Player Matchup

Erlang Shen
Erlang Shen
Gigogruz
Erlang Shen
Level 27
God Stats
7W - 5L
1,758 SR
Queue Stats
129W - 114L
1,590 Elo+
Party 3
Bacchus
Bacchus
Jvigatron
Bacchus
Level 26
God Stats
15W - 18L
1,353 SR
Queue Stats
89W - 78L
1,517 Elo+
Party 3
Set
Set
KingAdrastos
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,817 Elo+
Party 1
Zeus
Zeus
Myzukant0
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
killermax49
Nemesis
Level 26
God Stats
17W - 12L
1,933 SR
Queue Stats
20W - 17L
1,782 Elo+
Party 1
Team Averages
Level 25
1,609 SR
1,641 Elo+

VS

Team Averages
Level 26
1,508 SR
1,503 Elo+
Nu Wa
Nu Wa
Aesok
Nu Wa
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 61L
1,577 Elo+
Solo
Cupid
Cupid
J7RDY
Cupid
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
VitoIS
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,346 Elo+
Solo
Anubis
Anubis
pRonzY
Anubis
Level 28
God Stats
8W - 6L
1,381 SR
Queue Stats
32W - 19L
1,567 Elo+
Solo
Neith
Neith
shannnnoooon
Neith
Level 8
God Stats
19W - 9L
1,657 SR
Queue Stats
57W - 54L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gigogruz
Erlang Shen
16
3 / 9 / 3
10,810
983
13,009
23,655
14,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Jvigatron
Bacchus
17
1 / 8 / 5
11,150
1,014
11,099
17,224
11,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 10 / 4
11,514
1,047
12,054
19,049
5,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
0 / 7 / 2
9,730
885
9,154
12,712
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
killermax49
Nemesis
17
3 / 5 / 5
11,571
1,052
10,753
16,972
5,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aesok
Nu Wa
20
10 / 2 / 21
13,089
1,190
22,036
11,590
3,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
J7RDY
Cupid
20
8 / 1 / 26
13,168
1,197
18,948
11,402
4,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
VitoIS
Ymir
20
7 / 2 / 25
13,358
1,214
13,338
14,659
15,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
pRonzY
Anubis
19
13 / 4 / 17
13,632
1,239
20,498
10,725
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 2 / 18
10,741
976
8,705
10,045
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
146
11
Kills
39
39
Deaths
11
19
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aesok
Nu Wa
10
2
21
10.25
L
Erlang Shen
Gigogruz
Erlang Shen
3
9
3
0.5
W
Cupid
J7RDY
Cupid
8
1
26
21
L
Bacchus
Jvigatron
Bacchus
1
8
5
0.44
L
4
10
4
0.6
L
Zeus
0
7
2
0.14
W
Ymir
VitoIS
Ymir
7
2
25
9.75
L
Nemesis
killermax49
Nemesis
3
5
5
1.1
W
Anubis
pRonzY
Anubis
13
4
17
5.38
W
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,069
Damage
83,525
89,612
Taken
58,421
40,940
Mitigated
33,234
8,676
Healing
14,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aesok
Nu Wa
22,036
7,846
794
1,673
11,590
3,720
0
3,342
8,098
38,947
0
L
Erlang Shen
Gigogruz
Erlang Shen
13,009
5,213
0
2,858
23,655
14,244
0
13,848
9,807
0
33,209
W
Cupid
J7RDY
Cupid
18,948
10,448
572
3,100
11,402
4,530
0
3,431
7,896
0
51,269
L
Bacchus
Jvigatron
Bacchus
11,099
225
0
796
17,224
11,016
0
11,324
5,900
24,620
0
L
12,054
3,445
0
1,072
19,049
5,993
0
13,352
5,697
0
44,676
L
Zeus
9,154
193
0
0
12,712
3,701
0
8,547
4,165
44,313
0
W
Ymir
VitoIS
Ymir
13,338
1,448
0
1,264
14,659
15,701
0
5,751
8,566
23,037
0
L
Nemesis
killermax49
Nemesis
10,753
4,502
0
3,950
16,972
5,986
0
8,801
8,171
0
19,292
W
Anubis
pRonzY
Anubis
20,498
199
2,873
1,726
10,725
5,189
0
3,612
7,088
37,431
0
W
8,705
2,891
0
2,181
10,045
4,094
0
4,117
5,903
0
29,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,775
Gold Earned
63,988
228
Minions Killed
228
4
Camps Cleared
6
1,002,186
Distance Traveled
1,010,442
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,089
1,190
31
3
2
188,940
0
L
Erlang Shen
10,810
983
35
3
0
208,266
0
W
Cupid
13,168
1,197
70
6
1
221,038
0
L
Bacchus
11,150
1,014
24
2
1
196,705
0
L
Set
11,514
1,047
74
7
1
206,780
0
L
Zeus
9,730
885
76
7
1
165,131
0
W
Ymir
13,358
1,214
21
2
1
221,765
0
L
Nemesis
11,571
1,052
19
2
1
225,304
0
W
Anubis
13,632
1,239
47
4
2
191,380
1
W
Neith
10,741
976
59
5
0
187,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role