Player Matchup

Xing Tian
Xing Tian
FiretrUCKU22
Xing Tian
Level 22
God Stats
3W - 5L
1,518 SR
Queue Stats
5W - 6L
1,603 Elo+
Solo
The Morrigan
The Morrigan
Infinityjon
The Morrigan
Level 5
God Stats
6W - 1L
1,830 SR
Queue Stats
160W - 136L
1,702 Elo+
Solo
Ymir
Ymir
RW Panda
Ymir
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
388W - 364L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
RW SKYLINE
Sun Wukong
Level 7
God Stats
4W - 5L
1,725 SR
Queue Stats
166W - 136L
1,692 Elo+
Party 1
Fenrir
Fenrir
RW Stepsis
Fenrir
Level 5
God Stats
21W - 18L
1,500 SR
Queue Stats
66W - 61L
1,780 Elo+
Party 1
Team Averages
Level 24
1,615 SR
1,653 Elo+

VS

Team Averages
Level 24
1,548 SR
1,630 Elo+
Aphrodite
Aphrodite
Colten8765431
Aphrodite
Level 29
God Stats
3W - 2L
1,281 SR
Queue Stats
46W - 54L
1,506 Elo+
Solo
Ymir
Ymir
JArtist MOB
Ymir
Level 19
God Stats
83W - 84L
1,595 SR
Queue Stats
751W - 710L
1,631 Elo+
Solo
Neith
Neith
Lightnin-Bolt96
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,588 Elo+
Party 2
Scylla
Scylla
Lilwyteboyee
Scylla
Level 29
God Stats
3W - 0L
1,866 SR
Queue Stats
21W - 13L
1,728 Elo+
Party 2
Chaac
Chaac
Mankest
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FiretrUCKU22
Xing Tian
17
3 / 7 / 2
10,807
982
13,712
22,317
10,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Infinityjon
The Morrigan
16
2 / 2 / 4
10,658
969
8,305
4,925
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
18
2 / 0 / 6
11,943
1,086
18,567
20,183
18,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
RW SKYLINE
Sun Wukong
16
1 / 7 / 3
10,290
935
9,554
15,725
10,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
RW Stepsis
Fenrir
17
4 / 7 / 3
11,175
1,016
9,927
22,522
9,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

119

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Colten8765431
Aphrodite
18
9 / 2 / 10
12,664
1,151
14,470
11,358
6,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 5 / 13
10,863
988
8,122
15,573
6,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 1 / 17
11,691
1,063
21,470
10,543
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
18
5 / 0 / 16
11,611
1,056
14,948
9,870
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Mankest
Chaac
17
2 / 4 / 14
11,010
1,001
17,768
18,786
15,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
12
Kills
23
23
Deaths
12
18
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Colten8765431
Aphrodite
9
2
10
7
L
Xing Tian
FiretrUCKU22
Xing Tian
3
7
2
0.57
L
The Morrigan
Infinityjon
The Morrigan
2
2
4
2
W
3
5
13
1.9
W
4
1
17
12.5
W
Scylla
5
0
16
13
W
Chaac
Mankest
Chaac
2
4
14
2.25
L
Ymir
2
0
6
5
L
Sun Wukong
RW SKYLINE
Sun Wukong
1
7
3
0.36
L
Fenrir
RW Stepsis
Fenrir
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,065
Damage
76,778
85,672
Taken
66,130
50,497
Mitigated
35,863
6,216
Healing
28,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Colten8765431
Aphrodite
14,470
2,294
9,965
6,432
11,358
6,193
0
5,576
5,707
34,265
0
L
Xing Tian
FiretrUCKU22
Xing Tian
13,712
256
0
2,969
22,317
10,488
0
9,446
12,700
29,928
0
L
The Morrigan
Infinityjon
The Morrigan
8,305
1,949
158
378
4,925
2,029
0
2,278
2,622
22,051
2,315
W
8,122
1,183
255
2,645
15,573
6,653
0
11,097
4,128
22,592
0
W
21,470
14,385
0
4,634
10,543
4,015
0
6,037
4,481
0
43,904
W
Scylla
14,948
2,939
0
0
9,870
3,218
0
5,409
4,436
28,716
0
W
Chaac
Mankest
Chaac
17,768
3,360
0
4,976
18,786
15,784
0
10,639
7,463
0
36,644
L
Ymir
18,567
2,320
0
850
20,183
18,428
0
8,045
11,968
46,208
0
L
Sun Wukong
RW SKYLINE
Sun Wukong
9,554
671
0
1,050
15,725
10,286
0
7,710
7,844
0
20,509
L
Fenrir
RW Stepsis
Fenrir
9,927
2,537
0
811
22,522
9,266
0
10,061
12,273
0
21,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,873
Gold Earned
57,839
184
Minions Killed
206
6
Camps Cleared
6
953,763
Distance Traveled
989,669
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,664
1,151
42
4
3
205,298
0
L
Xing Tian
10,807
982
33
3
1
205,594
3
L
The Morrigan
10,658
969
42
4
0
125,964
0
W
Ymir
10,863
988
37
3
0
161,469
0
W
Neith
11,691
1,063
46
4
0
185,607
0
W
Scylla
11,611
1,056
45
4
1
223,965
0
W
Chaac
11,010
1,001
36
3
2
213,330
0
L
Ymir
11,943
1,086
64
6
4
203,602
0
L
Sun Wukong
10,290
935
20
2
0
194,038
2
L
Fenrir
11,175
1,016
25
2
1
224,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role