Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Bisah-La-Legende
Kumbhakarna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,412 Elo+
Party 3
Nike
Nike
Levent6001
Nike
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 69L
1,587 Elo+
Party 3
Sol
Sol
Poulos12
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,541 Elo+
Party 3
Kali
Kali
Wartreon
Kali
Level 24
God Stats
0W - 1L
1,479 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 80
1,496 SR
1,508 Elo+

VS

Team Averages
Level 79
1,543 SR
1,466 Elo+
Tyr
Tyr
Brianza
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
DanieliyoVK
Danzaburou
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,424 Elo+
Party 2
Rama
Rama
Droconos
Rama
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
510W - 490L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
ShdwDmn
Cthulhu
Level 87
God Stats
2W - 0L
1,715 SR
Queue Stats
112W - 107L
1,487 Elo+
Party 1
Eset
Eset
superyagote
Eset
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
1 / 7 / 9
11,781
589
22,466
22,602
10,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Bisah-La-Legende
Kumbhakarna
20
4 / 6 / 7
13,455
673
15,151
45,061
38,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
0 / 6 / 10
10,986
549
14,628
38,154
32,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 5 / 4
14,235
712
34,064
21,269
9,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
17
1 / 13 / 7
11,105
555
13,880
24,672
12,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
0 / 4 / 18
11,504
575
12,484
23,435
27,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
DanieliyoVK
Danzaburou
20
8 / 1 / 22
14,265
713
23,209
18,769
12,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Rama
20
17 / 4 / 16
14,897
745
37,094
31,504
17,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
ShdwDmn
Cthulhu
20
3 / 2 / 24
13,023
651
26,683
31,249
34,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 1 / 18
13,675
684
36,466
20,105
11,963
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
135
12
Kills
37
37
Deaths
12
37
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
7
9
0.79
L
Kumbhakarna
Bisah-La-Legende
Kumbhakarna
4
6
7
1.25
W
Tyr
0
4
18
2.25
W
Danzaburou
DanieliyoVK
Danzaburou
8
1
22
19
W
Rama
17
4
16
6.25
L
0
6
10
0.83
L
6
5
4
1.6
W
Cthulhu
ShdwDmn
Cthulhu
3
2
24
7.5
L
Kali
1
13
7
0.35
W
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,189
Damage
135,936
151,758
Taken
125,062
103,785
Mitigated
104,375
60,352
Healing
56,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
22,466
16,296
3,763
5,464
22,602
10,529
1,785
9,785
12,501
0
42,712
L
Kumbhakarna
Bisah-La-Legende
Kumbhakarna
15,151
652
3,940
16,522
45,061
38,493
473
17,746
26,785
26,049
0
W
Tyr
12,484
1,858
1,713
4,308
23,435
27,345
220
10,772
12,663
7,372
15,524
W
Danzaburou
DanieliyoVK
Danzaburou
23,209
4,632
5,152
5,700
18,769
12,220
3,118
4,783
13,986
0
47,978
W
Rama
37,094
32,649
2,448
13,346
31,504
17,897
2,000
12,086
19,418
0
54,849
L
14,628
799
2,938
11,946
38,154
32,878
135
18,341
19,215
0
29,681
L
34,064
8,366
1,377
8,282
21,269
9,150
1,958
9,149
11,911
60,880
0
W
Cthulhu
ShdwDmn
Cthulhu
26,683
593
4,685
4,458
31,249
34,950
7
14,272
16,977
45,534
0
L
Kali
13,880
5,545
1,081
5,039
24,672
12,735
1,332
10,065
14,345
0
23,575
W
36,466
3,212
9,102
5,505
20,105
11,963
2,030
7,302
12,803
66,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,562
Gold Earned
67,364
169
Minions Killed
195
0
Camps Cleared
0
1,664,564
Distance Traveled
1,707,791
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,781
589
44
2
0
311,171
0
L
Kumbhakarna
13,455
673
14
1
0
349,887
0
W
Tyr
11,504
575
18
1
0
327,683
0
W
Danzaburou
14,265
713
43
2
0
371,833
0
W
Rama
14,897
745
34
2
0
280,742
0
L
Nike
10,986
549
20
1
0
322,212
0
L
Sol
14,235
712
71
4
0
358,202
0
W
Cthulhu
13,023
651
42
2
0
357,899
5
L
Kali
11,105
555
20
1
0
323,092
1
W
Eset
13,675
684
58
3
0
369,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role