Player Matchup

Cerberus
Cerberus
ClopyDinklchalk
Cerberus
Level 41
God Stats
14W - 6L
1,702 SR
Queue Stats
31W - 27L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
OhNo KillaPurp
Danzaburou
Level 67
God Stats
37W - 45L
1,495 SR
Queue Stats
102W - 110L
1,533 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RobbyReflex
Cu Chulainn
Level 158
God Stats
6W - 13L
1,428 SR
Queue Stats
324W - 332L
1,530 Elo+
Party 1
Set
Set
So Trippy v
Set
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 134L
1,516 Elo+
Party 1
Scylla
Scylla
xOutcxst
Scylla
Level 29
God Stats
9W - 3L
1,838 SR
Queue Stats
20W - 22L
1,518 Elo+
Party 1
Team Averages
Level 80
1,593 SR
1,527 Elo+

VS

Team Averages
Level 36
1,500 SR
1,506 Elo+
Janus
Janus
Haifischh
Janus
Level 43
God Stats
21W - 22L
1,317 SR
Queue Stats
80W - 72L
1,534 Elo+
Party 2
Ullr
Ullr
JennyTaylia6668
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,436 Elo+
Party 3
Cabrakan
Cabrakan
LazyJoey6022278
Cabrakan
Level 35
God Stats
1W - 2L
1,774 SR
Queue Stats
52W - 49L
1,551 Elo+
Party 3
Thanatos
Thanatos
Prince_Jayleon
Thanatos
Level 45
God Stats
11W - 16L
1,409 SR
Queue Stats
1,097W - 1,009L
1,441 Elo+
Solo
Erlang Shen
Erlang Shen
Shincuo
Erlang Shen
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 95L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 3 / 13
9,971
587
6,535
19,247
18,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
OhNo KillaPurp
Danzaburou
16
10 / 2 / 9
10,968
645
14,162
8,899
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
RobbyReflex
Cu Chulainn
17
2 / 4 / 2
10,641
626
11,200
13,165
11,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 3 / 5
10,962
645
6,679
14,760
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
xOutcxst
Scylla
15
2 / 1 / 8
9,436
555
4,558
7,055
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Haifischh
Janus
16
3 / 2 / 6
9,372
551
9,513
8,695
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 9 / 4
6,973
410
3,824
12,631
3,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
11
1 / 6 / 0
6,990
411
4,705
11,037
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
14
4 / 2 / 5
9,046
532
6,730
9,922
3,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Shincuo
Erlang Shen
14
5 / 6 / 5
8,710
512
8,793
15,075
14,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
25
Kills
13
13
Deaths
25
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
3
13
3.5
L
Janus
Haifischh
Janus
3
2
6
3
L
0
9
4
0.22
L
Cabrakan
1
6
0
0.17
W
Danzaburou
OhNo KillaPurp
Danzaburou
10
2
9
7.25
L
Thanatos
4
2
5
3.25
W
Cu Chulainn
RobbyReflex
Cu Chulainn
2
4
2
0.75
L
Erlang Shen
Shincuo
Erlang Shen
5
6
5
1.25
W
7
3
5
3.17
W
Scylla
xOutcxst
Scylla
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,134
Damage
33,565
63,126
Taken
57,360
43,110
Mitigated
29,408
21,233
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,535
362
966
6,398
19,247
18,725
437
4,992
13,673
30,215
0
L
Janus
Haifischh
Janus
9,513
336
0
794
8,695
2,844
975
1,599
7,060
61,048
0
L
3,824
1,672
0
615
12,631
3,288
296
4,141
8,412
0
23,188
L
Cabrakan
4,705
387
0
782
11,037
5,174
336
3,147
7,858
34,591
0
W
Danzaburou
OhNo KillaPurp
Danzaburou
14,162
6,323
0
1,277
8,899
3,681
3,453
1,575
7,213
0
78,312
L
Thanatos
6,730
1,594
0
5,021
9,922
3,393
807
1,216
8,666
0
39,050
W
Cu Chulainn
RobbyReflex
Cu Chulainn
11,200
2,507
0
3,866
13,165
11,804
1,478
548
12,133
11,544
59,308
L
Erlang Shen
Shincuo
Erlang Shen
8,793
4,083
0
2,000
15,075
14,709
292
2,300
12,699
0
32,594
W
6,679
2,081
0
5,939
14,760
6,364
911
4,104
10,288
0
70,763
W
Scylla
xOutcxst
Scylla
4,558
402
442
2,345
7,055
2,536
1,331
1,925
4,938
43,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,978
Gold Earned
41,091
546
Minions Killed
362
0
Camps Cleared
0
1,606,378
Distance Traveled
1,532,069
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,971
587
61
4
0
330,183
3
L
Janus
9,372
551
130
8
0
335,695
5
L
Ullr
6,973
410
45
3
0
304,569
0
L
Cabrakan
6,990
411
62
4
0
299,290
2
W
Danzaburou
10,968
645
116
7
0
308,794
3
L
Thanatos
9,046
532
72
4
0
297,667
0
W
Cu Chulainn
10,641
626
137
8
0
308,813
4
L
Erlang Shen
8,710
512
53
3
0
294,848
2
W
Set
10,962
645
142
8
0
346,047
4
W
Scylla
9,436
555
90
5
0
312,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role