Player Matchup

Kukulkan
Kukulkan
Belsullion
Kukulkan
Level 41
God Stats
2W - 2L
1,275 SR
Queue Stats
6W - 3L
1,657 Elo+
Party 3
Hercules
Hercules
Khoos
Hercules
Level 29
God Stats
37W - 35L
1,319 SR
Queue Stats
49W - 52L
1,410 Elo+
Party 4
Medusa
Medusa
ROVEEDSG
Medusa
Level 34
God Stats
38W - 40L
1,504 SR
Queue Stats
48W - 55L
1,410 Elo+
Party 4
Bakasura
Bakasura
RagePrinzessinx3
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
TruqZzTV
Bellona
Level 18
God Stats
9W - 4L
1,739 SR
Queue Stats
34W - 19L
1,567 Elo+
Party 3
Team Averages
Level 54
1,468 SR
1,509 Elo+

VS

Team Averages
Level 70
1,452 SR
1,510 Elo+
Thor
Thor
 
Thor
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CaRoMe
Merlin
Level 154
God Stats
5W - 9L
1,365 SR
Queue Stats
318W - 312L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
Mistrz32
Jormungandr
Level 27
God Stats
17W - 11L
1,621 SR
Queue Stats
40W - 34L
1,540 Elo+
Party 2
Jing Wei
Jing Wei
damik234
Jing Wei
Level 37
God Stats
0W - 2L
1,274 SR
Queue Stats
44W - 41L
1,526 Elo+
Party 2
Hercules
Hercules
xXbiboXx
Hercules
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
152W - 165L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Belsullion
Kukulkan
10
2 / 3 / 0
6,225
566
4,322
4,941
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Khoos
Hercules
10
2 / 0 / 7
6,706
610
3,893
5,680
2,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
ROVEEDSG
Medusa
11
6 / 0 / 3
6,723
611
5,177
3,575
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 1
7,391
672
1,953
7,129
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
TruqZzTV
Bellona
12
3 / 0 / 1
6,892
627
6,851
6,529
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 3 / 2
6,006
546
4,050
7,840
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
CaRoMe
Merlin
9
1 / 4 / 3
5,492
499
2,979
5,807
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Mistrz32
Jormungandr
3
0 / 2 / 0
3,958
360
523
2,079
618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
damik234
Jing Wei
7
0 / 6 / 0
4,550
414
2,020
7,422
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
xXbiboXx
Hercules
10
1 / 2 / 0
5,424
493
3,888
9,464
6,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
16
Kills
5
5
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
2
1.33
W
Kukulkan
Belsullion
Kukulkan
2
3
0
0.67
L
Merlin
CaRoMe
Merlin
1
4
3
0.63
W
Hercules
Khoos
Hercules
2
0
7
5.5
L
Jormungandr
Mistrz32
Jormungandr
0
2
0
0
W
Medusa
ROVEEDSG
Medusa
6
0
3
7.5
W
3
2
1
1.75
W
Bellona
TruqZzTV
Bellona
3
0
1
3.5
L
Jing Wei
damik234
Jing Wei
0
6
0
0
L
Hercules
xXbiboXx
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,196
Damage
13,460
27,854
Taken
32,612
13,525
Mitigated
12,758
12,220
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,050
297
0
2,172
7,840
2,514
0
2,253
5,471
0
25,001
W
Kukulkan
Belsullion
Kukulkan
4,322
455
0
550
4,941
1,610
921
1,695
3,246
27,993
0
L
Merlin
CaRoMe
Merlin
2,979
263
0
959
5,807
1,584
0
1,398
4,072
29,608
0
W
Hercules
Khoos
Hercules
3,893
1,809
153
2,608
5,680
2,769
1,338
783
4,897
0
20,190
L
Jormungandr
Mistrz32
Jormungandr
523
172
0
349
2,079
618
0
0
2,079
3,730
0
W
Medusa
ROVEEDSG
Medusa
5,177
2,473
0
2,027
3,575
1,082
2,534
515
3,035
0
24,992
W
1,953
1,205
0
3,981
7,129
2,508
108
509
6,595
0
39,844
W
Bellona
TruqZzTV
Bellona
6,851
2,747
0
2,901
6,529
5,556
190
0
6,265
2,032
28,974
L
Jing Wei
damik234
Jing Wei
2,020
992
0
1,530
7,422
1,676
0
0
7,422
0
15,684
L
Hercules
xXbiboXx
Hercules
3,888
976
0
3,064
9,464
6,366
0
747
8,679
0
25,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,937
Gold Earned
25,430
325
Minions Killed
206
0
Camps Cleared
0
1,123,792
Distance Traveled
801,345
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,006
546
65
6
0
201,350
2
W
Kukulkan
6,225
566
64
6
0
191,724
2
L
Merlin
5,492
499
51
5
0
175,343
1
W
Hercules
6,706
610
43
4
0
222,869
0
L
Jormungandr
3,958
360
8
1
0
50,691
0
W
Medusa
6,723
611
39
4
0
221,272
4
W
Bakasura
7,391
672
109
10
0
242,143
1
W
Bellona
6,892
627
70
6
0
245,784
2
L
Jing Wei
4,550
414
31
3
0
172,795
0
L
Hercules
5,424
493
51
5
0
201,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role