Player Matchup

Rama
Rama
PMrD
Rama
Level 32
God Stats
1W - 1L
1,312 SR
Queue Stats
15W - 16L
1,576 Elo+
Party 3
Bakasura
Bakasura
VS tu papi
Bakasura
Level 37
God Stats
2W - 0L
1,746 SR
Queue Stats
63W - 83L
1,420 Elo+
Solo
King Arthur
King Arthur
martinius343
King Arthur
Level 95
God Stats
3W - 3L
1,297 SR
Queue Stats
47W - 33L
1,500 Elo+
Party 2
Ymir
Ymir
oeeeeee
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 14L
1,601 Elo+
Party 2
Scylla
Scylla
wrekkin
Scylla
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,339 Elo+
Party 3
Team Averages
Level 49
1,471 SR
1,487 Elo+

VS

Team Averages
Level 89
1,510 SR
1,516 Elo+
Kali
Kali
Alllpaca
Kali
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 113L
1,493 Elo+
Party 1
King Arthur
King Arthur
CaptElfimis
King Arthur
Level 135
God Stats
6W - 15L
1,756 SR
Queue Stats
324W - 364L
1,571 Elo+
Solo
Artemis
Artemis
KoltonKilU
Artemis
Level 67
God Stats
11W - 9L
1,500 SR
Queue Stats
63W - 64L
1,423 Elo+
Party 1
Merlin
Merlin
Midget5680
Merlin
Level 18
God Stats
0W - 5L
1,296 SR
Queue Stats
30W - 31L
1,470 Elo+
Party 1
Ares
Ares
Shortstop2018
Ares
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 122L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
PMrD
Rama
20
7 / 2 / 11
14,305
596
16,133
20,462
9,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
VS tu papi
Bakasura
19
4 / 4 / 12
12,868
536
7,109
21,195
9,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
martinius343
King Arthur
19
9 / 0 / 17
13,652
569
17,605
29,339
37,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
oeeeeee
Ymir
16
4 / 3 / 18
12,048
502
8,119
27,331
29,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
wrekkin
Scylla
19
11 / 2 / 12
13,580
566
28,851
16,628
7,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
3 / 3 / 4
10,874
453
13,724
18,803
12,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
CaptElfimis
King Arthur
17
1 / 9 / 2
10,949
456
7,341
20,103
20,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
KoltonKilU
Artemis
15
2 / 6 / 4
10,124
422
15,174
18,037
9,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Midget5680
Merlin
16
2 / 8 / 2
10,115
421
20,836
14,656
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 9 / 6
8,894
371
10,176
26,030
24,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
28
35
Kills
10
11
Deaths
35
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kali
3
3
4
1.67
L
King Arthur
CaptElfimis
King Arthur
1
9
2
0.22
L
Artemis
KoltonKilU
Artemis
2
6
4
0.67
L
Merlin
Midget5680
Merlin
2
8
2
0.38
W
Rama
PMrD
Rama
7
2
11
6.25
L
2
9
6
0.56
W
Bakasura
VS tu papi
Bakasura
4
4
12
2.5
W
King Arthur
martinius343
King Arthur
9
0
17
17.5
W
Ymir
oeeeeee
Ymir
4
3
18
4.33
W
Scylla
wrekkin
Scylla
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,817
Damage
67,251
114,955
Taken
97,629
93,371
Mitigated
72,365
42,873
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
13,724
6,268
0
4,337
18,803
12,573
577
6,521
12,024
9,355
71,316
L
King Arthur
CaptElfimis
King Arthur
7,341
573
0
2,140
20,103
20,426
294
5,438
14,235
4,708
64,537
L
Artemis
KoltonKilU
Artemis
15,174
6,695
0
2,214
18,037
9,189
840
7,359
10,432
6,892
55,643
L
Merlin
Midget5680
Merlin
20,836
878
0
185
14,656
5,414
868
6,317
7,865
69,225
0
W
Rama
PMrD
Rama
16,133
10,888
0
11,112
20,462
9,004
8,918
5,434
14,914
0
115,753
L
10,176
784
1,479
2,101
26,030
24,763
505
10,456
14,793
25,540
0
W
Bakasura
VS tu papi
Bakasura
7,109
4,915
0
5,966
21,195
9,343
2,164
6,706
14,198
0
69,208
W
King Arthur
martinius343
King Arthur
17,605
3,924
0
15,036
29,339
37,265
352
9,881
18,986
0
83,888
W
Ymir
oeeeeee
Ymir
8,119
1,700
0
4,328
27,331
29,947
188
10,079
16,861
28,818
0
W
Scylla
wrekkin
Scylla
28,851
4,767
398
6,033
16,628
7,812
2,974
6,786
9,451
91,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,453
Gold Earned
50,956
546
Minions Killed
494
0
Camps Cleared
0
2,309,115
Distance Traveled
2,115,292
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,874
453
103
4
0
518,268
0
L
King Arthur
10,949
456
138
6
0
390,841
7
L
Artemis
10,124
422
102
4
0
407,031
2
L
Merlin
10,115
421
121
5
0
398,244
3
W
Rama
14,305
596
159
7
0
425,058
1
L
Ares
8,894
371
30
1
0
400,908
2
W
Bakasura
12,868
536
129
5
0
475,024
0
W
King Arthur
13,652
569
128
5
0
520,833
1
W
Ymir
12,048
502
31
1
0
454,562
7
W
Scylla
13,580
566
99
4
0
433,638
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role