Player Matchup

Bellona
Bellona
AlexMessias14
Bellona
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
26W - 28L
1,494 Elo+
Solo
Heimdallr
Heimdallr
Cashtb
Heimdallr
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 25L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
LoKisagteEs
Danzaburou
Level 29
God Stats
64W - 56L
1,639 SR
Queue Stats
87W - 95L
1,624 Elo+
Party 3
Ravana
Ravana
OfficialHeadStaR
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Rambobene
Yemoja
Level 15
God Stats
1W - 2L
1,296 SR
Queue Stats
13W - 22L
1,504 Elo+
Party 1
Team Averages
Level 21
1,487 SR
1,530 Elo+

VS

Team Averages
Level 22
1,542 SR
1,525 Elo+
Raijin
Raijin
KillerApple111
Raijin
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,550 Elo+
Party 2
Nemesis
Nemesis
LlamagoMmmm
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,550 Elo+
Party 2
Hercules
Hercules
Th3GeekyG4mer
Hercules
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,550 Elo+
Party 2
Terra
Terra
fungledung
Terra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,550 Elo+
Party 2
Neith
Neith
gianniskazakos
Neith
Level 7
God Stats
9W - 4L
1,710 SR
Queue Stats
227W - 242L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 0 / 3
5,523
552
1,956
4,715
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Cashtb
Heimdallr
7
0 / 1 / 0
4,570
457
2,273
7,892
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LoKisagteEs
Danzaburou
11
6 / 2 / 0
6,911
691
5,935
6,241
2,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 2
6,134
613
3,729
5,530
2,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Rambobene
Yemoja
7
0 / 0 / 0
4,969
497
770
2,873
1,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,274
427
885
3,719
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
LlamagoMmmm
Nemesis
9
3 / 0 / 0
5,624
562
3,557
6,001
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Th3GeekyG4mer
Hercules
7
0 / 3 / 0
4,158
416
2,035
4,487
2,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
7
0 / 2 / 0
4,784
478
1,731
5,158
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
6,209
621
5,219
5,512
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
4
4
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
0
3
2.5
W
Heimdallr
Cashtb
Heimdallr
0
1
0
0
L
0
5
1
0.1
L
Nemesis
LlamagoMmmm
Nemesis
3
0
0
3
W
Danzaburou
LoKisagteEs
Danzaburou
6
2
0
3
W
3
1
2
4
W
Yemoja
Rambobene
Yemoja
0
0
0
0
L
Hercules
Th3GeekyG4mer
Hercules
0
3
0
0
L
Terra
0
2
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,663
Damage
13,427
27,251
Taken
24,877
11,067
Mitigated
8,393
10,170
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
1,956
755
0
588
4,715
3,561
36
1,063
3,445
0
14,235
W
Heimdallr
Cashtb
Heimdallr
2,273
1,230
0
3,821
7,892
1,805
800
0
7,867
0
22,978
L
885
115
0
0
3,719
849
0
0
3,719
11,996
0
L
Nemesis
LlamagoMmmm
Nemesis
3,557
1,195
0
2,958
6,001
1,649
0
338
5,663
0
18,835
W
Danzaburou
LoKisagteEs
Danzaburou
5,935
2,176
0
2,058
6,241
2,053
880
885
5,356
0
38,399
W
3,729
1,000
0
1,534
5,530
2,154
52
668
4,813
0
35,110
W
Yemoja
Rambobene
Yemoja
770
473
1,328
841
2,873
1,494
300
0
2,873
6,008
0
L
Hercules
Th3GeekyG4mer
Hercules
2,035
929
0
482
4,487
2,287
66
123
4,203
0
9,236
L
Terra
1,731
58
102
1,783
5,158
2,013
0
0
5,057
9,568
0
L
5,219
1,881
0
1,990
5,512
1,595
145
309
5,203
0
35,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,107
Gold Earned
25,049
228
Minions Killed
162
0
Camps Cleared
0
851,466
Distance Traveled
826,944
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,523
552
36
4
0
168,681
1
W
Heimdallr
4,570
457
48
5
0
143,825
1
L
Raijin
4,274
427
12
1
0
126,620
0
L
Nemesis
5,624
562
42
4
0
217,206
0
W
Danzaburou
6,911
691
71
7
0
181,212
2
W
Ravana
6,134
613
60
6
0
219,803
0
W
Yemoja
4,969
497
13
1
0
137,945
0
L
Hercules
4,158
416
21
2
0
133,105
0
L
Terra
4,784
478
16
2
0
179,424
1
L
Neith
6,209
621
71
7
0
170,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role