Player Matchup

Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Gold IV
Z Kenpachi 1
Yemoja
Gold IV
Level 160
God Stats
10W - 10L
1,548 SR
Queue Stats
657W - 659L
1,542 MMR
Solo
Hades
Hades
Gold III
elguajeavuelto
Hades
Gold III
Level 154
God Stats
13W - 11L
1,627 SR
Queue Stats
265W - 266L
1,539 MMR
Party 1
Vamana
Vamana
Silver II
monkey1330
Vamana
Silver II
Level 115
God Stats
3W - 1L
1,615 SR
Queue Stats
235W - 233L
1,542 MMR
Solo
Neith
Neith
Gold V
rhbrown97
Neith
Gold V
Level 148
God Stats
1W - 4L
1,221 SR
Queue Stats
29W - 29L
1,545 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,502 SR
1,534 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,530 SR
1,544 MMR
Arachne
Arachne
Gold V
El_Rey-1901
Arachne
Gold V
Level 154
God Stats
13W - 13L
1,662 SR
Queue Stats
311W - 311L
1,542 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
HopingPrawn6027
Cthulhu
Gold IV
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,541 MMR
Solo
Medusa
Medusa
Gold V
I-Daniels-N7-I
Medusa
Gold V
Level 116
God Stats
10W - 4L
1,717 SR
Queue Stats
259W - 272L
1,554 MMR
Party 3
Scylla
Scylla
Silver I
I-Jack-N7-I
Scylla
Silver I
Level 120
God Stats
1W - 2L
1,378 SR
Queue Stats
248W - 256L
1,543 MMR
Party 3
Athena
Athena
Gold V
Nerf_Kgm04
Athena
Gold V
Level 159
God Stats
2W - 3L
1,392 SR
Queue Stats
67W - 63L
1,542 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 5 / 1
8,549
407
13,106
8,828
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
1
0 / 0 / 0
5,530
263
0
320
66
13
1 / 5 / 0
8,962
427
9,136
13,736
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
monkey1330
Vamana
14
1 / 3 / 0
9,031
430
7,310
20,180
8,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
rhbrown97
Neith
17
3 / 9 / 1
10,458
498
16,444
21,174
7,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
DanzaburouSetKaliJanusBakasura

VS

Bans
Erlang ShenSobekTsukuyomiHun BatzNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
El_Rey-1901
Arachne
20
11 / 0 / 3
13,894
662
14,055
13,212
10,029
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 8
11,996
571
14,158
25,797
20,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 4 / 1
12,435
592
8,640
16,782
6,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
18
2 / 0 / 4
11,836
564
6,667
10,339
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Nerf_Kgm04
Athena
16
2 / 1 / 11
11,692
557
6,347
22,163
23,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
5
Kills
22
22
Deaths
5
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
1
0.1
W
Arachne
El_Rey-1901
Arachne
11
0
3
12.5
W
3
0
8
7
W
4
4
1
1.13
W
Scylla
2
0
4
4
W
Athena
Nerf_Kgm04
Athena
2
1
11
7.5
L
Yemoja
0
0
0
0
L
1
5
0
0.2
L
Vamana
monkey1330
Vamana
1
3
0
0.33
L
Neith
rhbrown97
Neith
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,996
Damage
49,867
64,238
Taken
88,293
24,809
Mitigated
64,222
17,623
Healing
36,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,106
1,580
0
1,118
8,828
2,819
39
3,342
5,342
55,978
0
W
Arachne
El_Rey-1901
Arachne
14,055
7,381
0
6,049
13,212
10,029
2,760
3,438
9,454
12,194
98,750
W
14,158
826
1,094
13,357
25,797
20,268
1,700
7,550
17,563
75,542
0
W
8,640
3,566
0
6,052
16,782
6,884
7,477
3,063
13,339
0
93,369
W
Scylla
6,667
600
0
6,359
10,339
3,923
1,576
2,597
7,380
89,736
0
W
Athena
Nerf_Kgm04
Athena
6,347
2,745
0
4,078
22,163
23,118
476
3,360
18,315
37,260
0
L
Yemoja
0
0
0
0
320
66
0
320
0
0
0
L
9,136
1,456
7
6,009
13,736
6,057
633
7,043
6,193
43,330
0
L
Vamana
monkey1330
Vamana
7,310
3,863
0
4,363
20,180
8,539
0
6,626
13,330
0
64,424
L
Neith
rhbrown97
Neith
16,444
9,021
0
6,126
21,174
7,328
978
9,194
11,732
0
77,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,530
Gold Earned
61,853
436
Minions Killed
652
0
Camps Cleared
0
1,196,975
Distance Traveled
2,131,140
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,549
407
100
5
0
242,444
5
W
Arachne
13,894
662
170
8
0
487,204
2
W
Cthulhu
11,996
571
132
6
0
402,424
10
W
Medusa
12,435
592
151
7
0
367,073
8
W
Scylla
11,836
564
153
7
0
410,598
6
W
Athena
11,692
557
46
2
0
463,841
5
L
Yemoja
5,530
263
0
0
0
0
0
L
Hades
8,962
427
93
4
0
203,781
5
L
Vamana
9,031
430
113
5
0
414,217
4
L
Neith
10,458
498
130
6
0
336,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role