scylla
10
2 / 2 / 0
5,598
509
2,957
5,588
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
9
0 / 2 / 1
5,216
474
2,071
5,796
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 3
4,836
440
2,013
6,977
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Planck662607
Erlang Shen
9
1 / 4 / 1
5,440
495
3,888
9,509
5,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
pérák487
Chernobog
8
2 / 5 / 1
5,095
463
4,913
7,866
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
5
6
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
About3LB
Scylla
2
2
0
1
W
Chronos
AceShmeat
Chronos
2
0
4
4
L
Loki
0
2
1
0.25
L
0
4
3
0.38
L
Erlang Shen
Planck662607
Erlang Shen
1
4
1
0.38
W
3
2
2
2
W
Ah Puch
papi6000
Ah Puch
1
1
3
2.5
L
Chernobog
pérák487
Chernobog
2
5
1
0.5
W
Nemesis
st1ckyvicky
Nemesis
8
2
2
4.5
W
Sobek
vinnydior
Sobek
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,373
Damage
15,842
32,272
Taken
35,736
13,785
Mitigated
14,107
13,445
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
About3LB
Scylla
2,957
54
0
487
5,588
1,681
0
2,165
3,423
28,919
0
W
Chronos
AceShmeat
Chronos
6,772
3,330
0
2,994
7,049
4,509
250
608
6,404
43,856
0
L
Loki
2,071
763
0
2,446
5,796
1,619
0
1,396
4,400
0
22,776
L
2,013
63
0
812
6,977
3,149
0
4,724
2,253
13,247
0
L
Erlang Shen
Planck662607
Erlang Shen
3,888
1,389
0
3,430
9,509
5,425
0
5,515
3,994
0
23,579
W
4,053
1,228
234
3,445
6,916
2,577
511
1,149
5,767
22,999
0
W
Ah Puch
papi6000
Ah Puch
4,349
399
0
1,667
5,235
1,447
192
1,129
3,970
32,280
0
L
Chernobog
pérák487
Chernobog
4,913
2,552
282
1,800
7,866
2,233
99
3,459
4,407
0
23,978
W
Nemesis
st1ckyvicky
Nemesis
5,114
2,336
0
2,322
6,217
2,051
0
232
5,985
0
35,433
W
Sobek
vinnydior
Sobek
2,085
274
87
2,696
6,855
3,201
475
1,625
5,176
12,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,927
Gold Earned
26,185
287
Minions Killed
222
0
Camps Cleared
0
1,033,106
Distance Traveled
1,001,160
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,598
509
50
5
0
190,469
3
W
Chronos
7,428
675
89
8
0
174,685
0
L
Loki
5,216
474
60
5
0
214,812
1
L
Ymir
4,836
440
26
2
0
181,574
2
L
Erlang Shen
5,440
495
48
4
0
222,904
1
W
Sol
5,508
501
32
3
0
181,124
0
W
Ah Puch
6,163
560
73
7
0
206,216
0
L
Chernobog
5,095
463
38
3
0
191,401
0
W
Nemesis
7,208
655
70
6
0
243,823
3
W
Sobek
5,620
511
23
2
0
227,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role