Player Matchup

Geb
Geb
FennisMonja
Geb
Level 29
God Stats
5W - 4L
1,569 SR
Queue Stats
33W - 32L
1,558 Elo+
Solo
Tyr
Tyr
Nachnook
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,528 Elo+
Solo
The Morrigan
The Morrigan
SoleManoel99
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,344 Elo+
Solo
Scylla
Scylla
Zorzetti
Scylla
Level 17
God Stats
2W - 2L
1,623 SR
Queue Stats
7W - 4L
1,720 Elo+
Party 2
Rama
Rama
xxFlalfafaxx
Rama
Level 15
God Stats
1W - 2L
1,506 SR
Queue Stats
7W - 4L
1,720 Elo+
Party 2
Team Averages
Level 15
1,539 SR
1,574 Elo+

VS

Team Averages
Level 25
1,512 SR
1,472 Elo+
Nemesis
Nemesis
FireWolfJ
Nemesis
Level 26
God Stats
5W - 3L
1,816 SR
Queue Stats
79W - 61L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
LanDias13
Sun Wukong
Level 26
God Stats
2W - 3L
1,354 SR
Queue Stats
35W - 64L
1,351 Elo+
Party 1
Izanami
Izanami
TLK_AND3RSON
Izanami
Level 24
God Stats
19W - 17L
1,318 SR
Queue Stats
249W - 321L
1,379 Elo+
Party 1
Baron Samedi
Baron Samedi
TLK_GE0VANNED1AS
Baron Samedi
Level 25
God Stats
19W - 28L
1,574 SR
Queue Stats
145W - 215L
1,357 Elo+
Party 1
He Bo
He Bo
Travecon
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,060
437
51
1,175
389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 1
3,329
476
169
3,147
1,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
SoleManoel99
The Morrigan
2
0 / 1 / 0
3,003
429
180
756
134
Scylla
Zorzetti
Scylla
6
1 / 3 / 0
3,766
538
884
2,728
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

7
3 / 2 / 0
4,348
621
2,861
2,897
854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FireWolfJ
Nemesis
9
4 / 0 / 0
5,234
748
1,366
2,473
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
LanDias13
Sun Wukong
7
1 / 0 / 2
4,248
607
1,018
2,640
1,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Izanami
TLK_AND3RSON
Izanami
7
0 / 1 / 1
3,769
538
1,724
2,711
500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
TLK_GE0VANNED1AS
Baron Samedi
7
1 / 1 / 0
3,855
551
913
1,239
362
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Travecon
He Bo
7
1 / 2 / 3
4,358
623
1,505
2,145
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
7
7
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Nemesis
FireWolfJ
Nemesis
4
0
0
4
W
Sun Wukong
LanDias13
Sun Wukong
1
0
2
2
L
0
1
1
0.5
L
The Morrigan
SoleManoel99
The Morrigan
0
1
0
0
W
Izanami
TLK_AND3RSON
Izanami
0
1
1
0.5
W
Baron Samedi
TLK_GE0VANNED1AS
Baron Samedi
1
1
0
1
W
He Bo
Travecon
He Bo
1
2
3
1.25
L
Scylla
Zorzetti
Scylla
1
3
0
0.33
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,145
Damage
6,526
10,703
Taken
11,208
3,493
Mitigated
4,624
1,482
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
51
0
0
506
1,175
389
0
213
962
1,976
0
W
Nemesis
FireWolfJ
Nemesis
1,366
739
0
488
2,473
1,620
0
134
2,314
5,602
22,787
W
Sun Wukong
LanDias13
Sun Wukong
1,018
98
0
834
2,640
1,650
468
150
2,470
0
10,492
L
169
0
0
183
3,147
1,546
58
700
2,447
0
8,367
L
The Morrigan
SoleManoel99
The Morrigan
180
150
0
0
756
134
0
126
630
1,811
0
W
Izanami
TLK_AND3RSON
Izanami
1,724
999
0
1,133
2,711
500
329
0
2,686
0
18,303
W
Baron Samedi
TLK_GE0VANNED1AS
Baron Samedi
913
137
233
364
1,239
362
164
81
1,158
10,060
0
W
He Bo
Travecon
He Bo
1,505
250
0
342
2,145
492
132
605
1,420
13,380
0
L
Scylla
Zorzetti
Scylla
884
143
0
330
2,728
570
200
536
2,117
10,474
0
L
2,861
2,460
0
463
2,897
854
432
927
1,895
0
12,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,506
Gold Earned
21,464
68
Minions Killed
172
0
Camps Cleared
0
499,376
Distance Traveled
622,826
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,060
437
2
0
0
41,927
1
W
Nemesis
5,234
748
59
8
0
135,052
1
W
Sun Wukong
4,248
607
16
2
0
123,330
0
L
Tyr
3,329
476
17
2
0
127,534
0
L
The Morrigan
3,003
429
3
0
0
97,775
0
W
Izanami
3,769
538
40
6
0
118,502
2
W
Baron Samedi
3,855
551
19
3
0
107,637
0
W
He Bo
4,358
623
38
5
0
138,305
2
L
Scylla
3,766
538
16
2
0
122,366
1
L
Rama
4,348
621
30
4
0
109,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role