Player Matchup

Yemoja
Yemoja
BLACKMaMbaN7
Yemoja
Level 149
God Stats
2W - 4L
1,349 SR
Queue Stats
18W - 26L
1,404 Elo+
Party 2
Bellona
Bellona
BigTachi
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,341 Elo+
Party 2
He Bo
He Bo
El Caido Rey
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
ReeferReaper520
Heimdallr
Level 35
God Stats
2W - 3L
1,192 SR
Queue Stats
6W - 18L
1,105 Elo+
Party 3
Bakasura
Bakasura
xCrypTiiCc
Bakasura
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,155 Elo+
Party 3
Team Averages
Level 67
1,408 SR
1,296 Elo+

VS

Team Averages
Level 52
1,437 SR
1,417 Elo+
Sol
Sol
CDTFA
Sol
Level 60
God Stats
25W - 21L
1,523 SR
Queue Stats
84W - 65L
1,502 Elo+
Party 4
Cthulhu
Cthulhu
Koebaka
Cthulhu
Level 28
God Stats
4W - 2L
1,469 SR
Queue Stats
66W - 61L
1,433 Elo+
Party 4
Odin
Odin
Kratos12315
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,297 Elo+
Party 1
Ullr
Ullr
SILKTiGA
Ullr
Level 89
God Stats
9W - 13L
1,500 SR
Queue Stats
345W - 334L
1,434 Elo+
Party 4
Thanatos
Thanatos
jagerbombbastic2
Thanatos
Level 67
God Stats
10W - 10L
1,193 SR
Queue Stats
206W - 210L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
3 / 1 / 0
5,533
553
5,175
7,604
4,315
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
BigTachi
Bellona
8
0 / 3 / 3
4,811
481
4,413
7,301
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 4 / 0
5,057
506
2,339
5,156
1,234
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
ReeferReaper520
Heimdallr
10
1 / 1 / 1
6,081
608
2,939
4,693
1,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
xCrypTiiCc
Bakasura
8
1 / 4 / 2
5,227
523
3,336
5,746
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CDTFA
Sol
12
3 / 2 / 2
6,937
694
4,201
6,399
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Koebaka
Cthulhu
9
2 / 2 / 3
5,866
587
5,286
6,427
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 2
5,320
532
1,949
4,326
2,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
10
3 / 0 / 2
5,763
576
5,324
6,052
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 1 / 2
6,631
663
5,301
7,395
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
13
13
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
1
0
3
L
Bellona
BigTachi
Bellona
0
3
3
0.5
W
Sol
CDTFA
Sol
3
2
2
2
L
2
4
0
0.5
W
Cthulhu
Koebaka
Cthulhu
2
2
3
1.75
W
0
2
2
0.5
L
Heimdallr
ReeferReaper520
Heimdallr
1
1
1
1.5
W
Ullr
3
0
2
4
W
5
1
2
6
L
Bakasura
xCrypTiiCc
Bakasura
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,202
Damage
22,061
30,500
Taken
30,599
15,319
Mitigated
12,250
6,898
Healing
16,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,175
1,369
904
3,540
7,604
4,315
0
2,514
5,090
17,821
0
L
Bellona
BigTachi
Bellona
4,413
1,275
0
502
7,301
5,338
0
3,270
4,031
0
15,178
W
Sol
CDTFA
Sol
4,201
1,759
0
2,798
6,399
1,812
3,363
2,339
3,970
36,453
0
L
2,339
184
37
369
5,156
1,234
0
2,362
2,794
15,042
0
W
Cthulhu
Koebaka
Cthulhu
5,286
843
516
1,356
6,427
3,828
224
2,236
3,751
17,430
0
W
1,949
316
0
530
4,326
2,800
273
78
4,206
0
16,863
L
Heimdallr
ReeferReaper520
Heimdallr
2,939
1,421
111
459
4,693
1,388
654
341
4,227
0
21,935
W
Ullr
5,324
1,726
540
2,400
6,052
1,508
676
2,062
3,440
0
23,679
W
5,301
1,535
0
7,893
7,395
2,302
520
588
6,712
0
28,742
L
Bakasura
xCrypTiiCc
Bakasura
3,336
2,353
246
730
5,746
3,044
0
1,000
4,636
3,476
13,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,709
Gold Earned
30,517
153
Minions Killed
232
0
Camps Cleared
0
948,246
Distance Traveled
1,039,837
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,533
553
19
2
0
174,799
0
L
Bellona
4,811
481
25
3
0
183,925
6
W
Sol
6,937
694
74
7
0
166,889
0
L
He Bo
5,057
506
27
3
0
186,147
1
W
Cthulhu
5,866
587
27
3
0
200,630
3
W
Odin
5,320
532
39
4
0
270,618
0
L
Heimdallr
6,081
608
43
4
0
186,542
1
W
Ullr
5,763
576
36
4
0
179,710
0
W
Thanatos
6,631
663
56
6
0
221,990
3
L
Bakasura
5,227
523
39
4
0
216,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role