Player Matchup

Nu Wa
Nu Wa
CypherFlare
Nu Wa
Level 27
God Stats
4W - 1L
1,686 SR
Queue Stats
74W - 12L
1,789 Elo+
Party 1
Bakasura
Bakasura
LoxiPoxi
Bakasura
Level 153
God Stats
10W - 7L
1,500 SR
Queue Stats
316W - 263L
1,682 Elo+
Party 1
Yemoja
Yemoja
Sunaiya
Yemoja
Level 65
God Stats
4W - 2L
1,700 SR
Queue Stats
168W - 99L
1,669 Elo+
Party 1
The Morrigan
The Morrigan
ionandar
The Morrigan
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 165L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
zSpxrtan
Heimdallr
Level 54
God Stats
6W - 3L
1,689 SR
Queue Stats
140W - 95L
1,562 Elo+
Party 1
Team Averages
Level 90
1,615 SR
1,640 Elo+

VS

Team Averages
Level 72
1,552 SR
1,590 Elo+
Apollo
Apollo
DeathByLight
Apollo
Level 64
God Stats
24W - 12L
1,534 SR
Queue Stats
448W - 417L
1,592 Elo+
Party 2
Sobek
Sobek
MyChances
Sobek
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 180L
1,700 Elo+
Solo
Thor
Thor
OaftPabz
Thor
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
249W - 219L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
Quirkyy
Nu Wa
Level 44
God Stats
5W - 2L
1,349 SR
Queue Stats
111W - 107L
1,621 Elo+
Party 2
Terra
Terra
TheSime
Terra
Level 125
God Stats
6W - 6L
1,875 SR
Queue Stats
111W - 97L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,386
739
7,465
3,351
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
LoxiPoxi
Bakasura
12
4 / 1 / 2
6,958
696
5,475
5,549
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
Sunaiya
Yemoja
9
1 / 2 / 5
5,744
574
1,997
6,913
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
ionandar
The Morrigan
11
4 / 0 / 1
6,797
680
3,398
4,454
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
zSpxrtan
Heimdallr
9
1 / 4 / 4
5,509
551
3,991
7,062
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
3 / 3 / 1
5,452
545
4,029
5,154
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
MyChances
Sobek
6
0 / 2 / 1
4,368
437
987
5,653
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
10
3 / 3 / 2
6,052
605
2,738
7,100
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Quirkyy
Nu Wa
10
2 / 4 / 1
5,387
539
3,250
5,147
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
TheSime
Terra
9
0 / 4 / 0
5,357
536
1,440
8,157
3,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
8
8
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Apollo
3
3
1
1.17
W
Bakasura
LoxiPoxi
Bakasura
4
1
2
5
L
Sobek
MyChances
Sobek
0
2
1
0.25
L
Thor
3
3
2
1.33
L
Nu Wa
Quirkyy
Nu Wa
2
4
1
0.63
W
Yemoja
Sunaiya
Yemoja
1
2
5
1.75
L
Terra
TheSime
Terra
0
4
0
0
W
The Morrigan
ionandar
The Morrigan
4
0
1
4.5
W
Heimdallr
zSpxrtan
Heimdallr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,326
Damage
12,444
27,329
Taken
31,211
10,817
Mitigated
13,034
9,875
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,465
1,645
0
917
3,351
938
78
1,091
2,104
43,966
0
L
Apollo
4,029
2,064
0
1,095
5,154
2,716
0
1,510
3,604
4,044
21,972
W
Bakasura
LoxiPoxi
Bakasura
5,475
3,068
0
2,256
5,549
3,298
90
1,714
3,806
2,786
25,859
L
Sobek
MyChances
Sobek
987
140
0
2,020
5,653
2,758
0
2,899
2,694
5,679
0
L
Thor
2,738
860
0
1,880
7,100
2,169
0
3,211
3,645
0
28,289
L
Nu Wa
Quirkyy
Nu Wa
3,250
219
0
802
5,147
1,559
0
3,609
1,320
25,702
0
W
Yemoja
Sunaiya
Yemoja
1,997
592
1,022
1,633
6,913
3,156
276
704
6,185
10,181
0
L
Terra
TheSime
Terra
1,440
181
0
2,347
8,157
3,832
0
1,594
5,401
27,651
0
W
The Morrigan
ionandar
The Morrigan
3,398
758
0
2,818
4,454
1,235
0
885
3,493
33,008
0
W
Heimdallr
zSpxrtan
Heimdallr
3,991
2,814
0
1,229
7,062
2,190
922
1,348
5,652
0
25,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,394
Gold Earned
26,616
309
Minions Killed
261
0
Camps Cleared
0
987,323
Distance Traveled
864,618
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,386
739
83
8
0
201,360
4
L
Apollo
5,452
545
55
6
0
171,843
0
W
Bakasura
6,958
696
85
9
0
231,261
3
L
Sobek
4,368
437
12
1
0
137,948
1
L
Thor
6,052
605
68
7
0
204,785
2
L
Nu Wa
5,387
539
54
5
0
183,643
3
W
Yemoja
5,744
574
20
2
0
182,459
1
L
Terra
5,357
536
72
7
0
166,399
0
W
The Morrigan
6,797
680
70
7
0
210,586
0
W
Heimdallr
5,509
551
51
5
0
161,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role