Player Matchup

Achilles
Achilles
Dr_Loyd
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 36L
1,623 Elo+
Solo
Sun Wukong
Sun Wukong
Grif1nd00r
Sun Wukong
Level 11
God Stats
3W - 1L
1,760 SR
Queue Stats
35W - 34L
1,584 Elo+
Solo
Baba Yaga
Baba Yaga
PryingYak
Baba Yaga
Level 28
God Stats
17W - 11L
1,603 SR
Queue Stats
104W - 76L
1,569 Elo+
Party 1
Izanami
Izanami
bkfahim
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 207L
1,560 Elo+
Party 1
Zeus
Zeus
mlecznymleczyk
Zeus
Level 26
God Stats
9W - 2L
1,681 SR
Queue Stats
9W - 2L
1,697 Elo+
Solo
Team Averages
Level 24
1,609 SR
1,607 Elo+

VS

Team Averages
Level 22
1,524 SR
1,556 Elo+
Loki
Loki
Akashi NH
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Ares
Ares
Chudo_tvorozhek
Ares
Level 29
God Stats
2W - 7L
1,483 SR
Queue Stats
40W - 62L
1,546 Elo+
Solo
Nu Wa
Nu Wa
MelodicNuggets
Nu Wa
Level 18
God Stats
28W - 27L
1,459 SR
Queue Stats
86W - 90L
1,526 Elo+
Party 2
Zeus
Zeus
PoeticOreos
Zeus
Level 26
God Stats
22W - 19L
1,410 SR
Queue Stats
143W - 123L
1,609 Elo+
Party 2
Thor
Thor
leniwyogr
Thor
Level 6
God Stats
1W - 2L
1,769 SR
Queue Stats
8W - 15L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dr_Loyd
Achilles
19
2 / 3 / 19
11,225
1,020
20,277
17,104
20,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Grif1nd00r
Sun Wukong
18
3 / 3 / 17
11,467
1,042
9,520
13,374
12,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
PryingYak
Baba Yaga
17
1 / 2 / 17
10,752
977
13,764
9,948
3,954
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
bkfahim
Izanami
17
5 / 5 / 7
10,946
995
13,120
9,857
3,476
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
17 / 3 / 8
14,124
1,284
25,974
9,271
3,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

200

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
2 / 6 / 8
10,476
952
8,237
15,722
6,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 7 / 12
10,647
968
7,397
22,298
26,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 5 / 9
11,434
1,039
15,231
16,293
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 2 / 3
11,789
1,072
17,319
14,122
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
17
1 / 8 / 12
10,456
951
5,395
22,177
10,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
60
28
Kills
16
16
Deaths
28
68
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Loki
2
6
8
1
L
1
7
12
1
W
Achilles
Dr_Loyd
Achilles
2
3
19
3.83
W
Sun Wukong
Grif1nd00r
Sun Wukong
3
3
17
3.83
L
5
5
9
1.9
L
7
2
3
4.25
W
Baba Yaga
PryingYak
Baba Yaga
1
2
17
4.75
W
Izanami
bkfahim
Izanami
5
5
7
1.7
L
Thor
1
8
12
0.88
W
17
3
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,655
Damage
53,579
59,554
Taken
90,612
43,366
Mitigated
57,789
10,383
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,237
2,734
0
2,216
15,722
6,143
0
5,981
9,492
0
17,391
L
7,397
292
0
378
22,298
26,375
0
8,922
12,951
29,481
0
W
Achilles
Dr_Loyd
Achilles
20,277
7,685
0
1,381
17,104
20,014
0
10,973
5,557
329
35,931
W
Sun Wukong
Grif1nd00r
Sun Wukong
9,520
2,178
0
1,221
13,374
12,781
0
9,110
4,264
0
35,681
L
15,231
4,796
164
1,038
16,293
7,666
0
7,122
8,971
33,213
0
L
17,319
2,908
0
0
14,122
6,618
0
5,139
8,833
47,771
0
W
Baba Yaga
PryingYak
Baba Yaga
13,764
251
1,552
2,130
9,948
3,954
0
7,023
2,925
33,415
0
W
Izanami
bkfahim
Izanami
13,120
9,561
587
802
9,857
3,476
0
6,932
2,925
0
42,051
L
Thor
5,395
1,355
0
748
22,177
10,987
0
12,867
9,070
0
20,552
W
25,974
3,503
1,515
1,195
9,271
3,141
0
5,909
3,362
57,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,514
Gold Earned
54,802
264
Minions Killed
201
7
Camps Cleared
7
1,014,359
Distance Traveled
976,991
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,476
952
13
1
6
224,687
0
L
Ares
10,647
968
33
3
0
182,629
0
W
Achilles
11,225
1,020
28
3
0
230,061
0
W
Sun Wukong
11,467
1,042
61
6
2
212,002
0
L
Nu Wa
11,434
1,039
33
3
0
179,484
0
L
Zeus
11,789
1,072
89
8
1
201,243
2
W
Baba Yaga
10,752
977
49
4
0
226,466
1
W
Izanami
10,946
995
52
5
5
151,586
3
L
Thor
10,456
951
33
3
0
188,948
0
W
Zeus
14,124
1,284
74
7
0
194,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role