Player Matchup

Mercury
Mercury
Boss_DaIek
Mercury
Level 29
God Stats
10W - 9L
1,790 SR
Queue Stats
133W - 145L
1,769 Elo+
Party 1
Aphrodite
Aphrodite
DerFrechLord
Aphrodite
Level 17
God Stats
46W - 34L
1,475 SR
Queue Stats
111W - 97L
1,524 Elo+
Solo
Geb
Geb
Echochampionzo
Geb
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 99L
1,580 Elo+
Party 1
Heimdallr
Heimdallr
drummadude
Heimdallr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,279 Elo+
Party 1
Ares
Ares
leniwyogr
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,481 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,526 Elo+

VS

Team Averages
Level 14
1,467 SR
1,462 Elo+
Nemesis
Nemesis
Andolul
Nemesis
Level 7
God Stats
0W - 4L
1,108 SR
Queue Stats
15W - 26L
1,187 Elo+
Solo
Chronos
Chronos
LilSheep666_
Chronos
Level 18
God Stats
4W - 3L
1,722 SR
Queue Stats
83W - 65L
1,803 Elo+
Solo
Neith
Neith
Megan_UwU_04
Neith
Level 12
God Stats
7W - 8L
1,303 SR
Queue Stats
10W - 16L
1,310 Elo+
Solo
Ymir
Ymir
abelgarcia51
Ymir
Level 5
God Stats
6W - 8L
1,445 SR
Queue Stats
70W - 90L
1,354 Elo+
Solo
Freya
Freya
shadowpika24
Freya
Level 26
God Stats
1W - 1L
1,759 SR
Queue Stats
16W - 11L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boss_DaIek
Mercury
10
5 / 0 / 1
6,294
572
3,197
5,324
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
DerFrechLord
Aphrodite
11
2 / 0 / 3
6,039
549
4,825
3,536
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 3 / 2
5,825
530
2,057
8,620
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
drummadude
Heimdallr
9
2 / 1 / 3
5,280
480
3,187
4,133
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
7
0 / 1 / 2
4,912
447
1,143
3,943
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andolul
Nemesis
8
1 / 2 / 0
5,206
473
1,081
4,986
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
LilSheep666_
Chronos
10
4 / 1 / 0
6,176
561
4,300
3,578
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
4,747
432
562
5,541
1,615
Mace

Mace

+10
Physical Power

7
0 / 4 / 1
5,086
462
1,001
7,288
2,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 1 / 2
6,427
584
5,033
6,385
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
5
5
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Andolul
Nemesis
1
2
0
0.5
W
Mercury
Boss_DaIek
Mercury
5
0
1
5.5
W
Aphrodite
DerFrechLord
Aphrodite
2
0
3
3.5
W
2
3
2
1
L
Chronos
LilSheep666_
Chronos
4
1
0
4
L
0
4
0
0
L
0
4
1
0.13
W
Heimdallr
drummadude
Heimdallr
2
1
3
3.5
W
Ares
0
1
2
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,409
Damage
11,977
25,556
Taken
27,778
11,891
Mitigated
9,902
9,016
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Andolul
Nemesis
1,081
665
181
1,772
4,986
1,443
0
1,197
3,789
0
19,083
W
Mercury
Boss_DaIek
Mercury
3,197
1,649
0
500
5,324
3,415
0
1,120
4,204
6,976
27,902
W
Aphrodite
DerFrechLord
Aphrodite
4,825
1,060
755
2,477
3,536
2,242
0
1,204
2,332
31,833
0
W
2,057
206
0
3,053
8,620
3,352
182
4,794
3,826
19,318
0
L
Chronos
LilSheep666_
Chronos
4,300
1,578
0
527
3,578
1,871
160
634
2,944
23,227
0
L
562
337
0
200
5,541
1,615
168
2,364
3,177
0
11,167
L
1,001
314
0
798
7,288
2,608
432
1,440
5,848
24,965
0
W
Heimdallr
drummadude
Heimdallr
3,187
775
0
2,051
4,133
1,258
403
2,002
2,131
0
16,333
W
Ares
1,143
143
0
180
3,943
1,624
493
1,214
2,729
6,664
0
L
5,033
1,274
0
2,956
6,385
2,365
423
2,538
3,847
44,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,350
Gold Earned
27,642
206
Minions Killed
239
0
Camps Cleared
0
1,013,255
Distance Traveled
1,029,637
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,206
473
48
4
0
190,571
0
W
Mercury
6,294
572
62
6
0
250,840
4
W
Aphrodite
6,039
549
74
7
0
200,484
0
W
Geb
5,825
530
29
3
0
210,498
1
L
Chronos
6,176
561
49
4
0
213,732
1
L
Neith
4,747
432
26
2
0
173,776
1
L
Ymir
5,086
462
40
4
0
184,474
0
W
Heimdallr
5,280
480
27
2
0
221,004
2
W
Ares
4,912
447
14
1
0
130,429
0
L
Freya
6,427
584
76
7
0
267,084
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role