Player Matchup

Hun Batz
Hun Batz
Anunnaki-C-R-P
Hun Batz
Level 29
God Stats
4W - 4L
1,359 SR
Queue Stats
57W - 59L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChaoticDJ666
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,258 Elo+
Solo
Camazotz
Camazotz
GILDARTS32
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 119L
1,350 Elo+
Party 1
Izanami
Izanami
NERVOUSBOWL6
Izanami
Level 26
God Stats
13W - 17L
1,293 SR
Queue Stats
61W - 90L
1,271 Elo+
Party 1
Arachne
Arachne
The Ouroboros 8
Arachne
Level 16
God Stats
7W - 10L
1,247 SR
Queue Stats
20W - 18L
1,248 Elo+
Party 1
Team Averages
Level 21
1,380 SR
1,308 Elo+

VS

Team Averages
Level 29
1,481 SR
1,384 Elo+
Loki
Loki
BullGod93
Loki
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 59L
1,224 Elo+
Solo
Kukulkan
Kukulkan
DVa A QT
Kukulkan
Level 4
God Stats
0W - 2L
1,811 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
RadicalDevin
He Bo
Level 81
God Stats
0W - 1L
1,368 SR
Queue Stats
35W - 30L
1,484 Elo+
Party 2
Janus
Janus
jopcx99
Janus
Level 22
God Stats
0W - 1L
1,250 SR
Queue Stats
28W - 24L
1,503 Elo+
Solo
Yemoja
Yemoja
sandertanders
Yemoja
Level 9
God Stats
2W - 5L
1,475 SR
Queue Stats
4W - 11L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
9 / 3 / 2
12,147
486
7,797
19,938
7,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
ChaoticDJ666
Tsukuyomi
19
3 / 10 / 6
12,611
504
9,055
19,861
7,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
GILDARTS32
Camazotz
17
3 / 8 / 6
11,590
464
10,131
21,521
8,447
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
NERVOUSBOWL6
Izanami
18
4 / 7 / 7
12,574
503
10,743
13,161
4,460
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
14 / 6 / 1
13,254
530
14,723
21,678
8,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
4 / 9 / 2
9,712
388
4,708
12,990
4,295
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
DVa A QT
Kukulkan
15
3 / 4 / 7
10,255
410
7,988
9,098
3,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 4 / 7
13,434
537
17,477
12,166
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Janus
jopcx99
Janus
17
8 / 7 / 8
11,943
478
19,036
13,598
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 10 / 6
10,627
425
9,522
22,222
13,187
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
61
33
Kills
31
34
Deaths
34
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
9
3
2
3.33
L
Loki
4
9
2
0.56
W
Tsukuyomi
ChaoticDJ666
Tsukuyomi
3
10
6
0.6
L
Kukulkan
DVa A QT
Kukulkan
3
4
7
1.63
W
Camazotz
GILDARTS32
Camazotz
3
8
6
0.75
W
Izanami
NERVOUSBOWL6
Izanami
4
7
7
1.07
L
12
4
7
3.88
W
14
6
1
2.42
L
Janus
jopcx99
Janus
8
7
8
1.71
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,449
Damage
58,731
96,159
Taken
70,074
36,713
Mitigated
29,624
25,743
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
7,797
2,787
0
6,065
19,938
7,590
250
10,497
9,441
0
65,401
L
Loki
4,708
1,794
0
0
12,990
4,295
0
0
12,990
0
28,724
W
Tsukuyomi
ChaoticDJ666
Tsukuyomi
9,055
1,648
0
4,169
19,861
7,806
206
12,531
7,330
0
61,810
L
Kukulkan
DVa A QT
Kukulkan
7,988
1,770
0
911
9,098
3,472
2,054
0
9,098
29,790
0
W
Camazotz
GILDARTS32
Camazotz
10,131
6,162
0
7,244
21,521
8,447
2,222
11,831
9,690
0
70,296
W
Izanami
NERVOUSBOWL6
Izanami
10,743
9,682
29
1,050
13,161
4,460
5,821
9,540
3,621
0
78,043
L
17,477
866
0
84
12,166
4,604
3,704
0
12,166
93,751
0
W
14,723
11,117
304
6,882
21,678
8,410
3,314
9,624
12,054
0
71,490
L
Janus
jopcx99
Janus
19,036
2,077
441
972
13,598
4,066
960
0
13,598
73,514
0
L
9,522
3,475
663
272
22,222
13,187
628
0
22,222
41,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,176
Gold Earned
55,971
530
Minions Killed
448
0
Camps Cleared
0
2,102,671
Distance Traveled
1,848,468
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,147
486
97
4
0
467,795
0
L
Loki
9,712
388
47
2
0
296,604
0
W
Tsukuyomi
12,611
504
82
3
0
473,996
1
L
Kukulkan
10,255
410
44
2
0
434,376
0
W
Camazotz
11,590
464
100
4
0
410,332
0
W
Izanami
12,574
503
154
6
0
311,876
0
L
He Bo
13,434
537
175
7
0
354,728
3
W
Arachne
13,254
530
97
4
0
438,672
0
L
Janus
11,943
478
119
5
0
419,489
1
L
Yemoja
10,627
425
63
3
0
343,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role