Player Matchup

Neith
Neith
Astharox
Neith
Level 23
God Stats
12W - 21L
1,588 SR
Queue Stats
419W - 474L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
CSTS117
Cthulhu
Level 4
God Stats
9W - 14L
1,171 SR
Queue Stats
62W - 58L
1,089 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DrD0184
Tsukuyomi
Level 3
God Stats
1W - 3L
1,234 SR
Queue Stats
18W - 27L
1,202 Elo+
Party 3
Loki
Loki
Kellerpunk
Loki
Level 5
God Stats
0W - 1L
1,775 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Stratomer
Merlin
Level 16
God Stats
45W - 69L
1,500 SR
Queue Stats
267W - 326L
1,241 Elo+
Party 1
Team Averages
Level 10
1,454 SR
1,273 Elo+

VS

Team Averages
Level 22
1,353 SR
1,441 Elo+
Ymir
Ymir
HMZeues
Ymir
Level 25
God Stats
3W - 8L
1,149 SR
Queue Stats
40W - 43L
1,523 Elo+
Party 2
Mulan
Mulan
Leeting
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
LikeMyShadows
Hera
Level 29
God Stats
3W - 2L
1,465 SR
Queue Stats
13W - 5L
1,525 Elo+
Solo
Neith
Neith
Neptunium93
Neith
Level 3
God Stats
6W - 7L
1,148 SR
Queue Stats
6W - 10L
1,116 Elo+
Party 2
Artemis
Artemis
sirjose313
Artemis
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 66L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Astharox
Neith
15
0 / 1 / 1
9,297
845
6,988
8,446
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
CSTS117
Cthulhu
16
3 / 13 / 2
10,364
942
12,695
26,319
27,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
DrD0184
Tsukuyomi
16
3 / 16 / 3
10,321
938
13,278
29,747
12,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 1
9,309
846
2,804
6,020
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Stratomer
Merlin
15
0 / 6 / 3
9,548
868
9,574
15,404
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HMZeues
Ymir
19
9 / 1 / 25
12,640
1,149
9,319
9,298
10,053
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
Leeting
Mulan
19
12 / 2 / 20
12,602
1,146
20,937
15,462
14,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 3 / 24
10,659
969
14,994
8,302
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 0 / 24
12,566
1,142
18,103
6,254
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
sirjose313
Artemis
18
7 / 2 / 20
11,094
1,009
15,670
9,681
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
152
8
Kills
39
39
Deaths
8
10
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Neith
Astharox
Neith
0
1
1
0.5
L
Cthulhu
CSTS117
Cthulhu
3
13
2
0.31
L
Tsukuyomi
DrD0184
Tsukuyomi
3
16
3
0.28
W
Ymir
HMZeues
Ymir
9
1
25
21.5
L
2
3
1
0.83
W
Mulan
Leeting
Mulan
12
2
20
11
W
2
3
24
4.67
W
9
0
24
21
L
Merlin
Stratomer
Merlin
0
6
3
0.25
W
Artemis
sirjose313
Artemis
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,339
Damage
79,023
85,936
Taken
48,997
52,480
Mitigated
34,518
5,791
Healing
10,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Astharox
Neith
6,988
1,667
0
1,077
8,446
3,291
0
3,345
5,026
0
23,982
L
Cthulhu
CSTS117
Cthulhu
12,695
1,498
265
551
26,319
27,896
0
5,548
20,558
22,943
0
L
Tsukuyomi
DrD0184
Tsukuyomi
13,278
3,140
0
3,463
29,747
12,962
0
9,666
19,786
0
28,717
W
Ymir
HMZeues
Ymir
9,319
1,290
1,919
1,198
9,298
10,053
0
4,156
4,979
17,031
0
L
2,804
795
0
146
6,020
2,108
0
1,472
4,438
0
7,312
W
Mulan
Leeting
Mulan
20,937
3,468
0
2,496
15,462
14,857
0
7,693
7,539
0
32,675
W
14,994
2,991
0
738
8,302
3,064
0
1,872
6,355
33,635
0
W
18,103
13,126
0
1,780
6,254
2,442
0
3,246
2,883
0
47,340
L
Merlin
Stratomer
Merlin
9,574
573
0
289
15,404
6,223
0
4,282
10,972
45,963
0
W
Artemis
sirjose313
Artemis
15,670
10,538
0
2,583
9,681
4,102
0
4,659
4,972
0
27,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,839
Gold Earned
59,561
164
Minions Killed
211
3
Camps Cleared
3
808,381
Distance Traveled
946,793
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,297
845
43
4
1
160,087
0
L
Cthulhu
10,364
942
33
3
2
181,286
2
L
Tsukuyomi
10,321
938
17
2
0
182,602
4
W
Ymir
12,640
1,149
11
1
1
187,740
0
L
Loki
9,309
846
1
0
0
114,409
0
W
Mulan
12,602
1,146
25
2
1
214,633
0
W
Hera
10,659
969
45
4
0
184,409
0
W
Neith
12,566
1,142
97
9
0
198,951
0
L
Merlin
9,548
868
70
6
0
169,997
2
W
Artemis
11,094
1,009
33
3
1
161,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role