Player Matchup

King Arthur
King Arthur
AzazelHashiro
King Arthur
Level 29
God Stats
0W - 1L
1,750 SR
Queue Stats
60W - 70L
1,433 Elo+
Solo
Ymir
Ymir
Kehityskeisari
Ymir
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 30L
1,343 Elo+
Solo
Rama
Rama
LionOfJudah15
Rama
Level 26
God Stats
6W - 12L
1,286 SR
Queue Stats
322W - 372L
1,279 Elo+
Solo
Loki
Loki
SrbStefan
Loki
Level 17
God Stats
1W - 3L
1,317 SR
Queue Stats
6W - 12L
1,376 Elo+
Solo
Agni
Agni
YTDutchGamerz043
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,114 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,309 Elo+

VS

Team Averages
Level 21
1,492 SR
1,437 Elo+
Osiris
Osiris
CIFUUX
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 56L
1,442 Elo+
Party 1
Fenrir
Fenrir
Gamea05
Fenrir
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 23L
1,373 Elo+
Solo
Ymir
Ymir
NapTaa
Ymir
Level 16
God Stats
19W - 19L
1,375 SR
Queue Stats
29W - 44L
1,352 Elo+
Party 1
Baron Samedi
Baron Samedi
SamitosaPc
Baron Samedi
Level 27
God Stats
6W - 7L
1,587 SR
Queue Stats
73W - 93L
1,542 Elo+
Party 1
Ullr
Ullr
diegusi
Ullr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AzazelHashiro
King Arthur
10
0 / 1 / 1
6,192
442
3,200
7,084
4,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 4 / 4
5,337
381
7,259
7,495
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 5 / 1
6,367
455
4,728
11,734
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
9
7 / 4 / 0
6,723
480
3,603
9,002
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 8 / 2
7,094
507
4,832
8,852
2,985
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CIFUUX
Osiris
14
1 / 1 / 2
7,784
556
3,643
6,476
5,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Gamea05
Fenrir
15
12 / 1 / 3
9,131
652
11,490
10,685
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
NapTaa
Ymir
9
0 / 3 / 4
6,156
440
1,995
8,642
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
SamitosaPc
Baron Samedi
13
6 / 4 / 3
7,962
569
6,429
8,679
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
diegusi
Ullr
12
3 / 2 / 6
7,029
502
6,313
9,741
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
11
Kills
22
22
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AzazelHashiro
King Arthur
0
1
1
0.5
W
Osiris
CIFUUX
Osiris
1
1
2
2
W
Fenrir
Gamea05
Fenrir
12
1
3
13.5
L
0
4
4
0.5
L
2
5
1
0.5
W
Ymir
NapTaa
Ymir
0
3
4
0.67
W
Baron Samedi
SamitosaPc
Baron Samedi
6
4
3
1.88
L
Loki
7
4
0
1.75
L
2
8
2
0.38
W
Ullr
diegusi
Ullr
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,622
Damage
29,870
44,167
Taken
44,223
15,178
Mitigated
24,154
10,678
Healing
15,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AzazelHashiro
King Arthur
3,200
607
0
2,795
7,084
4,302
63
0
6,744
0
20,155
W
Osiris
CIFUUX
Osiris
3,643
734
0
1,956
6,476
5,618
588
105
6,149
0
40,768
W
Fenrir
Gamea05
Fenrir
11,490
3,099
0
5,733
10,685
4,480
0
1,672
8,963
0
54,224
L
7,259
2,283
99
775
7,495
2,712
434
1,339
6,140
13,304
0
L
4,728
3,951
0
3,753
11,734
2,899
672
942
10,782
0
33,924
W
Ymir
NapTaa
Ymir
1,995
328
180
1,121
8,642
6,513
621
2,530
6,112
9,836
0
W
Baron Samedi
SamitosaPc
Baron Samedi
6,429
284
126
1,745
8,679
3,871
1,069
4,548
4,131
35,831
0
L
Loki
3,603
1,194
0
3,006
9,002
2,280
0
905
8,030
0
16,501
L
4,832
666
0
250
8,852
2,985
842
4,836
3,682
27,940
0
W
Ullr
diegusi
Ullr
6,313
3,208
454
3,901
9,741
3,672
1,042
3,236
6,505
0
29,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
38,062
176
Minions Killed
300
0
Camps Cleared
0
1,053,766
Distance Traveled
1,218,845
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,192
442
32
2
0
198,589
2
W
Osiris
7,784
556
79
6
0
236,752
2
W
Fenrir
9,131
652
96
7
0
290,395
0
L
Ymir
5,337
381
16
1
0
199,200
2
L
Rama
6,367
455
54
4
0
224,833
3
W
Ymir
6,156
440
24
2
0
194,362
2
W
Baron Samedi
7,962
569
59
4
0
261,973
5
L
Loki
6,723
480
29
2
0
215,000
0
L
Agni
7,094
507
45
3
0
216,144
0
W
Ullr
7,029
502
42
3
0
235,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role