Player Matchup

Achilles
Achilles
DemonHeart88
Achilles
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
47W - 44L
1,519 Elo+
Solo
Hercules
Hercules
Kratos347
Hercules
Level 121
God Stats
12W - 8L
1,500 SR
Queue Stats
73W - 81L
1,601 Elo+
Solo
Cu Chulainn
Cu Chulainn
M-I-B_10
Cu Chulainn
Level 78
God Stats
11W - 17L
1,500 SR
Queue Stats
58W - 62L
1,500 Elo+
Solo
Sol
Sol
TheMajinLuke
Sol
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 259L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
bradtrav12
Baron Samedi
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
411W - 392L
1,414 Elo+
Party 1
Team Averages
Level 80
1,543 SR
1,488 Elo+

VS

Team Averages
Level 63
1,638 SR
1,475 Elo+
Anhur
Anhur
Dadevil5411
Anhur
Level 61
God Stats
6W - 7L
1,689 SR
Queue Stats
431W - 432L
1,476 Elo+
Party 2
Zhong Kui
Zhong Kui
Dender71
Zhong Kui
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
364W - 337L
1,469 Elo+
Party 2
Aphrodite
Aphrodite
MaK3Na89Sntr
Aphrodite
Level 48
God Stats
18W - 22L
1,488 SR
Queue Stats
136W - 166L
1,513 Elo+
Solo
Merlin
Merlin
Saskime-06
Merlin
Level 47
God Stats
95W - 76L
1,624 SR
Queue Stats
268W - 267L
1,450 Elo+
Party 2
Set
Set
paul24-
Set
Level 83
God Stats
134W - 86L
1,889 SR
Queue Stats
510W - 506L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DemonHeart88
Achilles
7
2 / 3 / 1
5,500
423
2,108
3,925
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Kratos347
Hercules
12
3 / 1 / 4
7,177
552
4,858
9,039
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
M-I-B_10
Cu Chulainn
12
0 / 3 / 1
6,924
533
5,723
10,932
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 1
6,782
522
5,681
7,772
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
bradtrav12
Baron Samedi
11
0 / 3 / 4
6,488
499
3,821
5,469
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,599
431
4,729
9,545
2,394
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Dender71
Zhong Kui
14
3 / 1 / 2
8,120
625
8,432
8,886
7,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
MaK3Na89Sntr
Aphrodite
11
1 / 1 / 2
6,917
532
1,572
6,817
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Saskime-06
Merlin
12
0 / 2 / 4
7,261
559
4,293
5,155
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
14
6 / 1 / 1
8,108
624
5,477
7,419
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
10
Kills
11
11
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
6
1
0.25
L
Achilles
DemonHeart88
Achilles
2
3
1
0.83
W
Zhong Kui
Dender71
Zhong Kui
3
1
2
4
L
Hercules
Kratos347
Hercules
3
1
4
5
L
Cu Chulainn
M-I-B_10
Cu Chulainn
0
3
1
0.17
W
Aphrodite
MaK3Na89Sntr
Aphrodite
1
1
2
2
W
Merlin
Saskime-06
Merlin
0
2
4
1
L
5
1
1
5.5
L
Baron Samedi
bradtrav12
Baron Samedi
0
3
4
0.67
W
Set
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,191
Damage
24,503
37,137
Taken
37,822
17,935
Mitigated
17,951
13,614
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,729
2,251
0
1,831
9,545
2,394
0
3,777
5,342
0
22,156
L
Achilles
DemonHeart88
Achilles
2,108
858
0
394
3,925
2,433
0
554
3,290
2,697
12,819
W
Zhong Kui
Dender71
Zhong Kui
8,432
1,257
0
4,421
8,886
7,999
932
290
8,596
42,869
0
L
Hercules
Kratos347
Hercules
4,858
938
111
3,801
9,039
4,131
163
1,755
7,190
0
23,910
L
Cu Chulainn
M-I-B_10
Cu Chulainn
5,723
1,131
0
4,122
10,932
7,312
0
7,274
3,042
2,702
39,221
W
Aphrodite
MaK3Na89Sntr
Aphrodite
1,572
58
2,023
4,521
6,817
2,661
0
2,387
4,157
24,084
0
W
Merlin
Saskime-06
Merlin
4,293
43
0
1,064
5,155
1,726
712
2,028
2,992
39,232
0
L
5,681
278
0
3,935
7,772
1,742
1,039
1,784
5,890
32,081
0
L
Baron Samedi
bradtrav12
Baron Samedi
3,821
309
129
1,122
5,469
2,317
0
1,876
3,428
35,416
0
W
Set
5,477
2,587
0
1,662
7,419
3,171
288
574
6,817
0
52,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,871
Gold Earned
36,005
295
Minions Killed
386
0
Camps Cleared
0
1,068,200
Distance Traveled
1,227,920
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,599
431
33
3
0
237,549
1
L
Achilles
5,500
423
30
2
0
103,034
1
W
Zhong Kui
8,120
625
98
8
0
204,439
0
L
Hercules
7,177
552
35
3
0
291,871
0
L
Cu Chulainn
6,924
533
88
7
0
234,160
3
W
Aphrodite
6,917
532
47
4
0
239,003
0
W
Merlin
7,261
559
86
7
0
255,085
1
L
Sol
6,782
522
58
4
0
225,148
2
L
Baron Samedi
6,488
499
84
6
0
213,987
2
W
Set
8,108
624
122
9
0
291,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role