Player Matchup

Susano
Susano
Dr_mengeche57
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,297 Elo+
Solo
Thor
Thor
N8-TheShootaaa
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,627 Elo+
Solo
Baba Yaga
Baba Yaga
Nick870
Baba Yaga
Level 29
God Stats
32W - 42L
1,796 SR
Queue Stats
52W - 86L
1,803 Elo+
Party 2
Jormungandr
Jormungandr
ToXicDream90
Jormungandr
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 92L
1,751 Elo+
Party 2
Nu Wa
Nu Wa
sunnyx_sunnyx
Nu Wa
Level 12
God Stats
35W - 34L
1,594 SR
Queue Stats
47W - 48L
1,656 Elo+
Solo
Team Averages
Level 25
1,578 SR
1,627 Elo+

VS

Team Averages
Level 19
1,563 SR
1,702 Elo+
Ah Puch
Ah Puch
King_Corv0
Ah Puch
Level 9
God Stats
3W - 0L
1,306 SR
Queue Stats
7W - 0L
1,884 Elo+
Solo
Neith
Neith
MammaBear_000
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,574 Elo+
Solo
Fenrir
Fenrir
ThanatosDMND
Fenrir
Level 23
God Stats
50W - 29L
1,759 SR
Queue Stats
68W - 52L
1,738 Elo+
Party 1
Loki
Loki
mane0919
Loki
Level 40
God Stats
41W - 31L
1,752 SR
Queue Stats
42W - 35L
1,814 Elo+
Party 1
Kukulkan
Kukulkan
pacoelgallonegro
Kukulkan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
10,357
1,036
10,831
12,022
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 3
9,284
928
8,667
11,002
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Nick870
Baba Yaga
15
0 / 9 / 4
8,737
874
6,700
18,222
12,700
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ToXicDream90
Jormungandr
16
0 / 2 / 6
9,515
952
6,119
16,189
14,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 2
9,573
957
13,744
13,070
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

169

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
King_Corv0
Ah Puch
16
3 / 4 / 16
10,429
1,043
10,230
9,682
3,339
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
5 / 0 / 13
10,382
1,038
13,206
10,987
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
17
5 / 2 / 11
10,403
1,040
10,582
11,384
4,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
16
6 / 1 / 11
11,089
1,109
14,432
10,918
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 1 / 12
11,168
1,117
15,695
7,228
2,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
8
Kills
26
26
Deaths
8
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Ah Puch
King_Corv0
Ah Puch
3
4
16
2.75
W
5
0
13
11.5
L
2
4
3
0.88
L
Baba Yaga
Nick870
Baba Yaga
0
9
4
0.22
W
Fenrir
5
2
11
5.25
L
Jormungandr
ToXicDream90
Jormungandr
0
2
6
1.5
W
Loki
6
1
11
11.5
W
7
1
12
13
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,061
Damage
64,145
70,505
Taken
50,199
44,465
Mitigated
19,699
4,275
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,831
1,392
0
654
12,022
7,693
0
3,194
8,828
0
29,848
W
Ah Puch
King_Corv0
Ah Puch
10,230
921
0
2,277
9,682
3,339
0
5,105
4,527
27,534
0
W
13,206
7,215
0
1,332
10,987
3,986
0
5,200
5,587
0
24,014
L
8,667
1,299
0
461
11,002
4,874
0
2,345
8,657
0
12,301
L
Baba Yaga
Nick870
Baba Yaga
6,700
308
0
1,345
18,222
12,700
0
7,432
10,790
18,745
0
W
Fenrir
10,582
2,425
513
1,364
11,384
4,870
0
5,380
5,979
0
24,865
L
Jormungandr
ToXicDream90
Jormungandr
6,119
686
0
806
16,189
14,561
0
7,574
8,615
35,812
0
W
Loki
14,432
5,271
462
1,267
10,918
4,707
0
6,044
4,803
0
28,721
W
15,695
1,326
1,125
633
7,228
2,797
0
4,363
2,740
43,089
0
L
13,744
2,399
310
699
13,070
4,637
0
5,380
7,690
30,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,466
Gold Earned
53,471
160
Minions Killed
198
5
Camps Cleared
7
921,603
Distance Traveled
982,295
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,357
1,036
28
3
3
200,856
1
W
Ah Puch
10,429
1,043
46
5
0
161,286
0
W
Neith
10,382
1,038
20
2
0
195,078
0
L
Thor
9,284
928
11
1
0
185,897
0
L
Baba Yaga
8,737
874
11
1
1
175,454
0
W
Fenrir
10,403
1,040
22
2
2
206,422
2
L
Jormungandr
9,515
952
77
8
0
178,039
2
W
Loki
11,089
1,109
32
3
4
211,654
1
W
Kukulkan
11,168
1,117
78
8
1
207,855
2
L
Nu Wa
9,573
957
33
3
1
181,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role