Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Chilitos_4_sho
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
NwGZombie
Kukulkan
Level 106
God Stats
7W - 6L
1,733 SR
Queue Stats
89W - 81L
1,468 Elo+
Party 1
Hachiman
Hachiman
SalixTree
Hachiman
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 3
Tyr
Tyr
nythic
Tyr
Level 22
God Stats
1W - 1L
1,766 SR
Queue Stats
6W - 12L
1,658 Elo+
Party 1
Team Averages
Level 78
1,600 SR
1,525 Elo+

VS

Team Averages
Level 73
1,647 SR
1,606 Elo+
Bellona
Bellona
AGGamer0
Bellona
Level 85
God Stats
9W - 6L
1,890 SR
Queue Stats
118W - 118L
1,454 Elo+
Party 4
Merlin
Merlin
Bruceeee
Merlin
Level 159
God Stats
18W - 9L
1,850 SR
Queue Stats
66W - 44L
1,635 Elo+
Party 2
Sylvanus
Sylvanus
Jakeysnake90
Sylvanus
Level 28
God Stats
1W - 0L
1,678 SR
Queue Stats
8W - 2L
1,802 Elo+
Party 2
Chiron
Chiron
Togled
Chiron
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 24L
1,722 Elo+
Party 2
Tsukuyomi
Tsukuyomi
game dificulti
Tsukuyomi
Level 49
God Stats
23W - 16L
1,319 SR
Queue Stats
246W - 289L
1,416 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 2 / 2
5,923
494
3,657
9,172
2,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 3 / 0
4,813
401
693
4,759
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
NwGZombie
Kukulkan
11
2 / 5 / 0
6,455
538
5,553
6,319
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SalixTree
Hachiman
9
0 / 3 / 0
5,435
453
1,894
4,343
752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tyr
nythic
Tyr
11
2 / 1 / 0
6,620
552
6,149
9,977
9,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AGGamer0
Bellona
12
2 / 0 / 0
6,640
553
4,925
6,562
5,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Bruceeee
Merlin
12
1 / 2 / 3
6,970
581
3,708
6,507
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Jakeysnake90
Sylvanus
11
1 / 1 / 10
7,040
587
3,026
6,102
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
Togled
Chiron
13
9 / 1 / 0
8,096
675
7,120
6,683
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
game dificulti
Tsukuyomi
10
1 / 2 / 0
5,847
487
3,477
8,302
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
14
14
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
2
0.5
W
Bellona
AGGamer0
Bellona
2
0
0
2
W
Merlin
Bruceeee
Merlin
1
2
3
1.25
L
0
3
0
0
W
Sylvanus
Jakeysnake90
Sylvanus
1
1
10
6
L
Kukulkan
NwGZombie
Kukulkan
2
5
0
0.4
L
Hachiman
SalixTree
Hachiman
0
3
0
0
W
Chiron
Togled
Chiron
9
1
0
9
W
Tsukuyomi
game dificulti
Tsukuyomi
1
2
0
0.5
L
Tyr
nythic
Tyr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,946
Damage
22,256
34,570
Taken
34,156
17,143
Mitigated
18,744
9,375
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,657
1,268
0
1,192
9,172
2,670
0
2,097
7,075
0
37,376
W
Bellona
AGGamer0
Bellona
4,925
1,801
0
1,617
6,562
5,915
0
526
6,036
2,388
28,723
W
Merlin
Bruceeee
Merlin
3,708
341
0
1,609
6,507
2,375
336
3,440
3,067
47,929
0
L
693
227
0
969
4,759
2,584
0
1,153
3,606
6,614
0
W
Sylvanus
Jakeysnake90
Sylvanus
3,026
398
1,516
2,613
6,102
4,679
62
1,630
4,472
17,905
0
L
Kukulkan
NwGZombie
Kukulkan
5,553
359
0
380
6,319
2,030
0
3,077
3,242
30,854
0
L
Hachiman
SalixTree
Hachiman
1,894
659
0
1,063
4,343
752
294
229
4,114
0
25,681
W
Chiron
Togled
Chiron
7,120
4,114
308
2,764
6,683
2,449
204
816
5,867
0
54,100
W
Tsukuyomi
game dificulti
Tsukuyomi
3,477
992
0
1,674
8,302
3,326
0
126
8,176
0
32,202
L
Tyr
nythic
Tyr
6,149
1,879
0
5,771
9,977
9,107
0
509
9,468
2,313
31,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,246
Gold Earned
34,593
283
Minions Killed
356
0
Camps Cleared
0
1,024,902
Distance Traveled
1,082,755
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,923
494
75
6
0
207,776
1
W
Bellona
6,640
553
75
6
0
215,518
2
W
Merlin
6,970
581
92
8
0
203,300
6
L
Bacchus
4,813
401
11
1
0
196,378
0
W
Sylvanus
7,040
587
27
2
0
225,088
1
L
Kukulkan
6,455
538
74
6
0
192,844
4
L
Hachiman
5,435
453
50
4
0
198,771
5
W
Chiron
8,096
675
98
8
0
201,697
0
W
Tsukuyomi
5,847
487
64
5
0
237,152
1
L
Tyr
6,620
552
73
6
0
229,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role