Player Matchup

Amaterasu
Amaterasu
Psychooboii_
Amaterasu
Level 64
God Stats
28W - 23L
1,324 SR
Queue Stats
292W - 316L
1,666 Elo+
Party 2
Scylla
Scylla
Tigron_Shane
Scylla
Level 63
God Stats
20W - 28L
1,580 SR
Queue Stats
158W - 198L
1,612 Elo+
Party 2
Cthulhu
Cthulhu
a_gaY_DarkMan
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
arrow4532
Cernunnos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
418W - 445L
1,564 Elo+
Party 2
Thanatos
Thanatos
jesnadal
Thanatos
Level 79
God Stats
13W - 17L
1,374 SR
Queue Stats
268W - 317L
1,483 Elo+
Party 2
Team Averages
Level 63
1,456 SR
1,565 Elo+

VS

Team Averages
Level 95
1,632 SR
1,551 Elo+
Ullr
Ullr
HolUpHoldMyPhone
Ullr
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
546W - 520L
1,597 Elo+
Party 1
Janus
Janus
Karukushifu_
Janus
Level 48
God Stats
2W - 3L
1,256 SR
Queue Stats
99W - 118L
1,519 Elo+
Party 1
Terra
Terra
SunkenSpore
Terra
Level 103
God Stats
11W - 8L
1,922 SR
Queue Stats
382W - 355L
1,550 Elo+
Party 1
Chang'e
Chang'e
kayq774
Chang'e
Level 107
God Stats
16W - 8L
1,665 SR
Queue Stats
111W - 98L
1,510 Elo+
Party 3
Nike
Nike
sindellover1317
Nike
Level 69
God Stats
4W - 1L
1,818 SR
Queue Stats
37W - 41L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Psychooboii_
Amaterasu
12
0 / 5 / 2
7,745
553
6,656
13,661
5,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
11
1 / 5 / 0
6,493
464
4,423
8,120
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
8
0 / 6 / 1
5,263
376
3,100
11,111
6,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
arrow4532
Cernunnos
10
0 / 2 / 1
5,875
420
4,462
7,799
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
jesnadal
Thanatos
10
3 / 3 / 1
6,676
477
3,876
8,055
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,449
532
5,353
5,928
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 2
7,100
507
4,304
6,511
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 5
7,452
532
6,410
8,396
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
kayq774
Chang'e
13
6 / 1 / 5
8,072
577
8,376
7,762
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 2 / 1
8,594
614
10,751
11,606
5,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
21
21
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
3
2
2
2
L
Amaterasu
Psychooboii_
Amaterasu
0
5
2
0.2
W
4
0
5
6.5
L
Scylla
1
5
0
0.2
L
Cthulhu
0
6
1
0.08
L
Cernunnos
arrow4532
Cernunnos
0
2
1
0.25
L
Thanatos
jesnadal
Thanatos
3
3
1
1.17
W
Chang'e
kayq774
Chang'e
6
1
5
8.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,517
Damage
35,194
48,746
Taken
40,203
19,872
Mitigated
14,735
15,996
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,353
3,219
0
2,207
5,928
2,135
0
1,336
4,592
0
40,220
W
4,304
172
0
1,451
6,511
1,576
554
1,996
4,323
33,587
0
L
Amaterasu
Psychooboii_
Amaterasu
6,656
2,555
0
4,189
13,661
5,990
0
810
12,851
0
44,836
W
6,410
1,659
206
1,535
8,396
3,329
42
2,638
5,652
40,031
0
L
Scylla
4,423
674
0
1,679
8,120
2,557
199
5,930
1,979
32,074
0
L
Cthulhu
3,100
272
382
661
11,111
6,535
0
5,682
5,372
18,958
0
L
Cernunnos
arrow4532
Cernunnos
4,462
2,085
0
3,103
7,799
2,482
186
3,283
4,510
0
24,185
L
Thanatos
jesnadal
Thanatos
3,876
1,016
0
5,982
8,055
2,308
0
3,093
4,944
0
22,588
W
Chang'e
kayq774
Chang'e
8,376
1,236
2,287
5,260
7,762
2,603
558
1,255
6,507
31,628
0
W
10,751
3,173
0
2,209
11,606
5,092
1,273
0
11,606
0
59,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
38,667
267
Minions Killed
384
0
Camps Cleared
0
1,167,979
Distance Traveled
1,282,391
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,449
532
76
5
0
257,639
2
W
Janus
7,100
507
65
5
0
244,580
4
L
Amaterasu
7,745
553
92
7
0
244,384
1
W
Terra
7,452
532
82
6
0
303,296
1
L
Scylla
6,493
464
54
4
0
227,985
2
L
Cthulhu
5,263
376
31
2
0
219,021
3
L
Cernunnos
5,875
420
41
3
0
228,455
1
L
Thanatos
6,676
477
49
4
0
248,134
3
W
Chang'e
8,072
577
47
3
0
247,526
3
W
Nike
8,594
614
114
8
0
229,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role