Player Matchup

Nu Wa
Nu Wa
Fistydude
Nu Wa
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 51L
1,500 Elo+
Party 4
Ares
Ares
GreaterSpark756
Ares
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
129W - 128L
1,258 Elo+
Party 2
Hou Yi
Hou Yi
Nekuyrohs
Hou Yi
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 20L
1,236 Elo+
Party 2
Odin
Odin
Sharkbeast27
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,500 Elo+
Party 4
Mercury
Mercury
WickedChaos420
Mercury
Level 45
God Stats
33W - 31L
1,844 SR
Queue Stats
405W - 375L
1,545 Elo+
Solo
Team Averages
Level 45
1,569 SR
1,408 Elo+

VS

Team Averages
Level 77
1,478 SR
1,431 Elo+
Neith
Neith
FainterTomb32
Neith
Level 16
God Stats
6W - 13L
1,300 SR
Queue Stats
10W - 18L
1,285 Elo+
Party 1
Apollo
Apollo
GrimxReaper669
Apollo
Level 28
God Stats
17W - 14L
1,490 SR
Queue Stats
165W - 141L
1,587 Elo+
Party 3
Mulan
Mulan
RavenLord7776
Mulan
Level 125
God Stats
9W - 4L
1,712 SR
Queue Stats
112W - 83L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
uri5l
Xbalanque
Level 147
God Stats
7W - 1L
1,500 SR
Queue Stats
487W - 456L
1,493 Elo+
Solo
Sol
Sol
xSxBxElemental
Sol
Level 68
God Stats
55W - 47L
1,386 SR
Queue Stats
82W - 93L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fistydude
Nu Wa
9
0 / 4 / 0
4,926
493
2,499
4,956
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 0
4,808
481
2,408
8,452
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
Nekuyrohs
Hou Yi
8
0 / 2 / 2
4,721
472
3,448
5,507
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
2 / 1 / 0
5,194
519
2,329
4,342
3,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 3 / 0
6,084
608
3,366
8,037
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,509
551
1,357
4,300
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
5 / 1 / 1
6,517
652
3,759
4,384
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
6 / 0 / 2
6,561
656
6,586
6,576
3,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
uri5l
Xbalanque
10
1 / 1 / 5
5,807
581
6,250
8,047
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 3
6,139
614
2,068
6,099
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
6
Kills
13
13
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Nu Wa
Fistydude
Nu Wa
0
4
0
0
L
1
3
0
0.33
W
5
1
1
5.5
L
Hou Yi
Nekuyrohs
Hou Yi
0
2
2
0.5
W
6
0
2
7
L
2
1
0
2
L
3
3
0
1
W
Xbalanque
uri5l
Xbalanque
1
1
5
3.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,050
Damage
20,020
31,294
Taken
29,406
13,013
Mitigated
11,111
9,564
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,357
702
0
1,139
4,300
1,232
306
90
4,060
0
23,093
L
Nu Wa
Fistydude
Nu Wa
2,499
1,145
0
1,140
4,956
1,427
0
1,497
3,459
23,631
0
L
2,408
233
0
2,154
8,452
4,542
0
73
8,379
11,797
0
W
3,759
2,341
0
919
4,384
2,481
895
591
3,793
3,232
23,712
L
Hou Yi
Nekuyrohs
Hou Yi
3,448
2,060
0
2,208
5,507
1,386
0
63
5,444
0
21,643
W
6,586
1,012
0
2,260
6,576
3,558
245
945
5,556
0
32,555
L
2,329
353
0
493
4,342
3,105
0
33
4,309
0
13,784
L
3,366
1,750
0
3,569
8,037
2,553
0
796
7,241
0
29,644
W
Xbalanque
uri5l
Xbalanque
6,250
2,906
0
3,698
8,047
2,168
534
2,213
5,834
0
28,566
W
2,068
959
0
2,557
6,099
1,672
844
1,068
5,031
30,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,733
Gold Earned
30,533
214
Minions Killed
257
0
Camps Cleared
0
910,241
Distance Traveled
889,162
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,509
551
50
5
0
170,981
0
L
Nu Wa
4,926
493
50
5
0
181,409
1
L
Ares
4,808
481
23
2
0
153,433
2
W
Apollo
6,517
652
56
6
0
181,126
0
L
Hou Yi
4,721
472
38
4
0
175,699
1
W
Mulan
6,561
656
47
5
0
198,530
3
L
Odin
5,194
519
33
3
0
175,887
1
L
Mercury
6,084
608
70
7
0
223,813
2
W
Xbalanque
5,807
581
43
4
0
173,920
1
W
Sol
6,139
614
61
6
0
164,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role