Player Matchup

Scylla
Scylla
Fear Vital
Scylla
Level 137
God Stats
4W - 2L
1,689 SR
Queue Stats
125W - 147L
1,670 Elo+
Party 1
Xbalanque
Xbalanque
Hatch3tWarrior7
Xbalanque
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,449 Elo+
Party 3
Chiron
Chiron
HiImTenderColt
Chiron
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 53L
1,580 Elo+
Party 1
Chaac
Chaac
TastyViking95
Chaac
Level 121
God Stats
5W - 2L
1,241 SR
Queue Stats
122W - 121L
1,338 Elo+
Party 3
Loki
Loki
The Mr Buklau
Loki
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
194W - 172L
1,703 Elo+
Solo
Team Averages
Level 110
1,486 SR
1,548 Elo+

VS

Team Averages
Level 84
1,579 SR
1,558 Elo+
Pele
Pele
FluffyPoofPoof
Pele
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,752 Elo+
Solo
Jing Wei
Jing Wei
Labradoodlez
Jing Wei
Level 79
God Stats
3W - 2L
1,749 SR
Queue Stats
247W - 223L
1,458 Elo+
Solo
Vulcan
Vulcan
XXjrXX69
Vulcan
Level 146
God Stats
4W - 9L
1,273 SR
Queue Stats
681W - 741L
1,493 Elo+
Party 2
He Bo
He Bo
XxxcerdoxxX
He Bo
Level 111
God Stats
2W - 1L
1,715 SR
Queue Stats
42W - 46L
1,628 Elo+
Solo
Ah Puch
Ah Puch
llxZeoVegaxll
Ah Puch
Level 52
God Stats
1W - 0L
1,655 SR
Queue Stats
25W - 43L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fear Vital
Scylla
18
4 / 7 / 17
11,970
704
15,338
15,140
5,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Hatch3tWarrior7
Xbalanque
19
8 / 8 / 14
12,070
710
11,206
16,432
5,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 5 / 8
11,128
655
8,621
13,106
4,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 5 / 17
13,883
817
16,779
36,224
30,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 5 / 18
12,777
752
13,772
14,280
4,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 13
11,790
694
9,568
16,661
6,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Labradoodlez
Jing Wei
20
4 / 7 / 17
12,734
749
11,198
16,111
6,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
XXjrXX69
Vulcan
20
9 / 5 / 13
14,384
846
20,901
14,483
7,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
5 / 9 / 16
12,871
757
14,245
13,440
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
20
9 / 6 / 12
14,681
864
32,813
15,250
6,251
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
100
36
Kills
29
30
Deaths
37
74
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Scylla
Fear Vital
Scylla
4
7
17
1.79
W
2
10
13
0.85
L
Xbalanque
Hatch3tWarrior7
Xbalanque
8
8
14
1.88
L
9
5
8
2.6
W
Jing Wei
Labradoodlez
Jing Wei
4
7
17
1.79
L
9
5
17
3.5
L
6
5
18
3
W
Vulcan
XXjrXX69
Vulcan
9
5
13
3.1
W
5
9
16
1.44
W
Ah Puch
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,716
Damage
88,725
95,182
Taken
75,945
51,166
Mitigated
31,075
39,511
Healing
20,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Fear Vital
Scylla
15,338
321
1,894
3,098
15,140
5,140
117
11,193
3,719
28,741
0
W
9,568
2,179
960
2,011
16,661
6,274
495
2,226
14,309
0
23,178
L
Xbalanque
Hatch3tWarrior7
Xbalanque
11,206
1,996
936
3,068
16,432
5,394
591
10,482
5,780
0
22,437
L
8,621
1,760
181
4,345
13,106
4,955
596
9,415
3,481
0
21,536
W
Jing Wei
Labradoodlez
Jing Wei
11,198
7,096
801
1,929
16,111
6,919
1,529
1,228
14,777
0
24,473
L
16,779
2,330
1,576
18,355
36,224
30,902
270
25,084
10,858
0
37,063
L
13,772
1,397
2,095
3,963
14,280
4,775
321
10,783
3,385
0
41,160
W
Vulcan
XXjrXX69
Vulcan
20,901
7,417
2,179
2,105
14,483
7,084
1,539
4,099
10,218
51,810
0
W
14,245
175
1,942
2,157
13,440
4,547
556
3,706
9,520
20,029
0
W
Ah Puch
32,813
994
3,197
3,103
15,250
6,251
946
3,325
11,783
61,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,828
Gold Earned
66,460
210
Minions Killed
193
0
Camps Cleared
0
1,395,922
Distance Traveled
1,539,923
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,970
704
50
3
0
283,478
0
W
Pele
11,790
694
22
1
0
334,418
2
L
Xbalanque
12,070
710
23
1
0
278,009
0
L
Chiron
11,128
655
35
2
0
204,872
0
W
Jing Wei
12,734
749
29
2
0
303,982
0
L
Chaac
13,883
817
55
3
0
312,337
0
L
Loki
12,777
752
47
3
0
317,226
0
W
Vulcan
14,384
846
59
3
0
315,001
0
W
He Bo
12,871
757
7
0
0
272,948
0
W
Ah Puch
14,681
864
76
4
0
313,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role