Player Matchup

Zeus
Zeus
Apollo__MCMXCIII
Zeus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 41L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
Chaypu
Kukulkan
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 109L
1,396 Elo+
Solo
Cthulhu
Cthulhu
KakarotBoom
Cthulhu
Level 105
God Stats
0W - 3L
1,285 SR
Queue Stats
120W - 130L
1,341 Elo+
Party 1
Jing Wei
Jing Wei
RShow28
Jing Wei
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
lordhaugen14
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo
Team Averages
Level 39
1,457 SR
1,453 Elo+

VS

Team Averages
Level 22
1,500 SR
1,491 Elo+
Hun Batz
Hun Batz
WPanzerknackerW
Hun Batz
Level 26
God Stats
15W - 14L
1,500 SR
Queue Stats
1,034W - 1,054L
1,365 Elo+
Solo
Vulcan
Vulcan
Wicho1107
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,763 Elo+
Solo
Fafnir
Fafnir
grinker
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 58L
1,512 Elo+
Solo
Danzaburou
Danzaburou
justguts
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
yahlex
Sun Wukong
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 86L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 6
10,659
711
23,798
11,096
4,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Chaypu
Kukulkan
19
5 / 7 / 9
11,379
759
18,165
12,291
6,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
KakarotBoom
Cthulhu
17
3 / 6 / 7
10,188
679
15,281
19,451
22,255
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
RShow28
Jing Wei
12
0 / 7 / 5
9,030
602
2,463
13,271
5,443
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
4 / 7 / 11
10,474
698
8,486
14,977
12,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
9 / 6 / 8
11,617
774
12,455
17,164
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Wicho1107
Vulcan
19
4 / 4 / 20
11,081
739
13,345
14,889
6,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
grinker
Fafnir
18
1 / 4 / 20
10,866
724
5,816
30,843
31,999
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Danzaburou
justguts
Danzaburou
17
2 / 5 / 15
10,761
717
8,290
12,497
5,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
yahlex
Sun Wukong
20
17 / 2 / 12
13,757
917
23,403
15,528
21,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
108
19
Kills
33
33
Deaths
21
38
Assists
75
Player
Kills
Deaths
Assists
KDA
L
7
6
6
1.67
L
Kukulkan
Chaypu
Kukulkan
5
7
9
1.36
L
Cthulhu
KakarotBoom
Cthulhu
3
6
7
1.08
L
Jing Wei
RShow28
Jing Wei
0
7
5
0.36
W
Hun Batz
9
6
8
2.17
W
Vulcan
Wicho1107
Vulcan
4
4
20
3.5
W
Fafnir
grinker
Fafnir
1
4
20
2.75
W
Danzaburou
justguts
Danzaburou
2
5
15
1.9
L
4
7
11
1.36
W
Sun Wukong
yahlex
Sun Wukong
17
2
12
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,193
Damage
63,309
71,086
Taken
90,921
50,990
Mitigated
75,154
13,866
Healing
44,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,798
2,244
1,242
1,760
11,096
4,409
0
2,038
8,783
43,144
0
L
Kukulkan
Chaypu
Kukulkan
18,165
1,457
177
872
12,291
6,283
0
3,045
8,996
35,237
0
L
Cthulhu
KakarotBoom
Cthulhu
15,281
876
3,719
5,583
19,451
22,255
0
6,328
12,655
35,183
0
L
Jing Wei
RShow28
Jing Wei
2,463
2,008
0
513
13,271
5,443
0
2,906
10,140
0
5,912
W
Hun Batz
12,455
2,008
2,343
5,195
17,164
9,682
1,078
11,916
5,248
0
21,658
W
Vulcan
Wicho1107
Vulcan
13,345
6,689
2,445
5,457
14,889
6,518
1,363
11,056
3,833
33,413
0
W
Fafnir
grinker
Fafnir
5,816
2,627
2,165
13,691
30,843
31,999
882
18,835
12,008
12,759
0
W
Danzaburou
justguts
Danzaburou
8,290
2,844
287
2,327
12,497
5,510
2,305
8,604
3,893
0
26,752
L
8,486
1,711
0
0
14,977
12,600
0
4,844
9,708
0
17,519
W
Sun Wukong
yahlex
Sun Wukong
23,403
3,905
4,005
6,118
15,528
21,445
1,205
6,833
8,695
0
45,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,730
Gold Earned
58,082
147
Minions Killed
145
0
Camps Cleared
0
1,115,327
Distance Traveled
1,412,388
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,659
711
34
2
0
228,795
2
L
Kukulkan
11,379
759
52
3
0
227,585
1
L
Cthulhu
10,188
679
34
2
0
268,559
1
L
Jing Wei
9,030
602
9
1
0
134,888
0
W
Hun Batz
11,617
774
21
1
0
298,220
0
W
Vulcan
11,081
739
31
2
0
261,080
0
W
Fafnir
10,866
724
10
1
0
271,499
0
W
Danzaburou
10,761
717
23
2
0
252,780
0
L
Nike
10,474
698
18
1
0
255,500
0
W
Sun Wukong
13,757
917
60
4
0
328,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role