Player Matchup

Hachiman
Hachiman
FallDock
Hachiman
Level 27
God Stats
17W - 15L
1,343 SR
Queue Stats
509W - 487L
1,647 Elo+
Solo
King Arthur
King Arthur
KillerDragon369
King Arthur
Level 12
God Stats
15W - 19L
1,588 SR
Queue Stats
27W - 40L
1,495 Elo+
Solo
Cerberus
Cerberus
Michisusu
Cerberus
Level 13
God Stats
15W - 12L
1,568 SR
Queue Stats
93W - 77L
1,681 Elo+
Solo
Sylvanus
Sylvanus
StormBringer2002
Sylvanus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,225 Elo+
Solo
Hades
Hades
psycho66
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,680 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,546 Elo+

VS

Team Averages
Level 16
1,547 SR
1,569 Elo+
Thoth
Thoth
HENDRYX21
Thoth
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,599 Elo+
Solo
Geb
Geb
Undercover Bro
Geb
Level 27
God Stats
7W - 6L
1,500 SR
Queue Stats
207W - 224L
1,488 Elo+
Solo
Hercules
Hercules
memo_lara489
Hercules
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
51W - 42L
1,639 Elo+
Solo
Chang'e
Chang'e
oddpleb666
Chang'e
Level 10
God Stats
24W - 15L
1,733 SR
Queue Stats
123W - 117L
1,620 Elo+
Solo
Nemesis
Nemesis
tv247
Nemesis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FallDock
Hachiman
20
11 / 11 / 7
15,516
1,034
37,850
34,925
14,932
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
KillerDragon369
King Arthur
15
0 / 0 / 0
11,020
735
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Michisusu
Cerberus
20
7 / 2 / 10
15,516
1,034
28,257
32,417
35,231
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
3 / 6 / 13
14,971
998
13,168
35,440
41,358
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
psycho66
Hades
20
3 / 7 / 17
14,339
956
15,408
28,182
20,715
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HENDRYX21
Thoth
20
9 / 4 / 11
16,088
1,073
30,711
16,804
5,431
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 2 / 15
15,184
1,012
20,212
22,795
17,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
memo_lara489
Hercules
20
4 / 3 / 17
14,672
978
24,026
26,661
22,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
oddpleb666
Chang'e
20
8 / 2 / 14
15,982
1,065
37,731
19,336
7,157
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
tv247
Nemesis
18
0 / 13 / 5
12,317
821
6,532
19,962
7,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
88
24
Kills
26
26
Deaths
24
47
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FallDock
Hachiman
11
11
7
1.32
W
Thoth
HENDRYX21
Thoth
9
4
11
3.63
L
King Arthur
KillerDragon369
King Arthur
0
0
0
0
L
Cerberus
Michisusu
Cerberus
7
2
10
6
L
3
6
13
1.58
W
5
2
15
6.25
W
Hercules
memo_lara489
Hercules
4
3
17
4.17
W
Chang'e
oddpleb666
Chang'e
8
2
14
7.5
L
Hades
psycho66
Hades
3
7
17
1.64
W
Nemesis
tv247
Nemesis
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,683
Damage
119,212
130,964
Taken
105,558
112,236
Mitigated
60,552
36,941
Healing
30,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FallDock
Hachiman
37,850
25,061
0
9,240
34,925
14,932
0
24,040
10,473
0
79,346
W
Thoth
HENDRYX21
Thoth
30,711
3,123
1,388
1,424
16,804
5,431
0
8,075
8,671
66,828
0
L
King Arthur
KillerDragon369
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Michisusu
Cerberus
28,257
2,663
0
12,267
32,417
35,231
0
20,115
11,735
61,269
0
L
13,168
5,502
2,343
10,060
35,440
41,358
0
23,418
11,613
30,150
0
W
20,212
2,303
0
3,223
22,795
17,697
0
9,077
13,392
42,184
0
W
Hercules
memo_lara489
Hercules
24,026
8,709
0
7,226
26,661
22,826
0
15,662
10,706
0
45,748
W
Chang'e
oddpleb666
Chang'e
37,731
2,496
9,176
7,916
19,336
7,157
0
13,857
5,403
67,088
0
L
Hades
psycho66
Hades
15,408
1,788
675
2,356
28,182
20,715
0
19,869
8,103
37,215
0
W
Nemesis
tv247
Nemesis
6,532
2,351
0
546
19,962
7,441
0
9,392
10,122
481
14,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,362
Gold Earned
74,243
266
Minions Killed
284
5
Camps Cleared
9
940,361
Distance Traveled
1,312,740
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
15,516
1,034
106
7
3
249,646
0
W
Thoth
16,088
1,073
108
7
3
272,763
0
L
King Arthur
11,020
735
0
0
0
0
0
L
Cerberus
15,516
1,034
80
5
1
269,653
1
L
Sylvanus
14,971
998
30
2
0
187,003
0
W
Geb
15,184
1,012
33
2
4
298,509
1
W
Hercules
14,672
978
56
4
0
266,852
1
W
Chang'e
15,982
1,065
75
5
2
305,692
1
L
Hades
14,339
956
50
3
1
234,059
5
W
Nemesis
12,317
821
12
1
0
168,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role