Player Matchup

Cabrakan
Cabrakan
ChilledSlime
Cabrakan
Level 133
God Stats
9W - 8L
1,512 SR
Queue Stats
177W - 157L
1,594 Elo+
Party 3
Ravana
Ravana
Ghosteyes7kills
Ravana
Level 138
God Stats
7W - 4L
1,744 SR
Queue Stats
146W - 130L
1,654 Elo+
Party 3
Osiris
Osiris
MessrGrim
Osiris
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 24L
1,595 Elo+
Party 3
Merlin
Merlin
RadiantFoX
Merlin
Level 133
God Stats
4W - 2L
1,739 SR
Queue Stats
172W - 142L
1,681 Elo+
Party 3
Heimdallr
Heimdallr
Rotom101
Heimdallr
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 71L
1,462 Elo+
Party 3
Team Averages
Level 108
1,599 SR
1,597 Elo+

VS

Team Averages
Level 70
1,519 SR
1,461 Elo+
Tyr
Tyr
MustacheCoaster
Tyr
Level 134
God Stats
4W - 7L
1,491 SR
Queue Stats
297W - 330L
1,432 Elo+
Party 1
Ne Zha
Ne Zha
Pikzer6865
Ne Zha
Level 108
God Stats
2W - 3L
1,603 SR
Queue Stats
319W - 298L
1,494 Elo+
Party 2
Heimdallr
Heimdallr
PrimeTimeTNK
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,386 Elo+
Party 1
Jormungandr
Jormungandr
TCX Olivo
Jormungandr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,563 Elo+
Party 2
Janus
Janus
Woah CarI
Janus
Level 73
God Stats
1W - 4L
1,500 SR
Queue Stats
303W - 318L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChilledSlime
Cabrakan
12
8 / 3 / 5
8,085
539
7,298
10,986
8,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 1 / 4
8,888
593
7,955
9,429
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
MessrGrim
Osiris
14
3 / 0 / 5
8,285
552
9,124
8,619
13,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
RadiantFoX
Merlin
15
2 / 2 / 7
9,037
602
6,616
5,738
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Rotom101
Heimdallr
15
5 / 0 / 7
8,681
579
5,155
6,893
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,631
509
6,306
14,043
8,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Pikzer6865
Ne Zha
10
0 / 7 / 2
6,432
429
4,887
13,507
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
PrimeTimeTNK
Heimdallr
12
1 / 6 / 0
6,787
452
3,534
9,104
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TCX Olivo
Jormungandr
8
1 / 3 / 1
5,997
400
1,646
5,483
2,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Woah CarI
Janus
11
2 / 5 / 1
6,949
463
6,630
9,563
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
23
Kills
6
6
Deaths
23
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ChilledSlime
Cabrakan
8
3
5
3.5
W
5
1
4
7
W
Osiris
MessrGrim
Osiris
3
0
5
5.5
L
2
2
0
1
L
Ne Zha
Pikzer6865
Ne Zha
0
7
2
0.14
L
Heimdallr
PrimeTimeTNK
Heimdallr
1
6
0
0.17
W
Merlin
RadiantFoX
Merlin
2
2
7
2.75
W
Heimdallr
Rotom101
Heimdallr
5
0
7
8.5
L
Jormungandr
TCX Olivo
Jormungandr
1
3
1
0.5
L
Janus
Woah CarI
Janus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,148
Damage
23,003
41,665
Taken
51,700
30,992
Mitigated
21,236
14,725
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ChilledSlime
Cabrakan
7,298
1,447
306
2,259
10,986
8,851
216
1,391
9,566
22,214
0
W
7,955
2,175
0
5,679
9,429
3,664
367
2,737
6,512
0
62,316
W
Osiris
MessrGrim
Osiris
9,124
1,594
0
1,298
8,619
13,242
215
445
8,149
5,338
39,925
L
6,306
372
219
5,489
14,043
8,659
0
1,870
12,101
0
38,734
L
Ne Zha
Pikzer6865
Ne Zha
4,887
2,429
0
4,314
13,507
4,442
0
2,743
10,674
0
33,635
L
Heimdallr
PrimeTimeTNK
Heimdallr
3,534
1,684
0
394
9,104
3,100
0
4,181
4,851
0
36,666
W
Merlin
RadiantFoX
Merlin
6,616
51
0
640
5,738
2,129
1,470
2,545
2,969
57,548
0
W
Heimdallr
Rotom101
Heimdallr
5,155
1,473
0
4,543
6,893
3,106
811
700
6,193
0
56,879
L
Jormungandr
TCX Olivo
Jormungandr
1,646
588
0
726
5,483
2,403
0
2,147
3,296
14,884
0
L
Janus
Woah CarI
Janus
6,630
225
0
1,740
9,563
2,632
0
3,107
6,268
38,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,976
Gold Earned
33,796
437
Minions Killed
315
0
Camps Cleared
0
1,519,477
Distance Traveled
1,274,788
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,085
539
28
2
0
290,806
2
W
Ravana
8,888
593
112
7
0
329,176
0
W
Osiris
8,285
552
72
5
0
294,669
1
L
Tyr
7,631
509
82
5
0
291,371
0
L
Ne Zha
6,432
429
68
5
0
284,501
4
L
Heimdallr
6,787
452
66
4
0
251,167
1
W
Merlin
9,037
602
120
8
0
276,884
5
W
Heimdallr
8,681
579
105
7
0
327,942
5
L
Jormungandr
5,997
400
27
2
0
190,328
0
L
Janus
6,949
463
72
5
0
257,421
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role